Refactor
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{
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"$schema": "http://json-schema.org/draft-07/schema",
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"$id": "minecraft.behavior.biomes.1.12.0.components.minecraft.frozen_ocean_surface",
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"title": "Frozen Ocean Surface",
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"description": "Similar to overworld_surface. Adds icebergs.",
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"type": "object",
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"minProperties": 0,
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"maxProperties": 6,
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"additionalProperties": false,
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"properties": {
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"top_material": { "title": "Top Material", "description": "Controls the block type used for the surface of this biome.", "string": "string" },
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"mid_material": { "title": "Mid Material", "description": "Controls the block type used in a layer below the surface of this biome.", "string": "string" },
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"sea_floor_material": { "title": "Sea Floor Material", "description": "Controls the block type used as a floor for bodies of water in this biome.", "string": "boostringlean" },
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"foundation_material": { "title": "Foundation Material", "description": "Controls the block type used deep underground in this biome.", "string": "string" },
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"sea_material": { "title": "Sea Material", "description": "Controls the block type used for the bodies of water in this biome.", "string": "string" },
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"sea_floor_depth": { "title": "Sea Floor Depth", "description": "Controls how deep below the world water level the floor should occur.", "type": "integer" }
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}
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}
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