From 93b0a7f0309f91eecbfc316cf925bd9fca600ed5 Mon Sep 17 00:00:00 2001 From: DaanV2 Date: Sat, 19 Jun 2021 15:05:41 +0200 Subject: [PATCH] Updated Comments --- .../behaviors/minecraft.behavior.go_home.json | 2 +- .../minecraft.behavior.stomp_turtle_egg.json | 2 +- .../minecraft.behavior.drop_item_for.json | 2 +- .../behaviors/minecraft.behavior.go_home.json | 2 +- .../minecraft.behavior.move_to_lava.json | 2 +- ...ft.behavior.nearest_attackable_target.json | 22 +++++++++---------- ...necraft.behavior.pet_sleep_with_owner.json | 2 +- .../minecraft.behavior.pickup_items.json | 2 +- ...craft.behavior.stroll_towards_village.json | 2 +- .../1.16.0/components/minecraft.despawn.json | 4 ++-- ...necraft.behavior.circle_around_anchor.json | 2 +- .../minecraft.behavior.drop_item_for.json | 2 +- .../behaviors/minecraft.behavior.go_home.json | 2 +- ...minecraft.behavior.harvest_farm_block.json | 6 ++--- .../behaviors/minecraft.behavior.hide.json | 12 +++++++--- .../minecraft.behavior.inspect_bookshelf.json | 4 ++-- .../behaviors/minecraft.behavior.lay_egg.json | 2 +- .../minecraft.behavior.move_to_land.json | 2 +- .../minecraft.behavior.move_to_lava.json | 2 +- .../minecraft.behavior.move_to_liquid.json | 2 +- .../minecraft.behavior.move_to_village.json | 2 +- .../minecraft.behavior.move_to_water.json | 2 +- .../behaviors/minecraft.behavior.panic.json | 2 +- ...necraft.behavior.pet_sleep_with_owner.json | 2 +- .../minecraft.behavior.pickup_items.json | 2 +- .../minecraft.behavior.raid_garden.json | 2 +- .../minecraft.behavior.share_items.json | 2 +- .../minecraft.behavior.stomp_turtle_egg.json | 2 +- ...craft.behavior.stroll_towards_village.json | 2 +- .../behaviors/minecraft.behavior.work.json | 2 +- .../1.8.0/components/minecraft.despawn.json | 4 ++-- .../minecraft.cave_carver_feature.json | 2 +- ...ecraft.underwater_cave_carver_feature.json | 2 +- .../conditions/entity_properties.json | 4 ++-- .../conditions/random_difficulty_chance.json | 8 +++---- .../random_regional_difficulty_chance.json | 8 +++---- .../functions/set_book_contents.json | 2 +- .../animations/1.10.0/actor_animation.json | 2 +- .../animations/1.8.0/actor_animation.json | 2 +- source/resource/entity/1.10.0/entity.json | 2 +- .../models/entity/1.12.0/model_entity.json | 16 +++++++------- .../models/entity/1.14.0/model_entity.json | 16 +++++++------- .../models/entity/1.16.0/model_entity.json | 18 +++++++-------- .../minecraft.emitter_lifetime_events.json | 4 ++-- ...minecraft.particle_appearance_tinting.json | 2 +- 45 files changed, 98 insertions(+), 92 deletions(-) diff --git a/source/behavior/entities/1.13.0/behaviors/minecraft.behavior.go_home.json b/source/behavior/entities/1.13.0/behaviors/minecraft.behavior.go_home.json index 2de24b7c..f4909aa4 100644 --- a/source/behavior/entities/1.13.0/behaviors/minecraft.behavior.go_home.json +++ b/source/behavior/entities/1.13.0/behaviors/minecraft.behavior.go_home.json @@ -11,7 +11,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" }, "interval": { diff --git a/source/behavior/entities/1.13.0/behaviors/minecraft.behavior.stomp_turtle_egg.json b/source/behavior/entities/1.13.0/behaviors/minecraft.behavior.stomp_turtle_egg.json index a2c05596..c02d673c 100644 --- a/source/behavior/entities/1.13.0/behaviors/minecraft.behavior.stomp_turtle_egg.json +++ b/source/behavior/entities/1.13.0/behaviors/minecraft.behavior.stomp_turtle_egg.json @@ -11,7 +11,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" }, "interval": { diff --git a/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.drop_item_for.json b/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.drop_item_for.json index 2c0688e6..79c79b59 100644 --- a/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.drop_item_for.json +++ b/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.drop_item_for.json @@ -22,7 +22,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" }, "loot_table": { "type": "string", "pattern": "^loot_tables.*\\.json$", "description": "Loot table to select items from.", "title": "Loot Table" }, diff --git a/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.go_home.json b/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.go_home.json index 454904fd..b6db2bb6 100644 --- a/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.go_home.json +++ b/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.go_home.json @@ -28,7 +28,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" }, "interval": { diff --git a/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.move_to_lava.json b/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.move_to_lava.json index 84459b76..3ebc2010 100644 --- a/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.move_to_lava.json +++ b/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.move_to_lava.json @@ -10,7 +10,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" }, "search_count": { diff --git a/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.nearest_attackable_target.json b/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.nearest_attackable_target.json index 3691a462..7e22f55a 100644 --- a/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.nearest_attackable_target.json +++ b/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.nearest_attackable_target.json @@ -14,7 +14,7 @@ "max_dist": { "type": "number", "default": 16, - "description": "To be a valid target choice, the target type cannot be farther away from this entity than \"max_dist\".", + "description": "To be a valid target choice, the target type cannot be farther away from this entity than `max_dist`.", "title": "Max Dist" }, "must_see": { @@ -26,7 +26,7 @@ "must_see_forget_duration": { "type": "boolean", "default": 