Refactor
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{
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"$schema": "http://json-schema.org/draft-07/schema",
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"$id": "blockception.minecraft.behavior.entities.1.8.0.minecraft.shooter",
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"description": "Defines the entity's ranged attack behavior.",
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"type": "object",
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"title": "Shooter 1.8.0",
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"additionalProperties": false,
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"required": [],
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"properties": {
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"auxVal": { "type": "integer", "title": "Aux Val", "default": -1, "description": "ID of the Potion effect to be applied on hit" },
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"def": {
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"title": "Def",
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"type": "string",
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"description": "Actor definition to use as projectile for the ranged attack. The actor definition must have the projectile component to be able to be shot as a projectile"
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},
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"type": { "title": "Type", "type": "string", "description": "TODO description" }
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}
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}
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