diff --git a/source/behavior/entities/format/behaviors/delayed_attack.json b/source/behavior/entities/format/behaviors/delayed_attack.json index 50003e65..0fdb6881 100644 --- a/source/behavior/entities/format/behaviors/delayed_attack.json +++ b/source/behavior/entities/format/behaviors/delayed_attack.json @@ -41,7 +41,7 @@ "title": "Inner Boundary Time Increase", "type": "number", "default": 0.25, - "description": "Time (in seconds) to add to attack path recalculation when the target is beyond the \."path_inner_boundary\"." + "description": "Time (in seconds) to add to attack path recalculation when the target is beyond the \"path_inner_boundary\"." }, "max_dist": { "title": "Max Dist", @@ -75,7 +75,7 @@ "title": "Outer Boundary Time Increase", "type": "number", "default": 0.5, - "description": "Time (in seconds) to add to attack path recalculation when the target is beyond the \."path_outer_boundary\"." + "description": "Time (in seconds) to add to attack path recalculation when the target is beyond the \"path_outer_boundary\"." }, "path_fail_time_increase": { "title": "Path Fail Time Increase", @@ -87,19 +87,19 @@ "title": "Path Inner Boundary", "type": "number", "default": 16, - "description": "Distance at which to increase attack path recalculation by \."inner_boundary_tick_increase\"." + "description": "Distance at which to increase attack path recalculation by \"inner_boundary_tick_increase\"." }, "path_outer_boundary": { "title": "Path Outer Boundary", "type": "number", "default": 32, - "description": "Distance at which to increase attack path recalculation by \."outer_boundary_tick_increase\"." + "description": "Distance at which to increase attack path recalculation by \"outer_boundary_tick_increase\"." }, "random_stop_interval": { "title": "Random Stop Interval", "type": "integer", "default": 0, - "description": "This entity will have a 1 in N chance to stop it's current attack, where N = \."random_stop_interval\"." + "description": "This entity will have a 1 in N chance to stop it's current attack, where N = \"random_stop_interval\"." }, "reach_multiplier": { "title": "Reach Multiplier", diff --git a/source/behavior/entities/format/behaviors/dragonchargeplayer.json b/source/behavior/entities/format/behaviors/dragonchargeplayer.json index 6df4d2d9..3bab7c35 100644 --- a/source/behavior/entities/format/behaviors/dragonchargeplayer.json +++ b/source/behavior/entities/format/behaviors/dragonchargeplayer.json @@ -18,7 +18,7 @@ "title": "Continue Charge Threshold Time", "type": "number", "default": 0.5, - "description": "If the dragon is outside the \."target_zone\" for longer than \"continue_charge_threshold_time\" seconds, the charge is canceled." + "description": "If the dragon is outside the \"target_zone\" for longer than \"continue_charge_threshold_time\" seconds, the charge is canceled." }, "flight_speed": { "title": "Flight Speed", diff --git a/source/behavior/entities/format/behaviors/dragonstrafeplayer.json b/source/behavior/entities/format/behaviors/dragonstrafeplayer.json index ad522919..2e6e6f07 100644 --- a/source/behavior/entities/format/behaviors/dragonstrafeplayer.json +++ b/source/behavior/entities/format/behaviors/dragonstrafeplayer.json @@ -54,7 +54,7 @@ "title": "View Angle", "type": "number", "default": 10, - "description": "The target must be within \."view_angle\" degrees of the dragon's current rotation before a fireball can be shot." + "description": "The target must be within \"view_angle\" degrees of the dragon's current rotation before a fireball can be shot." } } } diff --git a/source/behavior/entities/format/behaviors/eat_block.json b/source/behavior/entities/format/behaviors/eat_block.json index f5517850..d0c21cfd 100644 --- a/source/behavior/entities/format/behaviors/eat_block.json +++ b/source/behavior/entities/format/behaviors/eat_block.json @@ -27,7 +27,7 @@ "eat_and_replace_block_pairs": { "title": "Eat And Replace Block Pairs", "type": "array", - "description": "A collection of pairs of blocks; the first (\."eat_block\")is the block the entity should eat, the second (\"replace_block\") is the block that should replace the eaten block.", + "description": "A collection of pairs of blocks; the first (\"eat_block\")is the block the entity should eat, the second (\"replace_block\") is the block that should replace the eaten block.", "items": { "type": "object", "title": "Eat And Replace Block Pair", diff --git a/source/behavior/entities/format/behaviors/melee_attack.json b/source/behavior/entities/format/behaviors/melee_attack.json index 42612ebf..69de1394 100644 --- a/source/behavior/entities/format/behaviors/melee_attack.json +++ b/source/behavior/entities/format/behaviors/melee_attack.json @@ -35,7 +35,7 @@ "title": "Inner Boundary Time Increase", "type": "number", "default": 0.25, - "description": "Time (in seconds) to add to attack path recalculation when the target is beyond the \."path_inner_boundary\"." + "description": "Time (in seconds) to add to attack path recalculation when the target is beyond the \"path_inner_boundary\"." }, "max_dist": { "title": "Max Dist", @@ -74,7 +74,7 @@ "title": "Outer Boundary Time Increase", "type": "number", "default": 0.5, - "description": "Time (in seconds) to add to attack path