* - Updated old biome format

* - Added biome tags component

* - Added dismount mode, and rider enter/exit event

* - Made surface_color not required

* - Update float wander goal

* - Update follow mob behavior

* - Added music def field

* - Added camera fields to rideable

* - Add array snippet

* - Updated leashable component with presets

* - Made texture field optional in destruction particles

* - Marked isotropic as stable

* - Moved can_be_stolen back

* - Updated tempt goal

* - Added float tempt behavior

* - Made heightmap project optional

* - Added distance based render methods

* - Marked tint method as stable

* - Added droop item y offset

* - Added has_equipment_tag filter

* - Remove unnused test.json

* - Allow for custom components

* - Add new block culling support

* - Removed enum for biome tags in support of custom biomes

* - Added replace_biomes component

* - Fix errors
This commit is contained in:
Xterionix
2025-04-29 12:02:06 +05:00
committed by GitHub
parent 9a916b580b
commit ae9e79c04d
50 changed files with 799 additions and 568 deletions

View File

@@ -4,13 +4,7 @@
"title": "Leashable",
"description": "Allows this entity to be leashed and defines the conditions and events for this entity when is leashed.",
"additionalProperties": false,
"properties": {
"can_be_stolen": {
"type": "boolean",
"default": false,
"description": "If true, players can leash this entity even if it is already leashed to another mob.",
"title": "Can Be Stolen"
},
"definitions": {
"hard_distance": {
"type": "number",
"default": 6,
@@ -23,6 +17,32 @@
"description": "Distance in blocks at which the leash breaks.",
"title": "Maximum Distance"
},
"soft_distance": {
"type": "number",
"default": 4,
"description": "Distance in blocks at which the `spring` effect starts acting to keep this entity close to the entity that leashed it.",
"title": "Soft Distance"
}
},
"properties": {
"can_be_stolen": {
"type": "boolean",
"default": false,
"description": "If true, players can leash this entity even if it is already leashed to another mob.",
"title": "Can Be Stolen"
},
"on_unleash_interact_only": {
"title": "On Unleash Interact Only",
"description": "When set to true, \"on_unleash\" does not trigger when the entity gets unleashed for other reasons such as being stolen or the leash breaking.",
"type": "boolean",
"default": false
},
"hard_distance": {
"$ref": "#/definitions/hard_distance"
},
"max_distance": {
"$ref": "#/definitions/max_distance"
},
"on_leash": {
"$ref": "../types/event_object.json",
"description": "Event to call when this entity is leashed.",
@@ -34,10 +54,31 @@
"title": "On Unleash"
},
"soft_distance": {
"type": "number",
"default": 4,
"description": "Distance in blocks at which the `spring` effect starts acting to keep this entity close to the entity that leashed it.",
"title": "Soft Distance"
"$ref": "#/definitions/soft_distance"
},
"presets": {
"title": "Presets",
"description": "Defines how this entity behaves when leashed to another entity. A preset is selected upon leashing and remains until the entity is leashed to something else. The first preset whose \"filter\" conditions are met will be applied; if none match, a default configuration is used instead.",
"type": "array",
"items": {
"title": "Preset",
"type": "object",
"additionalProperties": false,
"properties": {
"filter": {
"$ref": "../../filters/filters.json"
},
"hard_distance": {
"$ref": "#/definitions/hard_distance"
},
"max_distance": {
"$ref": "#/definitions/max_distance"
},
"soft_distance": {
"$ref": "#/definitions/soft_distance"
}
}
}
}
},
"examples": [