3, - "description": "Time (in seconds) the target must not be seen by this entity to become invalid. Used only if \"must_see\" is true.", + "description": "Time (in seconds) the target must not be seen by this entity to become invalid. Used only if `must_see` is true.", "title": "Must See Forget Duration" } } @@ -42,13 +42,13 @@ "attack_interval": { "type": "integer", "default": 0, - "description": "Time range (in seconds) between searching for an attack target, range is in (0, \"attack_interval\"]. Only used if \"attack_interval\" is greater than 0, otherwise \"scan_interval\" is used.", + "description": "Time range (in seconds) between searching for an attack target, range is in (0, `attack_interval`]. Only used if `attack_interval` is greater than 0, otherwise `scan_interval` is used.", "title": "Attack Interval" }, "attack_interval_min": { "type": "number", "default": 0, - "description": "Alias for \"attack_interval\"; provides the same functionality as \"attack_interval\".", + "description": "Alias for `attack_interval`; provides the same functionality as `attack_interval`.", "title": "Attack Interval Min" }, "attack_owner": { "type": "boolean", "default": false, "description": "If true, this entity can attack its owner.", "title": "Attack Owner" }, @@ -67,7 +67,7 @@ "must_see_forget_duration": { "type": "number", "default": 3, - "description": "Time (in seconds) the target must not be seen by this entity to become invalid. Used only if \"must_see\" is true.", + "description": "Time (in seconds) the target must not be seen by this entity to become invalid. Used only if `must_see` is true.", "title": "Must See Forget Duration" }, "persist_time": { @@ -79,13 +79,13 @@ "reselect_targets": { "type": "boolean", "default": false, - "description": "Allows the attacking entity to update the nearest target, otherwise a target is only reselected after each \"scan_interval\" or \"attack_interval\".", + "description": "Allows the attacking entity to update the nearest target, otherwise a target is only reselected after each `scan_interval` or `attack_interval`.", "title": "Reselect Targets" }, "scan_interval": { "type": "integer", "default": 10, - "description": "If \"attack_interval\" is 0 or isn't declared, then between attacks: scanning for a new target occurs every amount of ticks equal to \"scan_interval\", minimum value is 1. Values under 10 can affect performance.", + "description": "If `attack_interval` is 0 or isn't declared, then between attacks: scanning for a new target occurs every amount of ticks equal to `scan_interval`, minimum value is 1. Values under 10 can affect performance.", "title": "Scan Interval" }, "set_persistent": { @@ -97,25 +97,25 @@ "target_invisible_multiplier": { "type": "number", "default": 0.7, - "description": "Multiplied with the target's armor coverage percentage to modify \"max_dist\" when detecting an invisible target.", + "description": "Multiplied with the target's armor coverage percentage to modify `max_dist` when detecting an invisible target.", "title": "Target Invisible Multiplier" }, "target_search_height": { "type": "number", "default": -1, - "description": "Maximum vertical target-search distance, if it's greater than the target type's \"max_dist\". A negative value defaults to \"entity_types\" greatest \"max_dist\".", + "description": "Maximum vertical target-search distance, if it's greater than the target type's `max_dist`. A negative value defaults to `entity_types` greatest `max_dist`.", "title": "Target Search Height" }, "target_sneak_visibility_multiplier": { "type": "number", "default": 0.8, - "description": "Multiplied with the target type's \"max_dist\" when trying to detect a sneaking target.", + "description": "Multiplied with the target type's `max_dist` when trying to detect a sneaking target.", "title": "Target Sneak Visibility Multiplier" }, "within_radius": { "type": "number", "default": 0, - "description": "Maximum distance this entity can be from the target when following it, otherwise the target becomes invalid. This value is only used if the entity doesn't declare \"minecraft:follow_range\".", + "description": "Maximum distance this entity can be from the target when following it, otherwise the target becomes invalid. This value is only used if the entity doesn't declare `minecraft:follow_range`.", "title": "Within Radius" } } diff --git a/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.pet_sleep_with_owner.json b/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.pet_sleep_with_owner.json index 11a56e3e..bfdc99a6 100644 --- a/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.pet_sleep_with_owner.json +++ b/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.pet_sleep_with_owner.json @@ -11,7 +11,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" }, "search_height": { diff --git a/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.pickup_items.json b/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.pickup_items.json index 5667ef09..d5c80b1f 100644 --- a/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.pickup_items.json +++ b/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.pickup_items.json @@ -23,7 +23,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" }, "max_dist": { "type": "number", "default": 0, "description": "Maximum distance this mob will look for items to pick up", "title": "Max Dist" }, diff --git a/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.stroll_towards_village.json b/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.stroll_towards_village.json index 869254dd..394e699b 100644 --- a/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.stroll_towards_village.json +++ b/source/behavior/entities/1.16.0/behaviors/minecraft.behavior.stroll_towards_village.json @@ -16,7 +16,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" }, "search_range": { diff --git a/source/behavior/entities/1.16.0/components/minecraft.despawn.json b/source/behavior/entities/1.16.0/components/minecraft.despawn.json index 9eaedd68..6e0548f1 100644 --- a/source/behavior/entities/1.16.0/components/minecraft.despawn.json +++ b/source/behavior/entities/1.16.0/components/minecraft.despawn.json @@ -8,7 +8,7 @@ "despawn_from_chance": { "type": "boolean", "default": true, - "description": "Determines if \"min_range_random_chance\" is used in the standard despawn rules", + "description": "Determines if `min_range_random_chance` is used in the standard despawn rules", "title": "Despawn From Chance" }, "despawn_from_distance": { @@ -34,7 +34,7 @@ "despawn_from_inactivity": { "type": "boolean", "default": true, - "description": "Determines if the \"min_range_inactivity_timer\" is used in the standard despawn rules.", + "description": "Determines if the `min_range_inactivity_timer` is used in the standard despawn rules.", "title": "Despawn From Inactivity" }, "despawn_from_simulation_edge": { diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.circle_around_anchor.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.circle_around_anchor.json index 54598928..35551b88 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.circle_around_anchor.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.circle_around_anchor.json @@ -46,7 +46,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" }, "radius_change": { "type": "number", "title": "Radius Change", "description": "UNDOCUMENTED" }, diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.drop_item_for.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.drop_item_for.json index 42370a96..86e3e3bf 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.drop_item_for.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.drop_item_for.json @@ -17,7 +17,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" }, "loot_table": { "type": "string", "description": "Loot table to select items from.", "title": "Loot Table" }, diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.go_home.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.go_home.json index 3712533c..8733d3ba 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.go_home.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.go_home.json @@ -11,7 +11,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" }, "interval": { diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.harvest_farm_block.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.harvest_farm_block.json index 18a67264..dc809828 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.harvest_farm_block.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.harvest_farm_block.json @@ -8,8 +8,8 @@ "properties": { "priority": { "$ref": "types/priority.json" }, "speed_multiplier": { "$ref": "types/speed_multiplier.json" }, - "max_seconds_before_search": { "title": "TODO", "description": "UNDOCUMENATED", "type": "number" }, - "search_cooldown_max_seconds": { "title": "TODO", "description": "UNDOCUMENATED", "type": "number" }, - "seconds_until_new_task": { "title": "TODO", "description": "UNDOCUMENATED", "type": "number" } + "max_seconds_before_search": { "title": "Max Seconds Before Search", "description": "UNDOCUMENATED", "type": "number" }, + "search_cooldown_max_seconds": { "title": "Search Cooldown Max Seconds", "description": "UNDOCUMENATED", "type": "number" }, + "seconds_until_new_task": { "title": "Seconds Until New Task", "description": "UNDOCUMENATED", "type": "number" } } } diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.hide.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.hide.json index ed289bbb..3f299496 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.hide.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.hide.json @@ -8,13 +8,19 @@ "properties": { "priority": { "$ref": "types/priority.json" }, "speed_multiplier": { "$ref": "types/speed_multiplier.json" }, - "duration": { "type": "number", "default": 1, "description": "Amount of time in seconds that the mob reacts.", "title": "TODO Title" }, - "poi_type": { "type": "string", "default": "", "description": "Defines what POI type to hide at.", "title": "TODO Title" }, + "duration": { "type": "number", "default": 1, "description": "Amount of time in seconds that the mob reacts.", "title": "Duration" }, + "poi_type": { + "type": "string", + "default": "", + "description": "Defines what POI type to hide at.", + "title": "Point Of Interest Type", + "examples": ["bed"] + }, "timeout_cooldown": { "type": "number", "default": 8, "description": "The cooldown time in seconds before the goal can be reused after a internal failure or timeout condition.", - "title": "TODO Title" + "title": "Timeout Cooldown" } } } diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.inspect_bookshelf.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.inspect_bookshelf.json index 79a7b1c6..1d252465 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.inspect_bookshelf.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.inspect_bookshelf.json @@ -11,8 +11,8 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", - "title": "TODO Title" + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", + "title": "Goal Radius" }, "search_count": { "type": "integer", diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.lay_egg.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.lay_egg.json index 71709abc..a7cc9598 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.lay_egg.