chore: upgrading to v3 for json compression (#351)
* chore: upgrading to v3 for json compression * adding local build step * adding test for compress * auto: generate
This commit is contained in:
@@ -1,149 +1,134 @@
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{
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"$id": "blockception.minecraft.behavior.worldgen.jigsaw_structures.minecraft.jigsaw",
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"type": "object",
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"title": "Jigsaw",
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"additionalProperties": false,
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"required": [
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"description",
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"max_depth",
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"start_height",
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"start_pool",
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"step"
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],
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"properties": {
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"biome_filters": {
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"title": "Biome Filters",
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"description": "Specifies the biomes in which the Jigsaw Structure can generate.",
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"$ref": "../../../entities/filters/filters.json"
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},
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"description": {
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"title": "Description",
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"description": "The description of this jigsaw.",
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"type": "object",
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"additionalProperties": false,
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"required": [ "identifier" ],
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"properties": {
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"identifier": {
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"title": "Identifier",
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"description": "Identifier of the Jigsaw Structure. This is used with commands such as /locate, as well as within Structure Set definitions to specify which Jigsaw Structures are included in a given set.",
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"type": "string"
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}
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}
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},
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"heightmap_projection": {
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"title": "Heightmap Projection",
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"description": "Heightmap used to calculate the relative start height. For example, a heightmap_projection of ocean_floor and a start_height of 10 means the Jigsaw Structure will begin generating 10 blocks above the ocean floor.",
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"type": "string",
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"enum": [
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"ocean_floor",
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"world_surface"
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]
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},
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"max_depth": {
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"title": "Max Depth",
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"type": "integer",
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"description": " The maximum recursion depth for Jigsaw Structure Generation. For example, a Jigsaw Structure that builds a road with a max_depth of 5 will only have paths that are a maximum of 5 structures templates in length in any given direction from the origin.",
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"minimum": 0.0,
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"maximum": 20.0
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},
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"start_height": {
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"title": "Start Height",
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"description": "Height at which the Jigsaw Structure's start_pool should begin.",
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"$ref": "./height_provider.json"
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},
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"start_pool": {
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"title": "Start Pool",
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"type": "string",
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"description": "The first Template Pool to use when generating the Jigsaw Structure."
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},
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"start_jigsaw_name": {
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"title": "Start Jigsaw Name",
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"description": "The name of the Jigsaw Block from the start_pool to be placed first.",
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"type": "string"
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},
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"max_distance_from_center": {
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"title": "Max Distance From Center",
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"description": "The max distance from the jigsaw pieces to the structure start.",
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"type": "integer",
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"minimum": 1,
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"maximum": 128
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},
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"pool_aliases": {
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"title": "Pool Aliases",
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"description": "Pool Aliases are used to determine which Template Pool can be a substitute.",
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"type": "array",
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"items": {
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"$ref": "./pool_aliases.json"
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}
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},
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"dimension_padding": {
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"anyOf": [
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{
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"title": "Dimension Padding",
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"description": "Dimension padding prevents the structure from getting cut off at the top or bottom of the world.",
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"type": "integer",
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"minimum": 0,
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"default": 0
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},
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{
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"title": "Dimension Padding",
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"description": "Dimension padding prevents the structure from getting cut off at the top or bottom of the world.",
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"top": {
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"title": "Top",
