Moved to source folder
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{
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"$schema": "http://json-schema.org/draft-07/schema",
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"$id": "blockception.minecraft.behaviour.condition.random_regional_difficulty_chance",
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"type": "object",
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"additionalProperties": false,
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"description": "Sets a max regional difficulty random chance of the specified value.",
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"title": "Random regional difficulty chance",
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"properties": {
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"condition": {
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"type": "string",
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"title": "Condition",
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"description": "TODO"
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},
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"default_chance": {
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"type": "number",
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"default": 0,
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"description": "The default random chance if the level difficulty is not assigned.",
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"title": "Default chance"
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},
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"max_chance": {
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"title": "Max chance",
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"type": "number",
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"description": "UNDOCUMENATED"
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},
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"easy": {
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"type": "number",
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"default": 0,
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"description": "The default random chance if the level difficulty is in easy. Omitting this field will set the value to \"default_chance\" field.",
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"title": "Easy"
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},
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"hard": {
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"type": "number",
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"default": 0,
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"description": "The default random chance if the level difficulty is in hard. Omitting this field will set the value to \"default_chance\" field.",
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"title": "Hard"
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},
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"normal": {
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"type": "number",
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"default": 0,
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"description": "The default random chance if the level difficulty is in normal. Omitting this field will set the value to \"default_chance\" field.",
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"title": "Normal"
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},
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"peaceful": {
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"type": "number",
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"default": 0,
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"description": "The default random chance if the level difficulty is in peaceful. Omitting this field will set the value to \"default_chance\" field.",
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"title": "Peaceful"
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}
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}
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}
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