Some more misc fixes (#295)

* - Add mob effects enum

* - Add biome and biome tags to enum

* - Fix feature rules only showing with 1.13.0 format version

* - Replace 1.20.41 -> 1.20.80
- Make certain format versions restricted to 1.10.0

* - Remove example stick (having this here was annoying)

* - Fix

* - Remove empty sounds example

* - Misc fixes for entity components
This commit is contained in:
Xterionix
2024-06-29 00:06:53 +05:00
committed by GitHub
parent 39d1280d5c
commit 822ed538f9
50 changed files with 412 additions and 304 deletions

View File

@@ -23,7 +23,7 @@
"title": "Condition"
},
"event_name": {
"$ref": "../../../../general/sound_event.json",
"type": "string",
"description": "Level sound event to be played as the ambient sound.",
"title": "Event Name"
}

View File

@@ -12,7 +12,7 @@
"description": "The type of damage that is applied to entities that enter the damage range."
},
"damage_cooldown": {
"title": "damage cooldown",
"title": "Damage Cooldown",
"type": "number",
"default": 0,
"description": "Attack cooldown (in seconds) for how often this entity can attack a target."
@@ -35,7 +35,7 @@
"title": "Entity Filter"
},
"play_attack_sound": {
"title": "play attack sound",
"title": "Play Attack Sound",
"type": "boolean",
"default": 4.94066e-324,
"description": "If the entity should play their attack sound when attacking a target."

View File

@@ -13,8 +13,8 @@
},
"effect_name": {
"type": "string",
"$ref": "../../../../general/vanilla/effect.json",
"description": "Identifier of the status ailment to apply to an entity attacked by this entity's melee attack.",
"examples": ["wither", "hunger"],
"title": "Effect Name"
},
"effect_duration": {

View File

@@ -1,5 +1,5 @@
{
"$id": "blockception.minecraft.behavior.entities.minecraft.behavior.break_blocks",
"$id": "blockception.minecraft.behavior.entities.minecraft.break_blocks",
"type": "object",
"title": "Break Blocks",
"additionalProperties": false,

View File

@@ -92,7 +92,6 @@
},
"table": {
"type": "string",
"default": "",
"description": "File path relative to the resource pack root for this entity's trades.",
"title": "Table"
},

View File

@@ -11,23 +11,21 @@
"properties": {
"name": {
"title": "Name",
"description": "UNDOCUMENTED.",
"$comment": "UNDOCUMENTED",
"description": "Effect name.",
"$ref": "../../../../general/vanilla/effect.json",
"type": "string"
},
"duration": {
"type": "integer",
"default": 0,
"minimum": 0,
"description": "The duration of the effect.",
"$comment": "UNDOCUMENTED"
"description": "The duration of the effect."
},
"amplifier": {
"type": "integer",
"default": 0,
"minimum": 0,
"description": "The amplifier of the effect.",
"$comment": "UNDOCUMENTED"
"description": "The amplifier of the effect."
}
}
}

View File

@@ -65,7 +65,6 @@
"interact_text": {
"title": "Interact Text",
"type": "string",
"default": "",
"description": "Text to show when the player is able to interact in this way with this entity when playing with Touch-screen controls."
},
"on_interact": {
@@ -98,13 +97,11 @@
"play_sounds": {
"title": "Play Sounds",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "List of sounds to play when the interaction occurs."
},
"spawn_entities": {
"title": "Spawn Entities",
"type": "string",
"default": "",
"description": "List of entities to spawn when the interaction occurs."
},
"spawn_items": {

View File

@@ -1,6 +1,6 @@
{
"$id": "blockception.minecraft.behavior.entities.minecraft.item_controllable",
"description": "Efines what items can be used to control this entity while ridden.",
"description": "Defines what items can be used to control this entity while ridden.",
"type": "object",
"title": "Item Controllable",
"additionalProperties": false,

