diff --git a/source/behavior/entities/format/components/spell_effects.json b/source/behavior/entities/format/components/spell_effects.json index f86646b7..b27a25fb 100644 --- a/source/behavior/entities/format/components/spell_effects.json +++ b/source/behavior/entities/format/components/spell_effects.json @@ -16,17 +16,6 @@ "type": "object", "additionalProperties": false, "properties": { - "effect": { - "type": "string", - "title": "Effect", - "description": "The string identifier of the status effect to add. These are the same as used in the /effect command." - }, - "duration": { - "title": "Duration", - "description": "The amount of time in seconds the effect should last. This allows for fractional numbers. For example, instant effects should be set to 0.05 seconds (one tick).", - "type": "number", - "minimum": 0 - }, "amplifier": { "type": "integer", "title": "Amplifier", @@ -40,10 +29,26 @@ "default": false, "type": "boolean" }, + "duration": { + "title": "Duration", + "description": "The amount of time in seconds the effect should last. This allows for fractional numbers. For example, instant effects should be set to 0.05 seconds (one tick).", + "type": "number", + "minimum": 0 + }, "display_on_screen_animation": { "type": "boolean", "title": "Display On Screen Animation", "description": "Boolean value. When set to true, applying this effect displays an animated graphic on-screen similar to the totem of undying effect. Obviously, this only works for players. Defaults to false." + }, + "effect": { + "type": "string", + "title": "Effect", + "description": "The string identifier of the status effect to add. These are the same as used in the /effect command." + }, + "visible": { + "type": "boolean", + "title": "Visible", + "description": "Boolean value. When set to true, the effect will be visible to the player. Defaults to true." } } }