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.lay_egg.json @@ -11,7 +11,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "TODO Title" }, "on_lay": { "$ref": "../types/event.json", "description": "Event to run when this mob lays the egg.", "title": "TODO Title" }, diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_land.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_land.json index 238460f9..06c02c87 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_land.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_land.json @@ -11,7 +11,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "TODO Title" }, "search_count": { diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_lava.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_lava.json index 0dd5d6a8..94c1ca23 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_lava.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_lava.json @@ -10,7 +10,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" }, "search_count": { diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_liquid.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_liquid.json index bcb50e47..73a46dad 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_liquid.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_liquid.json @@ -10,7 +10,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" }, "search_count": { diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_village.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_village.json index d98a6e44..d2480619 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_village.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_village.json @@ -17,7 +17,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "TODO Title" }, "search_range": { diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_water.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_water.json index 2ae312e3..91065520 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_water.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.move_to_water.json @@ -29,7 +29,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" } } diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.panic.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.panic.json index bec64390..05da20a4 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.panic.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.panic.json @@ -23,7 +23,7 @@ "ignore_mob_damage": { "type": "boolean", "default": false, - "description": "If true, the mob will not panic in response to damage from other mobs. This overrides the damage types in \"damage_sources\"", + "description": "If true, the mob will not panic in response to damage from other mobs. This overrides the damage types in `damage_sources`", "title": "TODO Title" }, "prefer_water": { "type": "boolean", "default": false, "description": "If true, the mob will prefer water over land", "title": "TODO Title" }, diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.pet_sleep_with_owner.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.pet_sleep_with_owner.json index 75106560..f6f858d0 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.pet_sleep_with_owner.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.pet_sleep_with_owner.json @@ -11,7 +11,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "TODO Title" }, "search_height": { diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.pickup_items.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.pickup_items.json index ab71e6d2..7aca6851 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.pickup_items.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.pickup_items.json @@ -11,7 +11,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "TODO Title" }, "max_dist": { "type": "number", "default": 0, "description": "Maximum distance this mob will look for items to pick up", "title": "TODO Title" }, diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.raid_garden.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.raid_garden.json index 08e8f55a..8d2a96b6 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.raid_garden.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.raid_garden.json @@ -30,7 +30,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "TODO Title" }, "max_to_eat": { "type": "integer", "default": 6, "description": "Maximum number of things this entity wants to eat", "title": "TODO Title" }, diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.share_items.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.share_items.json index 4391e17d..b838cb33 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.share_items.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.share_items.json @@ -12,7 +12,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "TODO Title" }, "max_dist": { diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.stomp_turtle_egg.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.stomp_turtle_egg.json index 62f98ca5..ebf219f5 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.stomp_turtle_egg.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.stomp_turtle_egg.json @@ -11,7 +11,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "TODO Title" }, "interval": { diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.stroll_towards_village.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.stroll_towards_village.json index a26ff304..21bd620c 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.stroll_towards_village.