recalculation when the target is beyond the \."path_outer_boundary\"." + "description": "Time (in seconds) to add to attack path recalculation when the target is beyond the \"path_outer_boundary\"." }, "path_fail_time_increase": { "title": "Path Fail Time Increase", @@ -86,19 +86,19 @@ "title": "Path Inner Boundary", "type": "number", "default": 16, - "description": "Distance at which to increase attack path recalculation by \."inner_boundary_tick_increase\"." + "description": "Distance at which to increase attack path recalculation by \"inner_boundary_tick_increase\"." }, "path_outer_boundary": { "title": "Path Outer Boundary", "type": "number", "default": 32, - "description": "Distance at which to increase attack path recalculation by \."outer_boundary_tick_increase\"." + "description": "Distance at which to increase attack path recalculation by \"outer_boundary_tick_increase\"." }, "random_stop_interval": { "title": "Random Stop Interval", "type": "integer", "default": 0, - "description": "This entity will have a 1 in N chance to stop it's current attack, where N = \."random_stop_interval\"." + "description": "This entity will have a 1 in N chance to stop it's current attack, where N = \"random_stop_interval\"." }, "reach_multiplier": { "title": "Reach Multiplier", diff --git a/source/behavior/entities/format/behaviors/ranged_attack.json b/source/behavior/entities/format/behaviors/ranged_attack.json index d71a236d..33893a83 100644 --- a/source/behavior/entities/format/behaviors/ranged_attack.json +++ b/source/behavior/entities/format/behaviors/ranged_attack.json @@ -12,7 +12,7 @@ "title": "Attack Interval", "type": "number", "default": 0, - "description": "Alternative to \."attack_interval_min\" & \"attack_interval_max\". Consistent reload-time (in seconds), when not using a charged shot. Does not scale with target-distance." + "description": "Alternative to \"attack_interval_min\" & \"attack_interval_max\". Consistent reload-time (in seconds), when not using a charged shot. Does not scale with target-distance." }, "attack_interval_max": { "title": "Attack Interval Max", @@ -54,7 +54,7 @@ "title": "Charge Charged Trigger", "type": "number", "default": 0, - "description": "Time (in seconds, then add \."charge_shoot_trigger\"), before a charged up attack is done charging. Charge-time decays while target is not in sight." + "description": "Time (in seconds, then add \"charge_shoot_trigger\"), before a charged up attack is done charging. Charge-time decays while target is not in sight." }, "charge_shoot_trigger": { "title": "Charge Shoot Trigger", diff --git a/source/behavior/entities/format/behaviors/slime_random_direction.json b/source/behavior/entities/format/behaviors/slime_random_direction.json index 3607cb27..588d5ee9 100644 --- a/source/behavior/entities/format/behaviors/slime_random_direction.json +++ b/source/behavior/entities/format/behaviors/slime_random_direction.json @@ -13,7 +13,7 @@ "title": "Add Random Time Range", "type": "integer", "default": 3, - "description": "Additional time (in whole seconds), chosen randomly in the range of [0, \."add_random_time_range\"], to add to \"min_change_direction_time\"." + "description": "Additional time (in whole seconds), chosen randomly in the range of [0, \"add_random_time_range\"], to add to \"min_change_direction_time\"." }, "min_change_direction_time": { "title": "Min Change Direction Time", diff --git a/source/behavior/entities/format/behaviors/stomp_attack.json b/source/behavior/entities/format/behaviors/stomp_attack.json index 428d5247..3919f81d 100644 --- a/source/behavior/entities/format/behaviors/stomp_attack.json +++ b/source/behavior/entities/format/behaviors/stomp_attack.json @@ -31,7 +31,7 @@ "title": "Inner Boundary Time Increase", "type": "number", "default": 0.25, - "description": "Time (in seconds) to add to attack path recalculation when the target is beyond the \."path_inner_boundary\"." + "description": "Time (in seconds) to add to attack path recalculation when the target is beyond the \"path_inner_boundary\"." }, "max_dist": { "title": "Max Dist", @@ -71,7 +71,7 @@ "title": "Outer Boundary Time Increase", "type": "number", "default": 0.5, - "description": "Time (in seconds) to add to attack path recalculation when the target is beyond the \."path_outer_boundary\"." + "description": "Time (in seconds) to add to attack path recalculation when the target is beyond the \"path_outer_boundary\"." }, "path_fail_time_increase": { "title": "Path Fail Time Increase", @@ -83,19 +83,19 @@ "title": "Path Inner Boundary", "type": "number", "default": 16, - "description": "Distance at which to increase attack path recalculation by \."inner_boundary_tick_increase\"." + "description": "Distance at which to increase attack path recalculation by \"inner_boundary_tick_increase\"." }, "path_outer_boundary": { "title": "Path Outer Boundary", "type": "number", "default": 32, - "description": "Distance at which to increase attack path recalculation by \."outer_boundary_tick_increase\"." + "description": "Distance at which to increase attack path recalculation by \"outer_boundary_tick_increase\"." }, "random_stop_interval": { "title": "Random Stop Interval", "type": "integer", "default": 0, - "description": "This