auto: generated json schemas 2024-12-23
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behavior/biomes/biomes.json
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behavior/biomes/biomes.json
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behavior/blocks/blocks.json
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behavior/cameras/presets/cameras.json
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behavior/cameras/presets/cameras.json
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{"$schema":"http://json-schema.org/draft-07/schema","$id":"blockception.minecraft.behavior.cameras.preset","defaultSnippets":[{"format_version":"${1:1.20.80}","minecraft:npc_dialogue":{"identifier":"$2","inherit_from":"$3","pos_x":30,"pos_y":90,"pos_z":-20,"rot_x":10,"rot_y":40}}],"examples":[{"format_version":"1.20.80","minecraft:npc_dialogue":{"identifier":"example:custom","inherit_from":"minecraft:free","pos_x":30,"pos_y":90,"pos_z":-20,"rot_x":10,"rot_y":40}}],"type":"object","title":"Camera Preset","description":"A camera preset is a set of values that define a camera's position and rotation. This can be used to quickly set a camera to a specific position and rotation.","additionalProperties":false,"required":["format_version","minecraft:camera_preset"],"properties":{"format_version":{"$ref":"#/definitions/A"},"minecraft:camera_preset":{"identifier":{"type":"string","description":"The identifier of the camera preset. This is used to reference the camera preset in other components.","$ref":"#/definitions/B"},"inherit_from":{"type":"string","description":"The identifier of the camera preset to inherit from. This will copy the values from the inherited camera preset and then apply the values from this camera preset.","$ref":"#/definitions/B"},"player_effects":{"type":"boolean","description":"If true, the camera will apply player effects such as nausea and blindness.","default":false},"listener":{"type":"string","description":"Specifies what / who acts as the ears for the camera.","examples":["player"]},"pos_x":{"type":"number","description":"The x position of the camera.","default":0},"pos_y":{"type":"number","description":"The y position of the camera.","default":0},"pos_z":{"type":"number","description":"The z position of the camera.","default":0},"rot_x":{"type":"number","description":"The pitch of the camera. positive values look down, negative values look up.","default":0,"examples":[0,22.5,45,67.5,90,-22.5,-45,-67.5,-90]},"rot_y":{"type":"number","description":"The yaw of the camera. This is the direction the camera is facing.","default":0,"examples":[0,90,180,270]}}},"definitions":{"A":{"title":"Format Version","description":"A version that tells minecraft what type of data format can be expected when reading this file.","pattern":"^([1-9]+)\\.([0-9]+)\\.([0-9]+)$","type":"string","default":"1.20.81","examples":["1.20.81","1.20.40","1.19.0","1.12.0","1.10.0","1.8.0"],"defaultSnippets":[{"label":"New Format version","body":"1.${1|8,10,12,17,18,19,20|}.${3|2|0|}"}]},"B":{"description":"A minecraft camera identifier.","examples":["namespace:camera"],"pattern":"^[0-9a-zA-Z:_\\.\\-]+$","title":"Camera Identifier","type":"string","defaultSnippets":[{"label":"New Identifier","body":"$1:$2"}]}}}
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{"$schema":"http://json-schema.org/draft-07/schema","$id":"blockception.minecraft.behavior.cameras.preset","defaultSnippets":[{"format_version":"${1:1.20.80}","minecraft:npc_dialogue":{"identifier":"$2","inherit_from":"$3","pos_x":30,"pos_y":90,"pos_z":-20,"rot_x":10,"rot_y":40}}],"examples":[{"format_version":"1.20.80","minecraft:npc_dialogue":{"identifier":"example:custom","inherit_from":"minecraft:free","pos_x":30,"pos_y":90,"pos_z":-20,"rot_x":10,"rot_y":40}}],"type":"object","title":"Camera Preset","description":"A camera preset is a set of values that define a camera's position and rotation. This can be used to quickly set a camera to a specific position and rotation.","additionalProperties":false,"required":["format_version","minecraft:camera_preset"],"properties":{"format_version":{"$ref":"#/definitions/A"},"minecraft:camera_preset":{"identifier":{"type":"string","description":"The identifier of the camera preset. This is used to reference the camera preset in other components.","$ref":"#/definitions/B"},"inherit_from":{"type":"string","description":"The identifier of the camera preset to inherit from. This will copy the values from the inherited camera preset and then apply the values from this camera preset.","$ref":"#/definitions/B"},"player_effects":{"type":"boolean","description":"If true, the camera will apply player effects such as nausea and blindness.","default":false},"listener":{"type":"string","description":"Specifies what / who acts as the ears for the camera.","examples":["player"]},"pos_x":{"type":"number","description":"The x position of the camera.","default":0},"pos_y":{"type":"number","description":"The y position of the camera.","default":0},"pos_z":{"type":"number","description":"The z position of the camera.","default":0},"rot_x":{"type":"number","description":"The pitch of the camera. positive values look down, negative values look up.","default":0,"examples":[0,22.5,45,67.5,90,-22.5,-45,-67.5,-90]},"rot_y":{"type":"number","description":"The yaw of the camera. This is the direction the camera is facing.","default":0,"examples":[0,90,180,270]}}},"definitions":{"A":{"title":"Format Version","description":"A version that tells minecraft what type of data format can be expected when reading this file.","pattern":"^([1-9]+)\\.