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.stroll_towards_village.json @@ -16,7 +16,7 @@ "goal_radius": { "type": "number", "default": 0.5, - "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", + "description": "Distance in blocks within the mob considers it has reached the goal. This is the `wiggle room` to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal Radius" }, "search_range": { diff --git a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.work.json b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.work.json index 0f20991b..dcf0397a 100644 --- a/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.work.json +++ b/source/behavior/entities/1.8.0/behaviors/minecraft.behavior.work.json @@ -35,7 +35,7 @@ "work_in_rain_tolerance": { "type": "integer", "default": -1, - "description": "If \"can_work_in_rain\" is false, this is the maximum number of ticks left in the goal where rain will not interrupt the goal", + "description": "If `can_work_in_rain` is false, this is the maximum number of ticks left in the goal where rain will not interrupt the goal", "title": "TODO Title" } }, diff --git a/source/behavior/entities/1.8.0/components/minecraft.despawn.json b/source/behavior/entities/1.8.0/components/minecraft.despawn.json index d11b8479..5ec1d283 100644 --- a/source/behavior/entities/1.8.0/components/minecraft.despawn.json +++ b/source/behavior/entities/1.8.0/components/minecraft.despawn.json @@ -14,13 +14,13 @@ "despawn_from_chance": { "type": "boolean", "default": true, - "description": "Determines if \"min_range_random_chance\" is used in the standard despawn rules", + "description": "Determines if `min_range_random_chance` is used in the standard despawn rules", "title": "Despawn From Chance" }, "despawn_from_inactivity": { "type": "boolean", "default": true, - "description": "Determines if the \"min_range_inactivity_timer\" is used in the standard despawn rules.", + "description": "Determines if the `min_range_inactivity_timer` is used in the standard despawn rules.", "title": "Despawn From Inactivity" }, "despawn_from_distance": { "type": "object", "description": "UNDOCUMENTED", "title": "TODO", "additionalProperties": false }, diff --git a/source/behavior/features/1.13.0/features/minecraft.cave_carver_feature.json b/source/behavior/features/1.13.0/features/minecraft.cave_carver_feature.json index b9eba4c6..64093da6 100644 --- a/source/behavior/features/1.13.0/features/minecraft.cave_carver_feature.json +++ b/source/behavior/features/1.13.0/features/minecraft.cave_carver_feature.json @@ -1,7 +1,7 @@ { "type": "object", "title": "Cave Carver Feature", - "description": "`minecraft:cave_carver_feature` carves a cave through the world in the current chunk, and in every chunk around the current chunk in an 8 radial pattern. This feature will also only work when placed specifically in the pass \"pregeneration_pass\".", + "description": "`minecraft:cave_carver_feature` carves a cave through the world in the current chunk, and in every chunk around the current chunk in an 8 radial pattern. This feature will also only work when placed specifically in the pass `pregeneration_pass`.", "additionalProperties": false, "required": ["description"], "properties": { diff --git a/source/behavior/features/1.13.0/features/minecraft.underwater_cave_carver_feature.json b/source/behavior/features/1.13.0/features/minecraft.underwater_cave_carver_feature.json index 648e475c..ad053e98 100644 --- a/source/behavior/features/1.13.0/features/minecraft.underwater_cave_carver_feature.json +++ b/source/behavior/features/1.13.0/features/minecraft.underwater_cave_carver_feature.json @@ -1,6 +1,6 @@ { "title": "Underwater Cave Carver Feature", - "description": "'minecraft:underwater_cave_carver_feature' carves a cave through the world in the current chunk, and in every chunk around the current chunk in an 8 radial pattern.This feature will specifically target creating caves only below sea level.\nThis feature will also only work when placed specifically in the pass \"pregeneration_pass\".", + "description": "'minecraft:underwater_cave_carver_feature' carves a cave through the world in the current chunk, and in every chunk around the current chunk in an 8 radial pattern.This feature will specifically target creating caves only below sea level.\nThis feature will also only work when placed specifically in the pass `pregeneration_pass`.", "type": "object", "additionalProperties": false, "required": ["description"], diff --git a/source/behavior/loot_tables/conditions/entity_properties.json b/source/behavior/loot_tables/conditions/entity_properties.json index aeca1ea4..73c3d68a 100644 --- a/source/behavior/loot_tables/conditions/entity_properties.json +++ b/source/behavior/loot_tables/conditions/entity_properties.json @@ -6,11 +6,11 @@ "title": "Entity Properties", "properties": { "condition": { "type": "string", "title": "Condition", "description": "UNDOCUMENTED" }, - "entity": { "type": "string", "default": "this", "description": "The entity to test. The value must be only \"this\".", "title": "Entity" }, + "entity": { "type": "string", "default": "this", "description": "The entity to test. The value must be only `this`.", "title": "Entity" }, "properties": { "type": "object", "default": {}, - "description": "The entity's properties. \"on_fire\", \"on_ground\" is used for now.", + "description": "The entity's properties. `on_fire`, `on_ground` is used for now.", "title": "Properties", "additionalProperties": false, "properties": { diff --git a/source/behavior/loot_tables/conditions/random_difficulty_chance.json b/source/behavior/loot_tables/conditions/random_difficulty_chance.json index dbfb2f05..dc6710f9 100644 --- a/source/behavior/loot_tables/conditions/random_difficulty_chance.json +++ b/source/behavior/loot_tables/conditions/random_difficulty_chance.json @@ -15,25 +15,25 @@ "easy": { "type": "number", "default": 0, - "description": "The default random chance if the level difficulty is in easy. Omitting this field will set the value