View File

@@ -30,16 +30,8 @@
},
"mob_effect": {
"title": "Mob Effect",
"type": "string",
"default": "",
"$ref": "../../../../general/vanilla/effect.json",
"description": "The mob effect that is applied to entities that enter this entities effect range."
}
},
"examples": [
{
"effect_range": 0.2,
"effect_time": 10,
"mob_effect": ""
}
]
}
}

View File

@@ -12,13 +12,8 @@
"uniqueItems": true,
"minItems": 1,
"items": {
"type": "string"
"$ref": "../../../../general/vanilla/effect.json"
}
}
},
"examples": [
{
"mob_effects": [ "oozing" ]
}
]
}
}
}

View File

@@ -13,7 +13,6 @@
"properties": {
"name_filter": {
"type": "string",
"default": "",
"description": "List of special names that will cause the events defined in `on_named` to fire.",
"title": "Name Filter"
},

View File

@@ -37,7 +37,6 @@
},
"filter": {
"type": "string",
"default": "",
"description": "Entity Definitions defined here can't be hurt by the projectile.",
"title": "Filter"
},
@@ -129,7 +128,7 @@
},
"offset": {
"type": "array",
"default": [0, 0.0, 0],
"default": [ 0, 0.0, 0 ],
"description": "The offset from the entity's anchor where the projectile will spawn.",
"title": "Offset",
"$ref": "../../../../general/vectors/number3.json"
@@ -221,7 +220,7 @@
"additionalProperties": false,
"properties": {
"shape": {
"enum": ["sphere", "cube"],
"enum": [ "sphere", "cube" ],
"default": "sphere",
"description": "The shape of the area that is frozen.",
"title": "Shape"
@@ -429,8 +428,7 @@
},
"effect": {
"title": "Effect",
"type": "string",
"default": "not set",
"$ref": "../../../../general/vanilla/effect.json",
"description": "The identifier of the mob entity to affect."
},
"visible": {
@@ -490,7 +488,7 @@
"type": "object",
"description": "Removes the projectile.",
"additionalProperties": true,
"properties": {}
"properties": { }
},
"spawn_aoe_cloud": {
"title": "Spawn AOE Cloud",
@@ -696,7 +694,6 @@
}
},
"examples": [
{},
{
"anchor": 0,
"angle_offset": 0,
@@ -714,9 +711,9 @@
"lightning": false,
"liquid_inertia": 0.6,
"multiple_targets": true,
"offset": [],
"offset": [ ],
"on_fire_time": 5,
"on_hit": {},
"on_hit": { },
"particle": "iconcrack",
"potion_effect": -1,
"power": 1.3,

View File

@@ -1,7 +1,6 @@
{
"$id": "blockception.minecraft.behavior.entities.minecraft.shooter",
"description": "Defines the entity's ranged attack behavior.",
"$comment": "As of 1.19.60 & out of exp 1.20.10",
"type": "object",
"title": "Shooter",
"additionalProperties": false,
@@ -15,7 +14,6 @@
"def": {
"title": "Def",
"type": "string",
"examples": ["minecraft:arrow", "minecraft:small_fireball", "minecraft:thrown_trident"],
"description": "Actor definition to use as projectile for the ranged attack. The actor definition must have the projectile component to be able to be shot as a projectile"
},
"magic": {

View File

@@ -46,7 +46,6 @@
},
"spawn_entity": {
"type": "string",
"default": "",
"description": "Identifier of the entity to spawn, leave empty to spawn the item defined above instead.",
"title": "Spawn Entity"
},

View File

@@ -11,7 +11,7 @@
"description": "List of effects to add to this entity after adding this component.",
"items": {
"oneOf": [
{ "type": "string" },
{ "$ref": "../../../../general/vanilla/effect.json" },
{
"type": "object",
"additionalProperties": false,
@@ -41,7 +41,7 @@
"description": "Boolean value. When set to true, applying this effect displays an animated graphic on-screen similar to the totem of undying effect. Obviously, this only works for players. Defaults to false."
},
"effect": {
"type": "string",
"$ref": "../../../../general/vanilla/effect.json",
"title": "Effect",
"description": "The string identifier of the status effect to add. These are the same as used in the /effect command."
},