Some more misc fixes (#295)
* - Add mob effects enum * - Add biome and biome tags to enum * - Fix feature rules only showing with 1.13.0 format version * - Replace 1.20.41 -> 1.20.80 - Make certain format versions restricted to 1.10.0 * - Remove example stick (having this here was annoying) * - Fix * - Remove empty sounds example * - Misc fixes for entity components
This commit is contained in:
@@ -12,7 +12,7 @@
|
||||
"description": "The type of damage that is applied to entities that enter the damage range."
|
||||
},
|
||||
"damage_cooldown": {
|
||||
"title": "damage cooldown",
|
||||
"title": "Damage Cooldown",
|
||||
"type": "number",
|
||||
"default": 0,
|
||||
"description": "Attack cooldown (in seconds) for how often this entity can attack a target."
|
||||
@@ -35,7 +35,7 @@
|
||||
"title": "Entity Filter"
|
||||
},
|
||||
"play_attack_sound": {
|
||||
"title": "play attack sound",
|
||||
"title": "Play Attack Sound",
|
||||
"type": "boolean",
|
||||
"default": 4.94066e-324,
|
||||
"description": "If the entity should play their attack sound when attacking a target."
|
||||
|
||||
Reference in New Issue
Block a user