1.21.80 (#343)
* - Updated old biome format * - Added biome tags component * - Added dismount mode, and rider enter/exit event * - Made surface_color not required * - Update float wander goal * - Update follow mob behavior * - Added music def field * - Added camera fields to rideable * - Add array snippet * - Updated leashable component with presets * - Made texture field optional in destruction particles * - Marked isotropic as stable * - Moved can_be_stolen back * - Updated tempt goal * - Added float tempt behavior * - Made heightmap project optional * - Added distance based render methods * - Marked tint method as stable * - Added droop item y offset * - Added has_equipment_tag filter * - Remove unnused test.json * - Allow for custom components * - Add new block culling support * - Removed enum for biome tags in support of custom biomes * - Added replace_biomes component * - Fix errors
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@@ -5,10 +5,15 @@
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"music_definition": {
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"title": "Music Definition",
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"description": "Music to be played when inside this biome. If left off or not found the default music will be determined by the dimension. Empty string will result in no music.",
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"type": "string"
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},
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"volume_multiplier": {
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"title": "Volume Multiplier",
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"description": "Multiplier temporarily and gradually applied to music volume when within this biome.",
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"type": "number",
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"type": "number",
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"minimum": 0,
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"maximum": 1
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}
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