Refactor
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12
source/behavior/loot_tables/conditions/has_mark_variant.json
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12
source/behavior/loot_tables/conditions/has_mark_variant.json
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{
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"$schema": "http://json-schema.org/draft-07/schema",
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"$id": "blockception.minecraft.behavior.condition.has_mark_variant",
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"type": "object",
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"additionalProperties": false,
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"description": "Returns the condition true if the actor's mark variant is matched to the value.",
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"title": "Has Mark Variant",
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"properties": {
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"condition": { "type": "string", "title": "Condition", "description": "TODO" },
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"value": { "type": "integer", "default": "0", "description": "Tests for the actor's mark variant (if it has one)", "title": "Value" }
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}
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}
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