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"description": "Distance in blocks from the top of the dimension that may not be used by the Jigsaw Structure.",
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"type": "integer",
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"minimum": 0,
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"default": 0
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},
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"bottom": {
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"title": "Bottom",
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"description": "Distance in blocks from the bottom of the dimension that may not be used by the Jigsaw Structure.",
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"type": "integer",
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"minimum": 0,
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"default": 0
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}
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}
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}
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]
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},
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"step": {
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"title": "Step",
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"description": "Specifies the world generation phase in which the structure is generated. This is used as a grouping concept to keep similar world-generation features generally bundled together.",
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"type": "string",
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"enum": [
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"fluid_springs",
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"lakes",
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"local_modifications",
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"raw_generation",
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"strongholds",
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"surface_structures",
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"top_layer_modification",
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"underground_decoration",
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"underground_ores",
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"underground_structures",
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"vegetal_decoration"
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]
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},
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"terrain_adaptation": {
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"title": "Terrain Adaptation",
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"description": "How the terrain should adapt relative to the generated Jigsaw Structure.",
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"type": "string",
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"enum": [
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"beard_box",
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"beard_thin",
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"bury",
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"encapsulate",
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"none"
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]
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},
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"liquid_settings": {
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"title": "Liquid Settings",
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"description": "How to handle waterloggable blocks overlapping with existing liquid.",
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"type": "string",
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"enum": [ "apply_waterlogging", "ignore_waterlogging" ]
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}
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}
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}
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"$id": "blockception.minecraft.behavior.worldgen.jigsaw_structures.minecraft.jigsaw",
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"type": "object",
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"title": "Jigsaw",
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"additionalProperties": false,
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"required": ["description", "max_depth", "start_height", "start_pool", "step"],
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"properties": {
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"biome_filters": {
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"title": "Biome Filters",
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"description": "Specifies the biomes in which the Jigsaw Structure can generate.",
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"$ref": "../../../entities/filters/filters.json"
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},
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"description": {
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"title": "Description",
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"description": "The description of this jigsaw.",
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"type": "object",
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"additionalProperties": false,
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"required": ["identifier"],
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"properties": {
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"identifier": {
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"title": "Identifier",
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"description": "Identifier of the Jigsaw Structure. This is used with commands such as /locate, as well as within Structure Set definitions to specify which Jigsaw Structures are included in a given set.",
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"type": "string"
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}
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}
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},
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"heightmap_projection": {
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"title": "Heightmap Projection",
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"description": "Heightmap used to calculate the relative start height. For example, a heightmap_projection of ocean_floor and a start_height of 10 means the Jigsaw Structure will begin generating 10 blocks above the ocean floor.",
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"type": "string",
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"enum": ["ocean_floor", "world_surface"]
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},
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"max_depth": {
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"title": "Max Depth",
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"type": "integer",
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"description": " The maximum recursion depth for Jigsaw Structure Generation. For example, a Jigsaw Structure that builds a road with a max_depth of 5 will only have paths that are a maximum of 5 structures templates in length in any given direction from the origin.",
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"minimum": 0.0,
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"maximum": 20.0
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},
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"start_height": {
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"title": "Start Height",
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"description": "Height at which the Jigsaw Structure's start_pool should begin.",
