Refactor
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{
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"$schema": "http://json-schema.org/draft-07/schema",
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"$id": "blockception.minecraft.behavior.entities.1.8.0.minecraft.spawn_entity",
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"type": "object",
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"title": "Spawn Entity 1.8.0",
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"additionalProperties": false,
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"required": [],
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"properties": {
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"should_leash": { "type": "boolean", "default": false, "description": "If true, this the spawned entity will be leashed to the parent", "title": "TODO Title" },
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"num_to_spawn": { "type": "integer", "default": 1, "description": "The number of entities of this type to spawn each time that this triggers", "title": "TODO Title" },
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"min_wait_time": {
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"type": "integer",
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"default": 300,
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"description": "Minimum amount of time to randomly wait in seconds before another entity is spawned",
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"title": "TODO Title"
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},
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"max_wait_time": {
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"type": "integer",
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"default": 600,
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"description": "Maximum amount of time to randomly wait in seconds before another entity is spawned",
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"title": "TODO Title"
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},
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"spawn_sound": { "type": "string", "default": "plop", "description": "Identifier of the sound effect to play when the entity is spawned", "title": "TODO Title" },
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"spawn_item": { "type": "string", "default": "egg", "description": "Item identifier of the item to spawn", "title": "TODO Title" },
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"spawn_entity": {
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"type": "string",
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"default": "",
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"description": "Identifier of the entity to spawn, leave empty to spawn the item defined above instead",
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"title": "TODO Title"
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},
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"spawn_method": { "type": "string", "default": "born", "description": "Method to use to spawn the entity", "title": "TODO Title" },
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"spawn_event": { "type": "string", "default": "minecraft:entity_born", "description": "Event to call when the entity is spawned", "title": "TODO Title" },
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"filters": { "description": "If present, the specified entity will only spawn if the filter evaluates to true", "$ref": "../filters.json", "title": "TODO Title" },
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"single_use": { "type": "boolean", "default": false, "description": "If true, this component will only ever spawn the specified entity once", "title": "TODO Title" }
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},
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"description": "Adds a timer after which this entity will spawn another entity or item (similar to vanilla's chicken's egg-laying behavior)."
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}
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