to \"default_chance\" field.", + "description": "The default random chance if the level difficulty is in easy. Omitting this field will set the value to `default_chance` field.", "title": "Easy" }, "hard": { "type": "number", "default": 0, - "description": "The default random chance if the level difficulty is in hard. Omitting this field will set the value to \"default_chance\" field.", + "description": "The default random chance if the level difficulty is in hard. Omitting this field will set the value to `default_chance` field.", "title": "Hard" }, "normal": { "type": "number", "default": 0, - "description": "The default random chance if the level difficulty is in normal. Omitting this field will set the value to \"default_chance\" field.", + "description": "The default random chance if the level difficulty is in normal. Omitting this field will set the value to `default_chance` field.", "title": "Normal" }, "peaceful": { "type": "number", "default": 0, - "description": "The default random chance if the level difficulty is in peaceful. Omitting this field will set the value to \"default_chance\" field.", + "description": "The default random chance if the level difficulty is in peaceful. Omitting this field will set the value to `default_chance` field.", "title": "Peaceful" } } diff --git a/source/behavior/loot_tables/conditions/random_regional_difficulty_chance.json b/source/behavior/loot_tables/conditions/random_regional_difficulty_chance.json index f5e08b96..cd12b8c0 100644 --- a/source/behavior/loot_tables/conditions/random_regional_difficulty_chance.json +++ b/source/behavior/loot_tables/conditions/random_regional_difficulty_chance.json @@ -16,25 +16,25 @@ "easy": { "type": "number", "default": 0, - "description": "The default random chance if the level difficulty is in easy. Omitting this field will set the value to \"default_chance\" field.", + "description": "The default random chance if the level difficulty is in easy. Omitting this field will set the value to `default_chance` field.", "title": "Easy" }, "hard": { "type": "number", "default": 0, - "description": "The default random chance if the level difficulty is in hard. Omitting this field will set the value to \"default_chance\" field.", + "description": "The default random chance if the level difficulty is in hard. Omitting this field will set the value to `default_chance` field.", "title": "Hard" }, "normal": { "type": "number", "default": 0, - "description": "The default random chance if the level difficulty is in normal. Omitting this field will set the value to \"default_chance\" field.", + "description": "The default random chance if the level difficulty is in normal. Omitting this field will set the value to `default_chance` field.", "title": "Normal" }, "peaceful": { "type": "number", "default": 0, - "description": "The default random chance if the level difficulty is in peaceful. Omitting this field will set the value to \"default_chance\" field.", + "description": "The default random chance if the level difficulty is in peaceful. Omitting this field will set the value to `default_chance` field.", "title": "Peaceful" } } diff --git a/source/behavior/loot_tables/functions/set_book_contents.json b/source/behavior/loot_tables/functions/set_book_contents.json index add42212..a297b930 100644 --- a/source/behavior/loot_tables/functions/set_book_contents.json +++ b/source/behavior/loot_tables/functions/set_book_contents.json @@ -11,7 +11,7 @@ "title": { "type": "string", "description": "UNDOCUMENTED", "title": "Title" }, "pages": { "type": "array", - "items": { "type": "string", "examples": ["Some text", "{\"rawtext\":[ {\"translate\":\"some.text\"}]}"] }, + "items": { "type": "string", "examples": ["Some text", "{`rawtext`:[ {`translate`:`some.text`}]}"] }, "description": "UNDOCUMENTED", "title": "Pages" } diff --git a/source/resource/animations/1.10.0/actor_animation.json b/source/resource/animations/1.10.0/actor_animation.json index b024d0b6..cf06e001 100644 --- a/source/resource/animations/1.10.0/actor_animation.json +++ b/source/resource/animations/1.10.0/actor_animation.json @@ -126,7 +126,7 @@ "properties": { "anim_time_update": { "title": "Start Delay", - "description": "How does time pass when playing the animation. Defaults to \"query.anim_time + query.delta_time\" which means advance in seconds.", + "description": "How does time pass when playing the animation. Defaults to `query.anim_time + query.delta_time` which means advance in seconds.", "$ref": "../../../molang/number.json" }, "animation_length": { diff --git a/source/resource/animations/1.8.0/actor_animation.json b/source/resource/animations/1.8.0/actor_animation.json index 11153960..5e8d797f 100644 --- a/source/resource/animations/1.8.0/actor_animation.json +++ b/source/resource/animations/1.8.0/actor_animation.json @@ -126,7 +126,7 @@ "properties": { "anim_time_update": { "title": "Anim Time Update", - "description": "How does time pass when playing the animation. Defaults to \"query.anim_time + query.delta_time\" which means advance in seconds.", + "description": "How does time pass when playing the animation. Defaults to `query.anim_time + query.delta_time` which means advance in seconds.", "$ref": "../../../molang/number.json" }, "animation_length": { diff --git a/source/resource/entity/1.10.0/entity.json b/source/resource/entity/1.10.0/entity.json index 8991d3a9..a5f5915a 100644 --- a/source/resource/entity/1.10.0/entity.json +++ b/source/resource/entity/1.10.0/entity.json @@ -178,7 +178,7 @@ }, "variables": { "title": "Variables", - "description": " A list of variables that need certain settings applied to them. Currently, for the client, only \"public\" is supported.", + "description": " A list of variables that need certain settings applied to them. Currently, for the client, only `public` is supported.", "type": "object", "minProperties": 1, "propertyNames": { "pattern": "variable.