entity will have a 1 in N chance to stop it's current attack, where N = \."random_stop_interval\"." + "description": "This entity will have a 1 in N chance to stop it's current attack, where N = \"random_stop_interval\"." }, "reach_multiplier": { "title": "Reach Multiplier", diff --git a/source/behavior/entities/format/behaviors/work.json b/source/behavior/entities/format/behaviors/work.json index e780da7e..948c726e 100644 --- a/source/behavior/entities/format/behaviors/work.json +++ b/source/behavior/entities/format/behaviors/work.json @@ -47,7 +47,7 @@ "title": "Work In Rain Tolerance", "type": "integer", "default": -1, - "description": "If \."can_work_in_rain\" is false, this is the maximum number of ticks left in the goal where rain will not interrupt the goal" + "description": "If \"can_work_in_rain\" is false, this is the maximum number of ticks left in the goal where rain will not interrupt the goal" } }, "examples": [ diff --git a/source/behavior/entities/format/behaviors/work_composter.json b/source/behavior/entities/format/behaviors/work_composter.json index 954cf063..730e3482 100644 --- a/source/behavior/entities/format/behaviors/work_composter.json +++ b/source/behavior/entities/format/behaviors/work_composter.json @@ -87,7 +87,7 @@ "title": "Work In Rain Tolerance", "type": "integer", "default": -1, - "description": "If \."can_work_in_rain\" is false, this is the maximum number of ticks left in the goal where rain will not interrupt the goal" + "description": "If \"can_work_in_rain\" is false, this is the maximum number of ticks left in the goal where rain will not interrupt the goal" } }, "examples": [{}] diff --git a/source/behavior/entities/format/components/angry.json b/source/behavior/entities/format/components/angry.json index 72d86a6d..dba5067a 100644 --- a/source/behavior/entities/format/components/angry.json +++ b/source/behavior/entities/format/components/angry.json @@ -15,7 +15,7 @@ "broadcast_filters": { "title": "Broadcast Filters", "$ref": "../../filters/filters.json", - "description": "Conditions that make this entry in the list valid." + "description": "Conditions that make this entry in the list valid." }, "filters": { "$ref": "../../filters/filters.json", @@ -36,25 +36,24 @@ "description": "An entity family.", "pattern": "^.+$", "title": "Broadcast Targets" - }, - + } }, "calm_event": { - "title": "Calm Event", + "title": "Calm Event", "$ref": "../types/event.json", - "description": "Event to run after the number of seconds specified in duration expires (when the entity stops being \."angry\")" + "description": "Event to run after the number of seconds specified in duration expires (when the entity stops being \"angry\")" }, "angry_sound": { "title": "Angry Sound", "type": "string", "default": "", - "description": "The sound event to play when the mob is angry." + "description": "The sound event to play when the mob is angry." }, "broadcast_anger_on_attack": { "title": "Broadcast Anger On Attack", "type": "boolean", "default": false, - "description": "If true, other entities of the same entity definition within the broadcastRange will also become angry whenever this mob attacks." + "description": "If true, other entities of the same entity definition within the broadcastRange will also become angry whenever this mob attacks." }, "broadcast_anger_on_being_attacked": { "type": "boolean", @@ -66,13 +65,13 @@ "title": "Duration", "type": "integer", "default": 25, - "description": "The amount of time in seconds that the entity will be angry." + "description": "The amount of time in seconds that the entity will be angry." }, "duration_delta": { "title": "Duration Delta", "type": "integer", "default": 0, - "description": "Variance in seconds added to the duration [-delta, delta]." + "description": "Variance in seconds added to the duration [-delta, delta]." }, "sound_interval": { "description": "The range of time in seconds to randomly wait before playing the sound again.", diff --git a/source/behavior/entities/format/components/interact.json b/source/behavior/entities/format/components/interact.json index 9a555bea..2ffb425b 100644 --- a/source/behavior/entities/format/components/interact.json +++ b/source/behavior/entities/format/components/interact.json @@ -125,7 +125,7 @@ "title": "Swing", "type": "boolean", "default": false, - "description": "If true, the player will do the \."swing\" animation when interacting with this entity." + "description": "If true, the player will do the \"swing\" animation when interacting with this entity." }, "transform_to_item": { "title": "Transform To Item", diff --git a/source/general/manifest/manifest.2.json b/source/general/manifest/manifest.2.json index 7d20491f..0149be9a 100644 --- a/source/general/manifest/manifest.2.json +++ b/source/general/manifest/manifest.2.json @@ -208,7 +208,7 @@ "properties": { "folder_name": { "type": "string", - "description": "This represents the folder name located in \."subpacks\" folder. When user select this resolution Minecraft loads the content inside the folder.", + "description": "This represents the folder name located in \"subpacks\" folder. When user select this resolution Minecraft loads the content inside the folder.", "title": "Folder Name" }, "name": {