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"$ref": "./height_provider.json"
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},
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"start_pool": {
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"title": "Start Pool",
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"type": "string",
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"description": "The first Template Pool to use when generating the Jigsaw Structure."
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},
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"start_jigsaw_name": {
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"title": "Start Jigsaw Name",
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"description": "The name of the Jigsaw Block from the start_pool to be placed first.",
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"type": "string"
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},
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"max_distance_from_center": {
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"title": "Max Distance From Center",
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"description": "The max distance from the jigsaw pieces to the structure start.",
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"type": "integer",
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"minimum": 1,
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"maximum": 128
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},
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"pool_aliases": {
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"title": "Pool Aliases",
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"description": "Pool Aliases are used to determine which Template Pool can be a substitute.",
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"type": "array",
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"items": {
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"$ref": "./pool_aliases.json"
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}
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},
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"dimension_padding": {
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"anyOf": [
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{
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"title": "Dimension Padding",
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"description": "Dimension padding prevents the structure from getting cut off at the top or bottom of the world.",
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"type": "integer",
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"minimum": 0,
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"default": 0
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},
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{
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"title": "Dimension Padding",
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"description": "Dimension padding prevents the structure from getting cut off at the top or bottom of the world.",
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"top": {
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"title": "Top",
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"description": "Distance in blocks from the top of the dimension that may not be used by the Jigsaw Structure.",
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"type": "integer",
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"minimum": 0,
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"default": 0
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},
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"bottom": {
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"title": "Bottom",
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"description": "Distance in blocks from the bottom of the dimension that may not be used by the Jigsaw Structure.",
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"type": "integer",
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"minimum": 0,
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"default": 0
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}
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}
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}
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]
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},
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"step": {
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"title": "Step",
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"description": "Specifies the world generation phase in which the structure is generated. This is used as a grouping concept to keep similar world-generation features generally bundled together.",
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"type": "string",
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"enum": [
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"fluid_springs",
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"lakes",
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"local_modifications",
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"raw_generation",
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"strongholds",
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"surface_structures",
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"top_layer_modification",
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"underground_decoration",
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"underground_ores",
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"underground_structures",
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"vegetal_decoration"
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]
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},
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"terrain_adaptation": {
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"title": "Terrain Adaptation",
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"description": "How the terrain should adapt relative to the generated Jigsaw Structure.",
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"type": "string",
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"enum": ["beard_box", "beard_thin", "bury", "encapsulate", "none"]
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},
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"liquid_settings": {
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"title": "Liquid Settings",
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"description": "How to handle waterloggable blocks overlapping with existing liquid.",
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"type": "string",
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"enum": ["apply_waterlogging", "ignore_waterlogging"]
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}
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}
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}
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@@ -1,17 +1,59 @@
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{
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"title": "Pool Alias",
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"description": "Used to rewire jigsaw pool connections by redirecting pool references in an individual structure. Done by specifying aliases for Template Pools. This can allow for themes across a full structure.",
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"type": "object",
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"properties": {
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"$ref": "#/definitions/pool_alias",
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"definitions": {