[a-zA-Z_][a-zA-Z0-9_]*" }, diff --git a/source/resource/models/entity/1.12.0/model_entity.json b/source/resource/models/entity/1.12.0/model_entity.json index 8f2d9062..37a58358 100644 --- a/source/resource/models/entity/1.12.0/model_entity.json +++ b/source/resource/models/entity/1.12.0/model_entity.json @@ -250,15 +250,15 @@ }, "normals": { "type": "array", - "description": "Vertex normals. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections.", + "description": "Vertex normals. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections.", "items": { "type": "array", "minItems": 3, "maxItems": 3, - "description": "Vertex normals. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections.", + "description": "Vertex normals. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections.", "items": { "type": "number", - "description": "Vertex normals. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections." + "description": "Vertex normals. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections." } } }, @@ -266,7 +266,7 @@ "oneOf": [ { "type": "string", - "description": "If not specifying vertex indices, arrays of data must be a list of tris or quads, set by making this property either \"tri_list\" or \"quad_list\"", + "description": "If not specifying vertex indices, arrays of data must be a list of tris or quads, set by making this property either `tri_list` or `quad_list`", "enum": ["tri_list", "quad_list"] }, { @@ -299,21 +299,21 @@ "maxItems": 3, "items": { "type": "number", - "description": "Vertex positions for the mesh. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the normals and UVs sections." + "description": "Vertex positions for the mesh. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the normals and UVs sections." } } }, "uvs": { "type": "array", - "description": "Vertex UVs. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and normals sections.", + "description": "Vertex UVs. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and normals sections.", "items": { "type": "array", - "description": "Vertex UVs. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and normals sections.", + "description": "Vertex UVs. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and normals sections.", "minItems": 2, "maxItems": 2, "items": { "type": "number", - "description": "Vertex UVs. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and normals sections." + "description": "Vertex UVs. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and normals sections." } } } diff --git a/source/resource/models/entity/1.14.0/model_entity.json b/source/resource/models/entity/1.14.0/model_entity.json index 9e568fa1..72c2b33e 100644 --- a/source/resource/models/entity/1.14.0/model_entity.json +++ b/source/resource/models/entity/1.14.0/model_entity.json @@ -308,15 +308,15 @@ }, "normals": { "type": "array", - "description": "Vertex normals. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections.", + "description": "Vertex normals. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections.", "items": { "type": "array", "minItems": 3, "maxItems": 3, - "description": "Vertex normals. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections.", + "description": "Vertex normals. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections.", "items": { "type": "number", - "description": "Vertex normals. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections." + "description": "Vertex normals. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections." } } }, @@ -324,7 +324,7 @@ "oneOf": [ { "type": "string", - "description": "If not specifying vertex indices, arrays of data must be a list of tris or quads, set by making this property either \"tri_list\" or \"quad_list\"", + "description": "If not specifying vertex indices, arrays of data must be a list of tris or quads, set by making this property either `tri_list` or `quad_list`", "enum": ["tri_list", "quad_list"] }, { @@ -357,21 +357,21 @@ "maxItems": 3, "items": { "type": "number", - "description": "Vertex positions for the mesh. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the normals and UVs sections." + "description": "Vertex positions for the mesh. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the normals and UVs sections." } } }, "uvs": { "type": "array", - "description": "Vertex UVs. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and normals sections.", + "description": "Vertex UVs. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and normals sections.", "items": { "type": "array", - "description": "Vertex UVs. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and normals sections.", + "description": "Vertex UVs. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and normals sections.", "minItems": 2, "maxItems": 2, "items": { "type": "number", - "description": "Vertex UVs. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and normals sections." + "description": "Vertex UVs. