Some more misc fixes (#295)

* - Add mob effects enum

* - Add biome and biome tags to enum

* - Fix feature rules only showing with 1.13.0 format version

* - Replace 1.20.41 -> 1.20.80
- Make certain format versions restricted to 1.10.0

* - Remove example stick (having this here was annoying)

* - Fix

* - Remove empty sounds example

* - Misc fixes for entity components
This commit is contained in:
Xterionix
2024-06-29 00:06:53 +05:00
committed by GitHub
parent 39d1280d5c
commit 822ed538f9
50 changed files with 412 additions and 304 deletions

View File

@@ -12,7 +12,7 @@
"description": "The type of damage that is applied to entities that enter the damage range."
},
"damage_cooldown": {
"title": "damage cooldown",
"title": "Damage Cooldown",
"type": "number",
"default": 0,
"description": "Attack cooldown (in seconds) for how often this entity can attack a target."
@@ -35,7 +35,7 @@
"title": "Entity Filter"
},
"play_attack_sound": {
"title": "play attack sound",
"title": "Play Attack Sound",
"type": "boolean",
"default": 4.94066e-324,
"description": "If the entity should play their attack sound when attacking a target."