* - Updated old biome format

* - Added biome tags component

* - Added dismount mode, and rider enter/exit event

* - Made surface_color not required

* - Update float wander goal

* - Update follow mob behavior

* - Added music def field

* - Added camera fields to rideable

* - Add array snippet

* - Updated leashable component with presets

* - Made texture field optional in destruction particles

* - Marked isotropic as stable

* - Moved can_be_stolen back

* - Updated tempt goal

* - Added float tempt behavior

* - Made heightmap project optional

* - Added distance based render methods

* - Marked tint method as stable

* - Added droop item y offset

* - Added has_equipment_tag filter

* - Remove unnused test.json

* - Allow for custom components

* - Add new block culling support

* - Removed enum for biome tags in support of custom biomes

* - Added replace_biomes component

* - Fix errors
This commit is contained in:
Xterionix
2025-04-29 12:02:06 +05:00
committed by GitHub
parent 9a916b580b
commit ae9e79c04d
50 changed files with 799 additions and 568 deletions

View File

@@ -5,10 +5,15 @@
"type": "object",
"additionalProperties": false,
"properties": {
"music_definition": {
"title": "Music Definition",
"description": "Music to be played when inside this biome. If left off or not found the default music will be determined by the dimension. Empty string will result in no music.",
"type": "string"
},
"volume_multiplier": {
"title": "Volume Multiplier",
"description": "Multiplier temporarily and gradually applied to music volume when within this biome.",
"type": "number",
"type": "number",
"minimum": 0,
"maximum": 1
}