From 7a72cd1bb6d8b597c0be36d64c22ca86f380f0a1 Mon Sep 17 00:00:00 2001 From: DaanV2 Date: Fri, 8 Oct 2021 13:08:24 +0200 Subject: [PATCH] Fixing dialogue --- source/behavior/dialogue/dialogue.json | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/source/behavior/dialogue/dialogue.json b/source/behavior/dialogue/dialogue.json index 06fb9437..a50305f9 100644 --- a/source/behavior/dialogue/dialogue.json +++ b/source/behavior/dialogue/dialogue.json @@ -22,9 +22,7 @@ "additionalProperties": false, "required": ["format_version", "minecraft:npc_dialogue"], "properties": { - "format_version": { - "$ref": "../../general/format_version.json" - }, + "format_version": { "$ref": "../../general/format_version.json" }, "minecraft:npc_dialogue": { "title": "NPC Dialogue", "description": "UNDOCUMENTED", @@ -61,7 +59,7 @@ "name": { "title": "Name", "description": "Set the text that is going to be displayed on your NPC’s button", - "$ref": "../../../general/rawtext/rawtext.json" + "$ref": "../../general/rawtext/rawtext.json" }, "commands": { "type": "array", @@ -80,7 +78,7 @@ "npc_name": { "title": "NPC Name", "description": "This is where you can add or change a name for your NPC dialogue box. This is an optional property that is useful for dynamically changing NPC names.", - "$ref": "../../../general/rawtext/rawtext.json" + "$ref": "../../general/rawtext/rawtext.json" }, "on_close_commands": { "type": "array", @@ -112,7 +110,7 @@ "text": { "title": "Text", "description": "This is where you enter the dialogue you want your NPC to display in-game for this scene. You can type the dialogue text directly here or use raw text if you are using a language file. This is an optional property, but without it your NPC dialogue box will be empty.", - "$ref": "../../../general/rawtext/rawtext.json" + "$ref": "../../general/rawtext/rawtext.json" } } }