([0-9]+)\\.([0-9]+)$","type":"string","default":"1.21.50","examples":["1.21.50","1.20.81","1.20.40","1.19.0","1.12.0","1.10.0","1.8.0"],"defaultSnippets":[{"label":"New Format version","body":"1.${1|8,10,12,17,18,19,20|}.${3|2|0|}"}]},"B":{"description":"A minecraft camera identifier.","examples":["namespace:camera"],"pattern":"^[0-9a-zA-Z:_\\.\\-]+$","title":"Camera Identifier","type":"string","defaultSnippets":[{"label":"New Identifier","body":"$1:$2"}]}}}
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behavior/dialogue/dialogue.json
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behavior/dialogue/dialogue.json
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behavior/entities/entities.json
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behavior/entities/entities.json
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behavior/feature_rules/feature_rules.json
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behavior/features/features.json
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behavior/features/features.json
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behavior/items/items.json
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behavior/lighting/global.json
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behavior/lighting/global.json
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{"$id":"blockception.minecraft.behavior.lighting.global","type":"object","additionalProperties":false,"properties":{"format_version":{"$ref":"#/definitions/A"},"directional_lights":{"type":"object","additionalProperties":false,"title":"Directional Lights","description":"The directional lights that affect the world","properties":{"sun":{"type":"object","title":"Sun","description":"The sun directional light","additionalProperties":false,"properties":{"illuminance":{"type":"number","title":"Illuminance","description":"How bright the sun is, measured in lux (lx)"},"color":{"title":"Color","description":"The RGB color that the sun contributes to direct surface lighting; supports RGB array or HEX string","$ref":"#/definitions/B"}}},"moon":{"type":"object","title":"Moon","description":"The moon directional light","additionalProperties":false,"properties":{"illuminance":{"type":"number","title":"Illuminance","description":"How bright the moon is, measured in lux (lx)"},"color":{"title":"Color","description":"The RGB color that the moon contributes to direct surface lighting; supports RGB array or HEX string","$ref":"#/definitions/B"}}},"orbital_offset_degrees":{"type":"number","title":"Orbital Offset Degrees","description":"The rotational offset of the sun and moon from their standard orbital axis; measured in degrees"},"point_lights":{"type":"object","title":"Point Lights","description":"The point lights that affect the world","additionalProperties":false,"properties":{"colors":{"type":"object","title":"Colors","description":"List of key-value pairs where the key is a namespace-qualified block name and the value is a color","additionalProperties":{"$ref":"#/definitions/B"},"examples":[{"minecraft:stone":"#ffffff","minecraft:grass":[0,255,0]}]}}},"pbr":{"title":"PBR","description":"The physically-based rendering properties for the world","type":"object","additionalProperties":false,"properties":{"blocks":{"title":"Blocks","description":"The PBR properties for blocks","type":"object","additionalProperties":false,"properties":{"color":{"title":"Color","description":"The default MER value to use for blocks when not defined via textureset; supports RGB array or HEX string","$ref":"#/definitions/B"}}},"actors":{"title":"Actors","description":"The PBR properties for actors","type":"object","additionalProperties":false,"properties":{"color":{"title":"Color","description":"The default MER value to use for actors/mobs when not defined via textureset; supports RGB array or HEX string","$ref":"#/definitions/B"}}},"particles":{"title":"Particles","description":"The PBR properties for particles","type":"object","additionalProperties":false,"properties":{"color":{"title":"Color","description":"The default MER value to use for particles when not defined via textureset; supports RGB array or HEX string","$ref":"#/definitions/B"}}}}}}}},"definitions":{"A":{"title":"Format Version","description":"A version that tells minecraft what type of data format can be expected when reading this file.","pattern":"^([1-9]+)\\.([0-9]+)\\.([0-9]+)$","type":"string","default":"1.20.81","examples":["1.20.81","1.20.40","1.19.0","1.12.0","1.10.0","1.8.0"],"defaultSnippets":[{"label":"New Format version","body":"1.${1|8,10,12,17,18,19,20|}.${3|2|0|}"}]},"B":{"title":"Lighting Color","description":"The color of the light emitted by the block, in RGB format or hex format.","oneOf":[{"type":"string","format":"color-hex","examples":["#FFFFFF","#000000"]},{"type":"array","items":[{"title":"Red","type":"integer","minimum":0,"maximum":255},{"title":"Blue","type":"integer","minimum":0,"maximum":255},{"title":"Green","type":"integer","minimum":0,"maximum":255}]}]}}}