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"pool_alias": {
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"title": "Pool Alias",
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"description": "Used to rewire jigsaw pool connections by redirecting pool references in an individual structure. Done by specifying aliases for Template Pools. This can allow for themes across a full structure.",
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"type": "object",
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"properties": {
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"type": {
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"title": "Type",
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"type": "string",
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"enum": [ "direct", "random", "random_group" ]
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"title": "Type",
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"type": "string",
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"enum": ["direct", "random", "random_group"]
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}
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},
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"allOf": [
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},
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"allOf": [
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{ "if": { "properties": { "processor_type": { "const": "direct" } } }, "then": { "$ref": "./pool_aliases/direct.json" } },
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{ "if": { "properties": { "processor_type": { "const": "random" } } }, "then": { "$ref": "./pool_aliases/random.json" } },
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{ "if": { "properties": { "processor_type": { "const": "random_group" } } }, "then": { "$ref": "./pool_aliases/random_group.json" } }
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]
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}
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{ "if": { "properties": { "processor_type": { "const": "random_group" } } }, "then": { "$ref": "#/definitions/random_group" } }
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]
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},
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// Inifite loop
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"random_group": {
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"title": "Random Group",
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"type": "object",
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"properties": {
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"type": {
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"title": "Type",
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"type": "string",
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"const": "random_group"
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},
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"groups": {
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"title": "Groups",
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"description": "A weighted random list containing items that contain pool alias items. The pool alias types can be any valid type except random_group.",
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"type": "array",
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"items": {
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"title": "Weighted Random Item",
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"description": "A used by Weighted Random Lists.",
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"type": "object",
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"additionalProperties": false,
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"properties": {
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"data": {
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"title": "Data",
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"description": "The data used when randomly selected.",
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"$ref": "#/definitions/pool_alias"
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},
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"weight": {
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"title": "Weight",
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"description": "The weight of the item relative to the total weight of all items in the list.",
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"type": "integer",
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"minimum": 1
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}
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}
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}
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}
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},
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"required": ["groups", "type"]
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}
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}
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}
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@@ -1,26 +1,22 @@
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{
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||||
"title": "Direct",
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"type": "object",
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"properties": {
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"type": {
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||||
"title": "Type",
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"type": "string",
|
||||
"const": "direct"
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},
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"alias": {
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"title": "Alias",
|
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"description": "The alias of the Template Pool to replace.",
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"type": "string"
|
||||
},
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"target": {
|
||||
"title": "Target",
|
||||
"description": "The Template Pool to substitute when matched.",
|
||||
"type": "string"
|
||||
}
|
||||
"title": "Direct",
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"type": {
|
||||
"title": "Type",
|
||||
"type": "string",
|
||||
"const": "direct"
|
||||
},
|
||||
"required": [
|
||||
"target",
|
||||
"alias",
|
||||
"type"
|
||||
]
|
||||
}
|
||||
"alias": {
|
||||
"title": "Alias",
|
||||
"description": "The alias of the Template Pool to replace.",
|
||||
"type": "string"
|
||||
},
|
||||
"target": {
|
||||
"title": "Target",
|
||||
"description": "The Template Pool to substitute when matched.",
|
||||
"type": "string"
|
||||
}
|
||||
},
|
||||
"required": ["target", "alias", "type"]
|
||||
}
|
||||
|
||||
@@ -1,47 +1,43 @@
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||||
{
|
||||
"title": "Random",
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"type": {
|
||||
"title": "Type",
|
||||
"type": "string",
|
||||
"const": "random"
|
||||
},
|
||||
"alias": {
|
||||
"title": "Alias",
|
||||
"description": "The alias of the Template Pool to replace.",
|
||||
"type": "string"
|
||||
},
|
||||
"targets": {
|
||||
"title": "Target",
|
||||
"description": "The Template Pool to substitute when matched.",
|
||||
"type": "array",
|
||||
"items": {
|
||||
"title": "Weighted Random Item",
|
||||
"description": "A used by Weighted Random Lists.",
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"data": {
|
||||
"title": "Data",
|
||||
"description": "The data used when randomly selected.",
|
||||
"type": "string"
|
||||
},
|
||||
"weight": {
|
||||
"title": "Weight",
|
||||
"description": "The weight of the item relative to the total weight of all items in the list.",
