* - Updated old biome format

* - Added biome tags component

* - Added dismount mode, and rider enter/exit event

* - Made surface_color not required

* - Update float wander goal

* - Update follow mob behavior

* - Added music def field

* - Added camera fields to rideable

* - Add array snippet

* - Updated leashable component with presets

* - Made texture field optional in destruction particles

* - Marked isotropic as stable

* - Moved can_be_stolen back

* - Updated tempt goal

* - Added float tempt behavior

* - Made heightmap project optional

* - Added distance based render methods

* - Marked tint method as stable

* - Added droop item y offset

* - Added has_equipment_tag filter

* - Remove unnused test.json

* - Allow for custom components

* - Add new block culling support

* - Removed enum for biome tags in support of custom biomes

* - Added replace_biomes component

* - Fix errors
This commit is contained in:
Xterionix
2025-04-29 12:02:06 +05:00
committed by GitHub
parent 9a916b580b
commit ae9e79c04d
50 changed files with 799 additions and 568 deletions

View File

@@ -32,6 +32,12 @@
"title": "Block Culling Rule",
"description": "The description identifer of the block culling rule used to cull this block. This identifier must match an existing geometry identifier in any of the currently loaded resource packs.",
"type": "string"
},
"culling_layer": {
"title": "Culling Layer",
"description": "A string that allows culling rule to group multiple blocks together when comparing them.",
"type": "string",
"examples": ["minecraft:culling_layer.undefined", "minecraft:culling_layer.leaves"]
}
}
}