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{"$id":"blockception.minecraft.behavior.lighting.global","type":"object","additionalProperties":false,"properties":{"format_version":{"$ref":"#/definitions/A"},"directional_lights":{"type":"object","additionalProperties":false,"title":"Directional Lights","description":"The directional lights that affect the world","properties":{"sun":{"type":"object","title":"Sun","description":"The sun directional light","additionalProperties":false,"properties":{"illuminance":{"type":"number","title":"Illuminance","description":"How bright the sun is, measured in lux (lx)"},"color":{"title":"Color","description":"The RGB color that the sun contributes to direct surface lighting; supports RGB array or HEX string","$ref":"#/definitions/B"}}},"moon":{"type":"object","title":"Moon","description":"The moon directional light","additionalProperties":false,"properties":{"illuminance":{"type":"number","title":"Illuminance","description":"How bright the moon is, measured in lux (lx)"},"color":{"title":"Color","description":"The RGB color that the moon contributes to direct surface lighting; supports RGB array or HEX string","$ref":"#/definitions/B"}}},"orbital_offset_degrees":{"type":"number","title":"Orbital Offset Degrees","description":"The rotational offset of the sun and moon from their standard orbital axis; measured in degrees"},"point_lights":{"type":"object","title":"Point Lights","description":"The point lights that affect the world","additionalProperties":false,"properties":{"colors":{"type":"object","title":"Colors","description":"List of key-value pairs where the key is a namespace-qualified block name and the value is a color","additionalProperties":{"$ref":"#/definitions/B"},"examples":[{"minecraft:stone":"#ffffff","minecraft:grass":[0,255,0]}]}}},"pbr":{"title":"PBR","description":"The physically-based rendering properties for the world","type":"object","additionalProperties":false,"properties":{"blocks":{"title":"Blocks","description":"The PBR properties for blocks","type":"object","additionalProperties":false,"properties":{"color":{"title":"Color","description":"The default MER value to use for blocks when not defined via textureset; supports RGB array or HEX string","$ref":"#/definitions/B"}}},"actors":{"title":"Actors","description":"The PBR properties for actors","type":"object","additionalProperties":false,"properties":{"color":{"title":"Color","description":"The default MER value to use for actors/mobs when not defined via textureset; supports RGB array or HEX string","$ref":"#/definitions/B"}}},"particles":{"title":"Particles","description":"The PBR properties for particles","type":"object","additionalProperties":false,"properties":{"color":{"title":"Color","description":"The default MER value to use for particles when not defined via textureset; supports RGB array or HEX string","$ref":"#/definitions/B"}}}}}}}},"definitions":{"A":{"title":"Format Version","description":"A version that tells minecraft what type of data format can be expected when reading this file.","pattern":"^([1-9]+)\\.([0-9]+)\\.([0-9]+)$","type":"string","default":"1.21.50","examples":["1.21.50","1.20.81","1.20.40","1.19.0","1.12.0","1.10.0","1.8.0"],"defaultSnippets":[{"label":"New Format version","body":"1.${1|8,10,12,17,18,19,20|}.${3|2|0|}"}]},"B":{"title":"Lighting Color","description":"The color of the light emitted by the block, in RGB format or hex format.","oneOf":[{"type":"string","format":"color-hex","examples":["#FFFFFF","#000000"]},{"type":"array","items":[{"title":"Red","type":"integer","minimum":0,"maximum":255},{"title":"Blue","type":"integer","minimum":0,"maximum":255},{"title":"Green","type":"integer","minimum":0,"maximum":255}]}]}}}
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behavior/trading/trading.json
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behavior/trading/trading.json
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general/manifest.json
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resource/attachables/attachables.json
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resource/biomes/biomes.json
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resource/biomes/biomes.json
