This commit is contained in:
DaanV2
2021-06-06 13:00:25 +02:00
parent 4e62c0237c
commit b0d9e9146c
105 changed files with 33270 additions and 173 deletions

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@@ -20,7 +20,7 @@
"title": "TODO Title"
},
"feed_items": {
"description": "List of items that can be fed to the entity. Includes 'item' for the item name and 'growth' to define how much time it grows up by",
"description": "List of items that can be fed to the entity. Includes `item` for the item name and `growth` to define how much time it grows up by",
"oneOf": [
{ "type": "array", "items": { "$ref": "../../../../general/item/identifier.json" } },
{

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@@ -36,7 +36,7 @@
},
"calm_event": {
"$ref": "../types/event.json",
"description": "Event to run after the number of seconds specified in duration expires (when the entity stops being 'angry')",
"description": "Event to run after the number of seconds specified in duration expires (when the entity stops being `angry')",
"title": "Calm Event"
},
"angry_sound": { "type": "string", "default": "", "description": "The sound event to play when the mob is angry", "title": "Angry Sound" },

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@@ -18,7 +18,7 @@
},
"enviroment_requirements": {
"type": "object",
"description": "A nearby block requirements to get the entity into the 'love' state.",
"description": "A nearby block requirements to get the entity into the `love` state.",
"properties": {
"blocks": {
"description": "The block types required nearby for the entity to breed.",
@@ -68,14 +68,14 @@
"title": "Breed Cooldown"
},
"breed_items": {
"description": "The list of items that can be used to get the entity into the 'love' state",
"description": "The list of items that can be used to get the entity into the `love` state",
"title": "Breed Items",
"oneOf": [
{
"type": "array",
"items": {
"type": "string",
"description": "An item that can be used to get the entity into the 'love' state",
"description": "An item that can be used to get the entity into the `love` state",
"$ref": "../../../../general/item/identifier.json",
"title": "TODO Title"
}
@@ -96,14 +96,14 @@
"description": "Determines how likely the baby of parents with the same variant will deny that variant and take a random variant within the given range instead.",
"additionalProperties": false,
"properties": {
"chance": { "type": "number", "default": 0, "description": "The percentage chance of denying the parents' variant.", "title": "Chance" },
"chance": { "type": "number", "default": 0, "description": "The percentage chance of denying the parents` variant.", "title": "Chance" },
"max_variant": { "type": "integer", "default": 0, "description": "The inclusive maximum of the variant range.", "title": "Max Variant" },
"min_variant": { "type": "integer", "default": 0, "description": "The inclusive minimum of the variant range.", "title": "Min Variant" }
},
"title": "Deny Parents Variant"
},
"environment_requirements": {
"description": "The list of nearby block requirements to get the entity into the 'love' state.",
"description": "The list of nearby block requirements to get the entity into the `love` state.",
"oneOf": [
{ "type": "object", "$ref": "#/definitions/enviroment_requirements" },
{ "type": "array", "items": { "$ref": "#/definitions/enviroment_requirements" } }

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@@ -26,7 +26,7 @@
"big_wave_speed": {
"type": "number",
"default": 10,
"description": "Multiplier for the speed to make a big wave. Triggered depending on 'big_wave_probability'.",
"description": "Multiplier for the speed to make a big wave. Triggered depending on `big_wave_probability'.",
"title": "Big Wave Speed"
},
"drag_down_on_buoyancy_removed": {

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@@ -78,7 +78,7 @@
"swing": {
"type": "boolean",
"default": false,
"description": "If true, the player will do the 'swing' animation when interacting with this entity.",
"description": "If true, the player will do the `swing` animation when interacting with this entity.",
"title": "Swing"
},
"transform_to_item": {

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@@ -23,7 +23,7 @@
"soft_distance": {
"type": "number",
"default": 4,
"description": "Distance in blocks at which the 'spring' effect starts acting to keep this entity close to the entity that leashed it.",
"description": "Distance in blocks at which the `spring` effect starts acting to keep this entity close to the entity that leashed it.",
"title": "Soft Distance"
}
}

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@@ -16,7 +16,7 @@
"look_cooldown": {
"$ref": "../types/range_number_type.json",
"default": [0.0, 0.0],
"description": "The range for the random amount of time during which the entity is 'cooling down' and won't get angered or look for a target",
"description": "The range for the random amount of time during which the entity is `cooling down` and won't get angered or look for a target",
"title": "TODO Title"
},
"look_event": {

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@@ -15,12 +15,12 @@
"name_filter": {
"type": "string",
"default": "",
"description": "List of special names that will cause the events defined in 'on_named' to fire",
"description": "List of special names that will cause the events defined in `on_named` to fire",
"title": "Name Filter"
},
"on_named": {
"$ref": "../types/event.json",
"description": "Event to be called when this entity acquires the name specified in 'name_filter'",
"description": "Event to be called when this entity acquires the name specified in `name_filter'",
"title": "On Named"
}
}

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@@ -221,7 +221,7 @@
"description": "If true, the projectile will be treated like a splash potion",
"title": "Splash Potion"
},
"splash_range": { "type": "number", "default": 4, "description": "Radius in blocks of the 'splash' effect", "title": "Splash Range" },
"splash_range": { "type": "number", "default": 4, "description": "Radius in blocks of the `splash` effect", "title": "Splash Range" },
"uncertainty_base": {
"type": "number",
"default": 0,