Misc improvements (#347)

* - Allow for items without namespaces in loot tables

* - Made rolls in loot table required

* - Account for match tag conditions by not requiring item and count

* - Allow forward / in feature (and rule) identifers

* - Added pattern for structure names

* - Change atlas > texture_name to const

* - Allow . in texture entries in atlas files

* - Food nutrition can only be ints
This commit is contained in:
Xterionix
2025-05-03 14:15:47 +05:00
committed by GitHub
parent 24c3407e3b
commit ba22100784
7 changed files with 11 additions and 9 deletions

View File

@@ -16,6 +16,7 @@
"additionalProperties": false,
"title": "A Single Pool",
"type": "object",
"required": ["rolls"],
"properties": {
"rolls": {
"title": "Rolls",
@@ -72,7 +73,7 @@
"title": "Count",
"description": "The amount of the item."
},
"name": { "title": "Name", "type": "string", "description": "An item or loottable.", "pattern": "^([\\w]+:|loot_tables/)" },
"name": { "title": "Name", "type": "string", "description": "An item or loottable.", "pattern": "^(?:[\\w]+:|loot_tables\/)?[\\w]+(?:\/[\\w]+)*$" },
"weight": {
"title": "Weight",
"type": "integer",