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{"$id":"blockception.minecraft.resource.biomes","title":"Client Biome","description":"Minecraft client_biome files define client-side settings for biomes in resource packs. This is the new preferred location for per-biome settings that used to be in biomes_client.json.","type":"object","required":["format_version","minecraft:client_biome"],"additionalProperties":false,"properties":{"format_version":{"$ref":"#/definitions/A"},"minecraft:client_biome":{"$ref":"#/definitions/B"}},"defaultSnippets":[{"label":"New client biome","body":{"format_version":"${1:1.21.40}","minecraft:client_biome":{"description":{"identifier":"${3:${TM_FILENAME/[\\.].*//}}"},"components":"^{$4}"}}}],"definitions":{"A":{"title":"Format Version","description":"A version that tells minecraft what type of data format can be expected when reading this file.","pattern":"^([1-9]+)\\.([0-9]+)\\.([0-9]+)$","type":"string","default":"1.20.81","examples":["1.20.81","1.20.40","1.19.0","1.12.0","1.10.0","1.8.0"],"defaultSnippets":[{"label":"New Format version","body":"1.${1|8,10,12,17,18,19,20|}.${3|2|0|}"}]},"B_components_ref":{"type":"object","title":"Components","description":"Any components that this Client Biome uses.","additionalProperties":false,"properties":{"minecraft:ambient_sounds":{"$ref":"#/definitions/C"},"minecraft:biome_music":{"$ref":"#/definitions/D"},"minecraft:fog_appearance":{"$ref":"#/definitions/E"},"minecraft:sky_color":{"$ref":"#/definitions/F"},"minecraft:water_appearance":{"$ref":"#/definitions/G"}}},"C":{"title":"Ambient Sounds","description":"Sets the ambient sounds for the biome. These sounds must be in the 'individual_named_sounds' in a 'sounds.json' file.","type":"object","additionalProperties":false,"properties":{"addition":{"title":"Addition","description":"Named sound that occasionally plays at the listener position.","type":"string"},"loop":{"title":"Loop","description":"Named sound that loops while the listener position is inside the biome.","type":"string"},"mood":{"title":"Mood","description":"Named sound that rarely plays at a nearby air block position when the light level is low.","type":"string","default":"ambient.cave"}}},"D":{"title":"Biome Music","description":"Affects how music plays within the biome.","type":"object","additionalProperties":false,"properties":{"volume_multiplier":{"title":"Volume Multiplier","description":"Multiplier temporarily and gradually applied to music volume when within this biome.","type":"number","minimum":0,"maximum":1}}},"E":{"title":"Fog Appearance","description":"Set the fog settings used during rendering. Biomes without this component will have default fog settings.","type":"object","required":["fog_identifier"],"additionalProperties":false,"properties":{"fog_identifier":{"title":"Fog Identifier","description":"Identifier of fog definition to use.","type":"string"}}},"F":{"title":"Sky Color","description":"Set the sky color used during rendering. Biomes without this component will have default sky color behavior.","type":"object","required":["sky_color"],"additionalProperties":false,"properties":{"sky_color":{"title":"Sky Color","description":"RGB color of the sky.","type":"string","format":"color-hex","examples":["#FFFFFF"]}}},"G":{"title":"Water Appearance","description":"Set the water surface color used during rendering. Biomes without this component will have default water surface color behavior.","type":"object","required":["surface_color"],"additionalProperties":false,"properties":{"surface_color":{"title":"Surface Color","description":"RGB color of the water surface.","type":"string","format":"color-hex","examples":["#FFFFFF"]}}},"B":{"title":"Client Biome Definitions","description":"A client biome definition.","type":"object","additionalProperties":false,"required":["description","components"],"properties":{"description":{"title":"Client Biome Description","description":"Contains non-component settings for a Client Biome.","type":"object","additionalProperties":false,"required":["identifier"],"properties":{"identifier":{"title":"Identifier","description":"The name of the Client Biome, used by other features like the '/locate biome' command. Must match the name of a Biome defined by the game or a behavior pack.","type":"string"}}},"components":{"$ref":"#/definitions/B_components_ref"}}}}}
