Refactor
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{
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"$schema": "http://json-schema.org/draft-07/schema",
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"$id": "blockception.minecraft.behavior.1.16.100.items.minecraft:projectile",
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"title": "Projectile",
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"description": "Projectile item component. projectile items shoot out, like an arrow.",
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"type": "object",
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"additionalProperties": false,
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"required": ["projectile_entity"],
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"properties": {
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"minimum_critical_power": { "type": "number", "title": "Minimum Critical Power", "description": "How long you must charge a projectile for it to critically hit." },
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"projectile_entity": { "title": "Projectile Entity", "description": "The entity to be fired as a projectile.", "type": "string" }
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}
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}
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