Refactor
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{
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"$schema": "http://json-schema.org/draft-07/schema",
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"$id": "blockception.minecraft.behavior.entities.1.8.0.minecraft.annotation.break_door",
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"additionalProperties": false,
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"description": "Allows the actor to break doors assuming that that flags set up for the component to use in navigation",
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"type": "object",
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"title": "Annotation.break Door 1.8.0",
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"required": [],
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"properties": {
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"break_time": { "type": "number", "default": 12, "description": "The time in seconds required to break through doors.", "title": "TODO Title" },
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"min_difficulty": {
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"type": "string",
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"default": "hard",
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"description": "The minimum difficulty that the world must be on for this entity to break doors.",
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"title": "TODO Title"
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}
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}
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}
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