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{"$id":"blockception.minecraft.resource.biomes","title":"Client Biome","description":"Minecraft client_biome files define client-side settings for biomes in resource packs. This is the new preferred location for per-biome settings that used to be in biomes_client.json.","type":"object","required":["format_version","minecraft:client_biome"],"additionalProperties":false,"properties":{"format_version":{"$ref":"#/definitions/A"},"minecraft:client_biome":{"$ref":"#/definitions/B"}},"defaultSnippets":[{"label":"New client biome","body":{"format_version":"${1:1.21.40}","minecraft:client_biome":{"description":{"identifier":"${3:${TM_FILENAME/[\\.].*//}}"},"components":"^{$4}"}}}],"definitions":{"A":{"title":"Format Version","description":"A version that tells minecraft what type of data format can be expected when reading this file.","pattern":"^([1-9]+)\\.([0-9]+)\\.([0-9]+)$","type":"string","default":"1.21.50","examples":["1.21.50","1.20.81","1.20.40","1.19.0","1.12.0","1.10.0","1.8.0"],"defaultSnippets":[{"label":"New Format version","body":"1.${1|8,10,12,17,18,19,20|}.${3|2|0|}"}]},"B_components_ref":{"type":"object","title":"Components","description":"Any components that this Client Biome uses.","additionalProperties":false,"properties":{"minecraft:ambient_sounds":{"$ref":"#/definitions/C"},"minecraft:biome_music":{"$ref":"#/definitions/D"},"minecraft:fog_appearance":{"$ref":"#/definitions/E"},"minecraft:sky_color":{"$ref":"#/definitions/F"},"minecraft:water_appearance":{"$ref":"#/definitions/G"}}},"C":{"title":"Ambient Sounds","description":"Sets the ambient sounds for the biome. These sounds must be in the 'individual_named_sounds' in a 'sounds.json' file.","type":"object","additionalProperties":false,"properties":{"addition":{"title":"Addition","description":"Named sound that occasionally plays at the listener position.","type":"string"},"loop":{"title":"Loop","description":"Named sound that loops while the listener position is inside the biome.","type":"string"},"mood":{"title":"Mood","description":"Named sound that rarely plays at a nearby air block position when the light level is low.","type":"string","default":"ambient.cave"}}},"D":{"title":"Biome Music","description":"Affects how music plays within the biome.","type":"object","additionalProperties":false,"properties":{"volume_multiplier":{"title":"Volume Multiplier","description":"Multiplier temporarily and gradually applied to music volume when within this biome.","type":"number","minimum":0,"maximum":1}}},"E":{"title":"Fog Appearance","description":"Set the fog settings used during rendering. Biomes without this component will have default fog settings.","type":"object","required":["fog_identifier"],"additionalProperties":false,"properties":{"fog_identifier":{"title":"Fog Identifier","description":"Identifier of fog definition to use.","type":"string"}}},"F":{"title":"Sky Color","description":"Set the sky color used during rendering. Biomes without this component will have default sky color behavior.","type":"object","required":["sky_color"],"additionalProperties":false,"properties":{"sky_color":{"title":"Sky Color","description":"RGB color of the sky.","type":"string","format":"color-hex","examples":["#FFFFFF"]}}},"G":{"title":"Water Appearance","description":"Set the water surface color used during rendering. Biomes without this component will have default water surface color behavior.","type":"object","required":["surface_color"],"additionalProperties":false,"properties":{"surface_color":{"title":"Surface Color","description":"RGB color of the water surface.","type":"string","format":"color-hex","examples":["#FFFFFF"]}}},"B":{"title":"Client Biome Definitions","description":"A client biome definition.","type":"object","additionalProperties":false,"required":["description","components"],"properties":{"description":{"title":"Client Biome Description","description":"Contains non-component settings for a Client Biome.","type":"object","additionalProperties":false,"required":["identifier"],"properties":{"identifier":{"title":"Identifier","description":"The name of the Client Biome, used by other features like the '/locate biome' command. Must match the name of a Biome defined by the game or a behavior pack.","type":"string"}}},"components":{"$ref":"#/definitions/B_components_ref"}}}}}
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resource/block_culling/block_culling.json
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{"$schema":"http://json-schema.org/draft-07/schema","$id":"blockception.minecraft.resource.block_culling","title":"Block Culling","description":"A resource pack file that helps the system determine how to change the appearance of this block.","type":"object","additionalProperties":false,"properties":{"format_version":{"$ref":"#/definitions/A"},"minecraft:block_culling_rules":{"title":"Block Culling Rules","description":"JSON container used for descriptions, especially the identifier for the name of the culled version of the block.","type":"object","additionalProperties":false,"properties":{"description":{"title":"Description","description":"Contains the identifier used by minecraft:geometry block components to refer to this culling data","type":"object","additionalProperties":false,"properties":{"identifier":{"$ref":"#/definitions/B","description":"Sets the identifier for this rule's description.","title":"Identifier"}}},"rules":{"title":"Rules","description":"List of all components used to identify geometry