|
||||
"type": "integer",
|
||||
"minimum": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"minItems": 2,
|
||||
"maxItems": 2
|
||||
}
|
||||
"title": "Random",
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"type": {
|
||||
"title": "Type",
|
||||
"type": "string",
|
||||
"const": "random"
|
||||
},
|
||||
"required": [
|
||||
"targets",
|
||||
"alias",
|
||||
"type"
|
||||
]
|
||||
}
|
||||
"alias": {
|
||||
"title": "Alias",
|
||||
"description": "The alias of the Template Pool to replace.",
|
||||
"type": "string"
|
||||
},
|
||||
"targets": {
|
||||
"title": "Target",
|
||||
"description": "The Template Pool to substitute when matched.",
|
||||
"type": "array",
|
||||
"items": {
|
||||
"title": "Weighted Random Item",
|
||||
"description": "A used by Weighted Random Lists.",
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"data": {
|
||||
"title": "Data",
|
||||
"description": "The data used when randomly selected.",
|
||||
"type": "string"
|
||||
},
|
||||
"weight": {
|
||||
"title": "Weight",
|
||||
"description": "The weight of the item relative to the total weight of all items in the list.",
|
||||
"type": "integer",
|
||||
"minimum": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"minItems": 2,
|
||||
"maxItems": 2
|
||||
}
|
||||
},
|
||||
"required": ["targets", "alias", "type"]
|
||||
}
|
||||
|
||||
@@ -1,39 +0,0 @@
|
||||
{
|
||||
"title": "Random Group",
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"type": {
|
||||
"title": "Type",
|
||||
"type": "string",
|
||||
"const": "random_group"
|
||||
},
|
||||
"groups": {
|
||||
"title": "Groups",
|
||||
"description": "A weighted random list containing items that contain pool alias items. The pool alias types can be any valid type except random_group.",
|
||||
"type": "array",
|
||||
"items": {
|
||||
"title": "Weighted Random Item",
|
||||
"description": "A used by Weighted Random Lists.",
|
||||
"type": "object",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"data": {
|
||||
"title": "Data",
|
||||
"description": "The data used when randomly selected.",
|
||||
"$ref": "../pool_aliases.json"
|
||||
},
|
||||
"weight": {
|
||||
"title": "Weight",
|
||||
"description": "The weight of the item relative to the total weight of all items in the list.",
|
||||
"type": "integer",
|
||||
"minimum": 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"required": [
|
||||
"groups",
|
||||
"type"
|
||||
]
|
||||
}
|
||||
@@ -1,13 +1,13 @@
|
||||
{
|
||||
"$schema": "http://json-schema.org/draft-07/schema",
|
||||
"$id": "blockception.minecraft.behavior.worldgen.jigsaw_structures.jigsaw",
|
||||
"type": "object",
|
||||
"title": "Jigsaw",
|
||||
"description": "A Jigsaw Structure is a group of Structure Templates that make up a larger structure. Jigsaw Structures are placed during world generation.",
|
||||
"required": [ "format_version", "minecraft:jigsaw" ],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"format_version": { "$ref": "../../../general/format_version.json" },
|
||||
"minecraft:jigsaw": { "$ref": "./format/minecraft.jigsaw.json" }
|
||||
}
|
||||
}
|
||||
"$schema": "http://json-schema.org/draft-07/schema",
|
||||
"$id": "blockception.minecraft.behavior.worldgen.jigsaw_structures.jigsaw",
|
||||
"type": "object",
|
||||
"title": "Jigsaw",
|
||||
"description": "A Jigsaw Structure is a group of Structure Templates that make up a larger structure. Jigsaw Structures are placed during world generation.",
|
||||
"required": ["format_version", "minecraft:jigsaw"],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"format_version": { "$ref": "../../../general/format_version.json" },
|
||||
"minecraft:jigsaw": { "$ref": "./format/minecraft.jigsaw.json" }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,28 +30,20 @@
|
||||
{ "Source": "./behavior/worldgen/structure_sets/structure_set.json", "Destination": "../behavior/worldgen/structure_sets/structure_set.json" },
|
||||
{ "Source": "./behavior/worldgen/template_pools/template_pool.json", "Destination": "../behavior/worldgen/template_pools/template_pool.json" },
|
||||
|
||||
{ "Source": "./resource/block_culling/block_culling.json", "Destination": "../resource/block_culling/block_culling.json" },
|
||||
{ "Source": "./resource//block_culling/block_culling.json", "Destination": "../resource/block_culling/block_culling.json" },
|
||||
{ "Source": "./resource/animation_controllers/animation_controller.json", "Destination": "../resource/animation_controllers/animation_controller.json" },
|
||||
{ "Source": "./resource/animations/actor_animation.json", "Destination": "../resource/animations/actor_animation.json" },
|
||||
{ "Source": "./resource/atmospherics/atmospherics.json", "Destination": "../resource/atmospherics/atmospherics.json" },
|
||||
{ "Source": "./resource/attachables/attachables.json", "Destination": "../resource/attachables/attachables.json" },
|
||||
{ "Source": "./resource/biomes_client.json", "Destination": "../resource/biomes_client.json" },
|
||||
{ "Source": "./resource/biomes/biomes.json", "Destination": "../resource/biomes/biomes.json" },
|
||||
{ "Source": "./resource/biomes_client.json", "Destination": "../resource/biomes_client.json" },
|
||||
{ "Source": "./resource/blocks.json", "Destination": "../resource/blocks.json" },
|
||||
{ "Source": "./resource/color_grading/color_grading.json", "Destination": "../resource/color_grading/color_grading.json" },
|
||||
{ "Source": "./resource/entity/entity.json", "Destination": "../resource/entity/entity.json" },
|
||||
{ "Source": "./resource/fog/fog.json", "Destination": "../resource/fog/fog.json" },
|
||||
{ "Source": "./resource/items/items.json", "Destination": "../resource/items/items.json" },
|
||||
{ "Source": "./resource/lighting/atmospherics.json", "Destination": "../resource/lighting/atmospherics.json" },
|
||||
{ "Source": "./resource/lighting/global.json", "Destination": "../resource/lighting/global.json" },
|
||||
{ "Source": "./resource/lighting/lighting.json", "Destination": "../resource/lighting/lighting.json" },
|
||||
{ "Source": "./resource/materials/materials.json", "Destination": "../resource/materials/materials.json" },
|
||||
{ "Source": "./resource/models/entity/model_entity.json", "Destination": "../resource/models/entity/model_entity.json" },
|
||||
{ "Source": "./resource/particles/particles.json", "Destination": "../resource/particles/particles.json" },
|
||||
{ "Source": "./resource/pbr/global.json", "Destination": "../resource/pbr/pbr.json" },
|
||||
{ "Source": "./resource/point_lights/global.json", "Destination": "../resource/point_lights/point_lights.json" },
|
||||
{ "Source": "./resource/render_controllers/render_controllers.json", "Destination": "../resource/render_controllers/render_controllers.json" },
|
||||
{ "Source": "./resource/shadows/global.json", "Destination": "../resource/shadows/shadows.json" },
|
||||
{ "Source": "./resource/sounds.json", "Destination": "../resource/sounds.json" },
|
||||
{ "Source": "./resource/sounds/music_definitions.json", "Destination": "../resource/sounds/music_definitions.json" },
|
||||
{ "Source": "./resource/sounds/sound_definitions.json", "Destination": "../resource/sounds/sound_definitions.json" },
|
||||
@@ -63,7 +55,6 @@
|
||||
{ "Source": "./resource/textures/ui_texture_definition.json", "Destination": "../resource/textures/ui_texture_definition.json" },
|
||||
{ "Source": "./resource/ui/_global_variables.json", "Destination": "../resource/ui/_global_variables.json" },
|
||||
{ "Source": "./resource/ui/_ui_defs.json", "Destination": "../resource/ui/_ui_defs.json" },
|
||||
{ "Source": "./resource/ui/ui.json", "Destination": "../resource/ui/ui.json" },
|
||||
{ "Source": "./resource/water/water.json", "Destination": "../resource/water/water.json" }
|
||||
{ "Source": "./resource/ui/ui.json", "Destination": "../resource/ui/ui.json" }
|
||||
]
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user