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and normals sections." } } } diff --git a/source/resource/models/entity/1.16.0/model_entity.json b/source/resource/models/entity/1.16.0/model_entity.json index 8d15baad..c6e8c6ed 100644 --- a/source/resource/models/entity/1.16.0/model_entity.json +++ b/source/resource/models/entity/1.16.0/model_entity.json @@ -106,7 +106,7 @@ "properties": { "binding": { "title": "Binding", - "description": "useful for items. A molang expression specifying the bone name of the parent skeletal hierarchy that this bone should use as the root transform. Without this field it will look for a bone in the parent entity with the same name as this bone. If both are missing, it will assume a local skeletal hierarchy (via the \"parent\" field). If that is also missing, it will attach to the owning entity's root transform.", + "description": "useful for items. A molang expression specifying the bone name of the parent skeletal hierarchy that this bone should use as the root transform. Without this field it will look for a bone in the parent entity with the same name as this bone. If both are missing, it will assume a local skeletal hierarchy (via the `parent` field). If that is also missing, it will attach to the owning entity's root transform.", "$ref": "../../../../molang/string.json" }, "cubes": { @@ -317,15 +317,15 @@ }, "normals": { "type": "array", - "description": "Vertex normals. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections.", + "description": "Vertex normals. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections.", "items": { "type": "array", "minItems": 3, "maxItems": 3, - "description": "Vertex normals. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections.", + "description": "Vertex normals. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections.", "items": { "type": "number", - "description": "Vertex normals. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections." + "description": "Vertex normals. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and UVs sections." } } }, @@ -333,7 +333,7 @@ "oneOf": [ { "type": "string", - "description": "If not specifying vertex indices, arrays of data must be a list of tris or quads, set by making this property either \"tri_list\" or \"quad_list\"", + "description": "If not specifying vertex indices, arrays of data must be a list of tris or quads, set by making this property either `tri_list` or `quad_list`", "enum": ["tri_list", "quad_list"] }, { @@ -366,21 +366,21 @@ "maxItems": 3, "items": { "type": "number", - "description": "Vertex positions for the mesh. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the normals and UVs sections." + "description": "Vertex positions for the mesh. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the normals and UVs sections." } } }, "uvs": { "type": "array", - "description": "Vertex UVs. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and normals sections.", + "description": "Vertex UVs. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and normals sections.", "items": { "type": "array", - "description": "Vertex UVs. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and normals sections.", + "description": "Vertex UVs. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and normals sections.", "minItems": 2, "maxItems": 2, "items": { "type": "number", - "description": "Vertex UVs. Can be either indexed via the \"polys\" section, or be a quad-list if mapped 1-to-1 to the positions and normals sections." + "description": "Vertex UVs. Can be either indexed via the `polys` section, or be a quad-list if mapped 1-to-1 to the positions and normals sections." } } } diff --git a/source/resource/particles/1.10.0/components/minecraft.emitter_lifetime_events.json b/source/resource/particles/1.10.0/components/minecraft.emitter_lifetime_events.json index 74c4ce77..8d514e09 100644 --- a/source/resource/particles/1.10.0/components/minecraft.emitter_lifetime_events.json +++ b/source/resource/particles/1.10.0/components/minecraft.emitter_lifetime_events.json @@ -18,7 +18,7 @@ "timeline": { "title": "Timeline", "type": "object", - "description": "A series of times, e.g. 0.0 or 1.0, that trigger the event, these get fired on every loop the emitter goes through, \"time\" is the time, e.g. one line might be: \"0.4\": \"event\"", + "description": "A series of times, e.g. 0.0 or 1.0, that trigger the event, these get fired on every loop the emitter goes through, `time` is the time, e.g. one line might be: `0.4`: `event`", "propertyNames": { "pattern": "^[\\d\\.]+$" }, "additionalProperties": { "title": "Timeline Object", @@ -28,7 +28,7 @@ }, "travel_distance_events": { "title": "Travel Distance Events", - "description": "A series of distances, e.g. 0.0 or 1.0, that trigger the event these get fired when the emitter has moved by the specified input distance, e.g. one line might be: \"0.4\": \"event\"", + "description": "A series of distances, e.g. 0.0 or 1.0, that trigger the event these get fired when the emitter has moved by the specified input distance, e.g. one line might be: `0.4`: `event`", "propertyNames": { "pattern": "^[\\d\\.]+$" } }, "looping_travel_distance_events": { diff --git a/source/resource/particles/1.10.0/components/minecraft.particle_appearance_tinting.json b/source/resource/particles/1.10.0/components/minecraft.particle_appearance_tinting.json index 8c946c08..48f532d6 100644 --- a/source/resource/particles/1.10.0/components/minecraft.particle_appearance_tinting.json +++ b/source/resource/particles/1.10.0/components/minecraft.particle_appearance_tinting.json @@ -1,6 +1,6 @@ { "$id": "blockception.minecraft.resource.particle.1.10.0.particle_appearance_tinting", - "description": "Color fields are special, they can be either an RGB, or a \"#RRGGBB\" field (or RGBA or \"AARRGGBB\"). If RGB(A), the channels are from 0 to 1. If the string \"#AARRGGBB\", then the values are hex from 00 to ff.", + "description": "Color fields are special, they can be either an RGB, or a `#RRGGBB` field (or RGBA or `AARRGGBB`). If RGB(A), the channels are from 0 to 1. If the string `#AARRGGBB`, then the values are hex from 00 to ff.", "type": "object", "title": "Particle Appearance Tinting Component For 1.10.0", "additionalProperties": false,