parts used in culling.","type":"array","minItems":1,"items":{"$ref":"#/definitions/rule"}}}}},"definitions":{"rule":{"title":"Rule","description":"The rules that specifies a \"geometry_part\" and \"direction\"","type":"object","additionalProperties":false,"properties":{"geometry_part":{"title":"Geometry Part","description":"Specifies the bone, cube, and face that the block will be culled. The cube and face fields are optional to allow culling a specific face. Omitting these fields will cull the whole bone.","type":"object","additionalProperties":false,"properties":{"bone":{"title":"Bone","description":"The bone within the geometry part","type":"string"},"cube":{"title":"Cube","description":"The cube within the geometry part","type":"integer","minimum":0},"face":{"title":"Face","description":"The face within the geometry part","type":"string","enum":["up","down","north","south","east","west"]}}},"direction":{"title":"Direction","description":"Specifies the direction of the neighbor block to check for culling. This direction rotates with a block's Transform component.","type":"string","enum":["up","down","north","south","east","west"]}}},"A":{"title":"Format Version","description":"A version that tells minecraft what type of data format can be expected when reading this file.","pattern":"^([1-9]+)\\.([0-9]+)\\.([0-9]+)$","type":"string","default":"1.20.81","examples":["1.20.81","1.20.40","1.19.0","1.12.0","1.10.0","1.8.0"],"defaultSnippets":[{"label":"New Format version","body":"1.${1|8,10,12,17,18,19,20|}.${3|2|0|}"}]},"B":{"description":"The minecraft block culling rule identifier.","examples":["namespace:rule"],"pattern":"^[0-9a-zA-Z:_\\.\\-]+$","title":"Block Culling Rule Identifier","type":"string","defaultSnippets":[{"label":"New Identifier","body":"$1:$2"}]}},"examples":[{"format_version":"1.20.60","minecraft:block_culling_rules":{"description":{"identifier":":"},"rules":[{"part":{"bone":"","cube":0,"face":""}}]}}]}
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{"$schema":"http://json-schema.org/draft-07/schema","$id":"blockception.minecraft.resource.block_culling","title":"Block Culling","description":"A resource pack file that helps the system determine how to change the appearance of this block.","type":"object","additionalProperties":false,"properties":{"format_version":{"$ref":"#/definitions/A"},"minecraft:block_culling_rules":{"title":"Block Culling Rules","description":"JSON container used for descriptions, especially the identifier for the name of the culled version of the block.","type":"object","additionalProperties":false,"properties":{"description":{"title":"Description","description":"Contains the identifier used by minecraft:geometry block components to refer to this culling data","type":"object","additionalProperties":false,"properties":{"identifier":{"$ref":"#/definitions/B","description":"Sets the identifier for this rule's description.","title":"Identifier"}}},"rules":{"title":"Rules","description":"List of all components used to identify geometry parts used in culling.","type":"array","minItems":1,"items":{"$ref":"#/definitions/rule"}}}}},"definitions":{"rule":{"title":"Rule","description":"The rules that specifies a \"geometry_part\" and \"direction\"","type":"object","additionalProperties":false,"properties":{"geometry_part":{"title":"Geometry Part","description":"Specifies the bone, cube, and face that the block will be culled. The cube and face fields are optional to allow culling a specific face. Omitting these fields will cull the whole bone.","type":"object","additionalProperties":false,"properties":{"bone":{"title":"Bone","description":"The bone within the geometry part","type":"string"},"cube":{"title":"Cube","description":"The cube within the geometry part","type":"integer","minimum":0},"face":{"title":"Face","description":"The face within the geometry part","type":"string","enum":["up","down","north","south","east","west"]}}},"direction":{"title":"Direction","description":"Specifies the direction of the neighbor block to check for culling. This direction rotates with a block's Transform component.","type":"string","enum":["up","down","north","south","east","west"]}}},"A":{"title":"Format Version","description":"A version that tells minecraft what type of data format can be expected when reading this file.","pattern":"^([1-9]+)\\.([0-9]+)\\.([0-9]+)$","type":"string","default":"1.21.50","examples":["1.21.50","1.20.81","1.20.40","1.19.0","1.12.0","1.10.0","1.8.0"],"defaultSnippets":[{"label":"New Format version","body":"1.${1|8,10,12,17,18,19,20|}.${3|2|0|}"}]},"B":{"description":"The minecraft block culling rule identifier.","examples":["namespace:rule"],"pattern":"^[0-9a-zA-Z:_\\.\\-]+$","title":"Block Culling Rule Identifier","type":"string","defaultSnippets":[{"label":"New Identifier","body":"$1:$2"}]}},"examples":[{"format_version":"1.20.60","minecraft:block_culling_rules":{"description":{"identifier":":"},"rules":[{"part":{"bone":"","cube":0,"face":""}}]}}]}
