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README.md
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README.md
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The json validation schema files for Minecraft bedrock
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- [Minecraft-bedrock-json-schemas](#minecraft-bedrock-json-schemas)
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- [Manual Usage](#manual-usage)
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- [Vscode](#vscode)
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- [Contents](#contents)
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- [Behaviour files](#behaviour-files)
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- [Resource files](#resource-files)
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- [Contributing](#contributing)
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## Manual Usage
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### Vscode
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- Copy the `vscode-settings.json` file into the `.vscode` folder in your project and rename it to: `settings.json`
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OR
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- Copy the contents of `vscode-settings.json` into your `.code-workspace` file under the property settings:
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```json
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{
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"folders": [ { "path": "." } ],
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"settings": {
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"json.schemas": [
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...
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]
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}
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}
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```
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---
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# Contents
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## Behaviour files
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- [Animations](behaviour/animations/animations.json)
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- [Animation Controllers](behaviour/animation_controllers/animation_controller.json)
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- [Animations](behaviour/animations/animations.json)
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- [Blocks](behaviour/blocks/blocks.json)
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- [Entities](behaviour/entities/entities.json)
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- [Items](behaviour/items/items.json)
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- [Animations](resource/animations/animations.json)
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- [Animation Controllers](resource/animation_controllers/animation_controller.json)
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- [Attachables](resource/attachables/attachables.json)
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- [Biomes client](resource/biomes_client.json)
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- [Blocks](resource/blocks.json)
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- [Entity](resource/entity/entities.json)
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- [Flipbook texture](resource/textures/flipbook_textures.json)
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- [Fog](resource/fog/fog.json)
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- [Render Controllers](resource/render_controllers/render_controllers.json)
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- [Sounds](resource/sounds/sound_definitions.json)
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- [Terrain texture](resource/textures/terrain_texture.json)
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- [Terrain list](resource/textures/texture_list.json)
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## Contributing
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This project could more help in filling in descriptions, titles and giving snippets!
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