diff --git a/source/behavior/entities/format/components/interact.json b/source/behavior/entities/format/components/interact.json index 23528e6b..ddb6699f 100644 --- a/source/behavior/entities/format/components/interact.json +++ b/source/behavior/entities/format/components/interact.json @@ -33,7 +33,7 @@ "health_amount": { "type": "number", "default": 0, - "description": "Amount of health to add to the entity upon successful interaction.", + "description": "The amount of health this entity will recover or hurt when interacting with this item. Negative values will harm the entity.", "title": "Health Amount" }, "hurt_item": { diff --git a/source/behavior/entities/format/components/movement.sway.json b/source/behavior/entities/format/components/movement.sway.json index af063827..1c620239 100644 --- a/source/behavior/entities/format/components/movement.sway.json +++ b/source/behavior/entities/format/components/movement.sway.json @@ -13,8 +13,15 @@ }, "sway_amplitude": { "type": "number", - "description": "The amount of sway that is allowed for movement.", - "title": "Sway Amplitude" + "description": "Strength of the sway movement.", + "title": "Sway Amplitude", + "default": 0.05 + }, + "sway_frequency": { + "type": "number", + "description": "Multiplier for the frequency of the sway movement.", + "title": "Sway Amplitude", + "default": 0.5 } }, "examples": [ diff --git a/source/behavior/items/1.16.200/components/minecraft.wearable.json b/source/behavior/items/1.16.200/components/minecraft.wearable.json index 17f00da5..7c60d08f 100644 --- a/source/behavior/items/1.16.200/components/minecraft.wearable.json +++ b/source/behavior/items/1.16.200/components/minecraft.wearable.json @@ -11,19 +11,20 @@ "description": "equipment_slot: slot.weapon.mainhand, slot.weapon.offhand, slot.armor.head, slot.armor.chest, slot.armor.legs, slot.armor.feet, slot.hotbar, slot.inventory, slot.enderchest, slot.saddle, slot.armor, slot.chest", "type": "string", "enum": [ - "slot.armor.legs", - "none", "slot.weapon.mainhand", + "none", "slot.weapon.offhand", "slot.armor.head", "slot.armor.chest", + "slot.armor.legs", "slot.armor.feet", "slot.hotbar", "slot.inventory", "slot.enderchest", "slot.saddle", "slot.armor", - "slot.chest" + "slot.chest", + "slot.equippable" ] } }