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{"$schema":"http://json-schema.org/draft-07/schema","$id":"blockception.minecraft.sound_definition","type":"object","additionalProperties":false,"title":"Sound Definitions","description":"The collection of sound definitions this resourcepack has defined.","$comment":"UNDOCUMENTED","definitions":{"SoundPath":{"$id":"SoundFilepath","type":"string","title":"Sound Filepath Schema","description":"The filepath to the sound, starts with `sounds/'.","pattern":"(^sounds/.*$|^$)","additionalItems":true,"examples":["sounds/"]},"SoundSpec":{"additionalProperties":false,"type":"object","$id":"#/Sound","title":"Sound","required":["sounds"],"properties":{"__use_legacy_max_distance":{"type":"boolean","title":"Use Legacy Max Distance","description":"Whenever or not use legacy distance checking."},"category":{"type":"string","title":"Sound Category","enum":["ambient","block","music","weather","ui","bucket","neutral","player","hostile","record","bottle"],"description":"The category this sound belongs to, for the user to control the volume on."},"sounds":{"title":"Sounds","description":"The collection of sounds minecraft can choice from.","items":{"title":"Sounds","description":"UNDOCUMENTED: sounds.","anyOf":[{"type":"string","$ref":"#/definitions/SoundPath"},{"title":"Sounds","description":"A collection of sounds to choice from.","$comment":"UNDOCUMENTED","additionalProperties":false,"type":"object","required":["name"],"examples":[{"name":"sounds/fx/example"}],"properties":{"is3D":{"description":"UNDOCUMENTED.","$comment":"UNDOCUMENTED","title":"Is 3D","type":"boolean"},"pitch":{"description":"The pitch of the audio, 1 is nomial.","type":"number","minimum":0,"maximum":2,"title":"Pitch"},"volume":{"description":"The volume of the audio, 1 is nomial.","type":"number","minimum":0,"title":"Volume"},"stream":{"description":"If marked true then minecraft will stream the audio.","type":"boolean","title":"Stream"},"name":{"$id":"#/Sound/sounds/stringItem","type":"string","$ref":"#/definitions/SoundPath","description":"UNDOCUMENTED: name.","title":"Name"},"weight":{"description":"UNDOCUMENTED.","$comment":"UNDOCUMENTED","title":"Weight","type":"integer","minimum":0}}}]}},"max_distance":{"title":"Max Distance","description":"UNDOCUMENTED.","type":["number","null"],"minimum":0},"min_distance":{"title":"Min Distance","description":"UNDOCUMENTED.","type":["number","null"],"minimum":0}}},"A":{"title":"Format Version","description":"A version that tells minecraft what type of data format can be expected when reading this file.","pattern":"^([1-9]+)\\.([0-9]+)\\.([0-9]+)$","type":"string","default":"1.20.81","examples":["1.20.81","1.20.40","1.19.0","1.12.0","1.10.0","1.8.0"],"defaultSnippets":[{"label":"New Format version","body":"1.${1|8,10,12,17,18,19,20|}.${3|2|0|}"}]}},"properties":{"format_version":{"$ref":"#/definitions/A"},"sound_definitions":{"type":"object","additionalProperties":{"$ref":"#/definitions/SoundSpec"},"description":"UNDOCUMENTED: sound definitions.","title":"Sound Definitions"},"__use_legacy_max_distance":{"description":"UNDOCUMENTED: use legacy Maximum distance.","title":"Use Legacy Maximum Distance","type":"string","enum":["true","false"]}}}
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{"$schema":"http://json-schema.org/draft-07/schema","$id":"blockception.minecraft.sound_definition","type":"object","additionalProperties":false,"title":"Sound Definitions","description":"The collection of sound definitions this resourcepack has defined.","$comment":"UNDOCUMENTED","definitions":{"SoundPath":{"$id":"SoundFilepath","type":"string","title":"Sound Filepath Schema","description":"The filepath to the sound, starts with `sounds/'.","pattern":"(^sounds/.*$|^$)","additionalItems":true,"examples":["sounds/"]},"SoundSpec":{"additionalProperties":false,"type":"object","$id":"#/Sound","title":"Sound","required":["sounds"],"properties":{"__use_legacy_max_distance":{"type":"boolean","title":"Use Legacy Max Distance","description":"Whenever or not use legacy distance checking."},"category":{"type":"string","title":"Sound Category","enum":["ambient","block","music","weather","ui","bucket","neutral","player","hostile","record","bottle"],"description":"The category this sound belongs to, for the user to control the volume on."