This commit is contained in:
DaanV2
2021-06-06 13:00:25 +02:00
parent 4e62c0237c
commit b0d9e9146c
105 changed files with 33270 additions and 173 deletions

View File

@@ -110,7 +110,7 @@
},
"mirror": {
"type": "boolean",
"description": "Mirrors this cube about the unrotated x axis (effectively flipping the east / west faces), overriding the bone's 'mirror' setting for this cube."
"description": "Mirrors this cube about the unrotated x axis (effectively flipping the east / west faces), overriding the bone's `mirror` setting for this cube."
},
"origin": {
"type": "array",

View File

@@ -96,7 +96,7 @@
},
"bones": {
"type": "array",
"description": "Bones define the 'skeleton' of the mob: the parts that can be animated, and to which geometry and other bones are attached.",
"description": "Bones define the `skeleton` of the mob: the parts that can be animated, and to which geometry and other bones are attached.",
"items": {
"additionalProperties": false,
"type": "object",
@@ -118,7 +118,7 @@
},
"mirror": {
"type": "boolean",
"description": "Mirrors this cube about the unrotated x axis (effectively flipping the east / west faces), overriding the bone's 'mirror' setting for this cube."
"description": "Mirrors this cube about the unrotated x axis (effectively flipping the east / west faces), overriding the bone's `mirror` setting for this cube."
},
"origin": {
"type": "array",

View File

@@ -97,7 +97,7 @@
"bones": {
"title": "Bones",
"type": "array",
"description": "Bones define the 'skeleton' of the mob: the parts that can be animated, and to which geometry and other bones are attached.",
"description": "Bones define the `skeleton` of the mob: the parts that can be animated, and to which geometry and other bones are attached.",
"items": {
"additionalProperties": false,
"type": "object",
@@ -124,7 +124,7 @@
},
"mirror": {
"type": "boolean",
"description": "Mirrors this cube about the unrotated x axis (effectively flipping the east / west faces), overriding the bone's 'mirror' setting for this cube."
"description": "Mirrors this cube about the unrotated x axis (effectively flipping the east / west faces), overriding the bone's `mirror` setting for this cube."
},
"origin": {
"type": "array",