},"sounds":{"title":"Sounds","description":"The collection of sounds minecraft can choice from.","items":{"title":"Sounds","description":"UNDOCUMENTED: sounds.","anyOf":[{"type":"string","$ref":"#/definitions/SoundPath"},{"title":"Sounds","description":"A collection of sounds to choice from.","$comment":"UNDOCUMENTED","additionalProperties":false,"type":"object","required":["name"],"examples":[{"name":"sounds/fx/example"}],"properties":{"is3D":{"description":"UNDOCUMENTED.","$comment":"UNDOCUMENTED","title":"Is 3D","type":"boolean"},"pitch":{"description":"The pitch of the audio, 1 is nomial.","type":"number","minimum":0,"maximum":2,"title":"Pitch"},"volume":{"description":"The volume of the audio, 1 is nomial.","type":"number","minimum":0,"title":"Volume"},"stream":{"description":"If marked true then minecraft will stream the audio.","type":"boolean","title":"Stream"},"name":{"$id":"#/Sound/sounds/stringItem","type":"string","$ref":"#/definitions/SoundPath","description":"UNDOCUMENTED: name.","title":"Name"},"weight":{"description":"UNDOCUMENTED.","$comment":"UNDOCUMENTED","title":"Weight","type":"integer","minimum":0}}}]}},"max_distance":{"title":"Max Distance","description":"UNDOCUMENTED.","type":["number","null"],"minimum":0},"min_distance":{"title":"Min Distance","description":"UNDOCUMENTED.","type":["number","null"],"minimum":0}}},"A":{"title":"Format Version","description":"A version that tells minecraft what type of data format can be expected when reading this file.","pattern":"^([1-9]+)\\.([0-9]+)\\.([0-9]+)$","type":"string","default":"1.21.50","examples":["1.21.50","1.20.81","1.20.40","1.19.0","1.12.0","1.10.0","1.8.0"],"defaultSnippets":[{"label":"New Format version","body":"1.${1|8,10,12,17,18,19,20|}.${3|2|0|}"}]}},"properties":{"format_version":{"$ref":"#/definitions/A"},"sound_definitions":{"type":"object","additionalProperties":{"$ref":"#/definitions/SoundSpec"},"description":"UNDOCUMENTED: sound definitions.","title":"Sound Definitions"},"__use_legacy_max_distance":{"description":"UNDOCUMENTED: use legacy Maximum distance.","title":"Use Legacy Maximum Distance","type":"string","enum":["true","false"]}}}
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{"$schema":"http://json-schema.org/draft-07/schema","$id":"blockception.minecraft.behavior.worldgen.structure_sets.structure_set","type":"object","title":"Structure Set","description":"A Jigsaw Structure Set is a collection of Jigsaw Structures that are placed according to a set of rules.","required":["format_version","minecraft:structure_set"],"additionalProperties":false,"properties":{"format_version":{"$ref":"#/definitions/A"},"minecraft:structure_set":{"$ref":"#/definitions/B"}},"definitions":{"A":{"title":"Format Version","description":"A version that tells minecraft what type of data format can be expected when reading this file.","pattern":"^([1-9]+)\\.([0-9]+)\\.([0-9]+)$","type":"string","default":"1.20.81","examples":["1.20.81","1.20.40","1.19.0","1.12.0","1.10.0","1.8.0"],"defaultSnippets":[{"label":"New Format version","body":"1.${1|8,10,12,17,18,19,20|}.${3|2|0|}"}]},"B":{"type":"object","title":"Structure Set","additionalProperties":false,"properties":{"description":{"title":"Description","description":"The description of this structure set.","type":"object","additionalProperties":false,"required":["identifier"],"properties":{"identifier":{"title":"Identifier","description":"The name of this structure set.","type":"string"}}},"placement":{"title":"Placement","description":"Describes where structures in the set spawn relative to one another. Currently, the only placement type supported is random_spread, which scatters structures randomly with a given separation and spacing.","type":"object","additionalProperties":false,"properties":{"salt":{"title":"Salt","description":"Seed used for the random generator to provide a unique scatter pattern. This is used to prevent overlap in the case where multiple structure sets use the same placement values.","type":"integer"},"separation":{"title":"Separation","description":"Padding (in chunks) within each grid cell. Structures will not generate within the padded area.","type":"integer","minimum":0.0},"spacing":{"title":"Spacing","description":"Grid cell size (in chunks) to use when generating the structure. Structures will attempt to generate at a random position within each cell.","type":"integer","minimum":1.0},"spread_type":{"title":"Spread Type","description":"Randomness algorithm used when placing structures.","type":"string","anyOf":[{"const":"linear","description":"Basic randomness e.g. rand(x)"},{"const":"triangular","description":"Average of 2 randoms e.g. (rand(x) + rand(x)) / 2"}]},"type":{"title":"Type","description":"","type":"string","const":"minecraft:random_spread"}},"required":["salt","separation","spacing","type"]},"structures":{"title":"Structures","description":"A weighted list of Jigsaw Structure identifiers. Structures will be randomly chosen from this set during world generation.","type":"array","minItems":1,"items":{"type":"object","properties":{"structure":{"title":"Structure","description":"Identifier of the Jigsaw Structure.","type":"string"},"weight":{"title":"Weight","description":"Weight of the Jigsaw Structure in the set. Higher weights are more likely to be selected.","type":"integer","minimum":1.0,"maximum":200.0}},"required":["structure","weight"]}}},"required":["description","placement","structures"]}}}
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Reference in New Issue
Block a user