Add sound event schema and use where appropriate (#120)

* Fix typo in module name

* Add sound_event schema and add it where appropriate
This commit is contained in:
Piotr Brzozowski
2022-10-02 21:51:03 +02:00
committed by GitHub
parent 8b599b4562
commit c60e5c0d39
28 changed files with 444 additions and 38 deletions

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@@ -10,7 +10,7 @@
},
"admire_item_sound": {
"title": "Admire Item Sound",
"type": "string",
"$ref": "../../../../general/sound_event.json",
"description": "The sound event to play when admiring the item."
},
"on_admire_item_start": {

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@@ -44,9 +44,9 @@
"items": { "title": "Block ID", "$ref": "../../../../general/item/descriptor.json" }
},
"avoid_block_sound": {
"type": "string",
"title": "Avoid Block Sound",
"description": "The sound event to play when the mob is avoiding a block."
"description": "The sound event to play when the mob is avoiding a block.",
"$ref": "../../../../general/sound_event.json"
},
"walk_speed_modifier": {
"type": "number",

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@@ -11,9 +11,9 @@
},
"avoid_mob_sound": {
"title": "Avoid Mob Sound",
"type": "string",
"default": "",
"description": "The sound event to play when the mob is avoiding another mob."
"description": "The sound event to play when the mob is avoiding another mob.",
"$ref": "../../../../general/sound_event.json"
},
"avoid_target_xz": {
"title": "Avoid Target XZ",

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@@ -7,10 +7,10 @@
"properties": {
"priority": { "$ref": "types/priority.json" },
"celebration_sound": {
"type": "string",
"default": "",
"description": "The sound event to trigger during the celebration.",
"title": "Celebration Sound"
"title": "Celebration Sound",
"$ref": "../../../../general/sound_event.json"
},
"duration": {
"type": "number",

View File

@@ -10,7 +10,7 @@
},
"aggro_sound": {
"title": "Aggro Sound",
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "Sound to occasionally play while defending."
},

View File

@@ -152,7 +152,6 @@
"random_stop_interval": 0,
"reach_multiplier": 2,
"require_complete_path": true,
"sound_event": "example",
"track_target": false
}
]

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@@ -15,7 +15,7 @@
},
"eat_mob_sound": {
"title": "Eat Mob Sound",
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "Sets the sound that should play when eating a mob."
},

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@@ -45,7 +45,7 @@
},
"throw_sound": {
"title": "Throw Sound",
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "Sound to play when this mob throws an item."
},

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@@ -40,7 +40,7 @@
},
"throw_sound": {
"title": "Throw Sound",
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "item_thrown",
"description": "Sound to play when this mob throws an item."
},

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@@ -29,7 +29,7 @@
},
"lay_egg_sound": {
"title": "Lay Egg Sound",
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "lay_egg",
"description": "[EXPERIMENTAL] Sound event name for laying egg. Defaulted to lay_egg which is used for Turtles."
},

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@@ -41,7 +41,7 @@
},
"panic_sound": {
"title": "Panic Sound",
"type": "string",
"$ref": "../../../../general/sound_event.json",
"description": "The sound event to play when this mob is in panic."
},
"sound_interval": {

View File

@@ -46,7 +46,7 @@
},
"pre_ram_sound": {
"title": "Pre Ram Sound",
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "The sound to play when an entity is about to perform a ram attack."
},
@@ -58,7 +58,7 @@
},
"ram_impact_sound": {
"title": "Ram Impact Sound",
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "The sound to play when an entity is impacting on a ram attack."
},

View File

@@ -23,7 +23,7 @@
"description": "The event to send to the entity."
},
"sound_event": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "The sound event to play when this step happens."
}
@@ -101,7 +101,7 @@
"$comment": "UNDOCUMENTED"
},
"start_sound_event": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"title": "Start Sound Event",
"description": "The sound event to play when using this spell.",
"$comment": "UNDOCUMENTED"

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@@ -34,7 +34,7 @@
"pattern": "^loot_tables/.*.json$"
},
"prepare_sound": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "Sound to play when the sneeze is about to happen.",
"title": "Prepare Sound"
@@ -54,7 +54,7 @@
"title": "Probability"
},
"sound": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "Sound to play when the sneeze occurs.",
"title": "Sound"

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@@ -33,13 +33,13 @@
},
"attack_sound": {
"title": "Attack Sound",
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "Sound event for the attack."
},
"charge_sound": {
"title": "Charge Sound",
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "Sound event for the charge up."
},

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@@ -153,7 +153,6 @@
"random_stop_interval": 0,
"reach_multiplier": 2,
"require_complete_path": false,
"sound": "example",
"track_target": false,
"stomp_range_multiplier": 0.0,
"no_damage_range_multiplier": 0.0

View File

@@ -121,7 +121,7 @@
"title": "Size"
},
"sound_event": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"description": "The sound event to play for this step.",
"title": "Sound Event"
},
@@ -147,7 +147,7 @@
}
},
"start_sound_event": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"description": "The sound event to play when using this spell.",
"title": "Start Sound Event"
},

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@@ -50,7 +50,7 @@
]
},
"tempt_sound": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"description": "Sound to play while the mob is being tempted.",
"title": "Tempt Sound"
},

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@@ -23,7 +23,7 @@
"title": "Condition"
},
"event_name": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"description": "Level sound event to be played as the ambient sound.",
"title": "Event Name"
}

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@@ -45,7 +45,7 @@
},
"angry_sound": {
"title": "Angry Sound",
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "The sound event to play when the mob is angry."
},

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@@ -17,7 +17,7 @@
"title": "Celeberation Targets"
},
"celebrate_sound": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "The sound event to play when the mob is celebrating.",
"title": "Celebrate Sound"

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@@ -61,7 +61,7 @@
"$ref": "../types/trigger.json"
},
"on_damage_sound_event": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"description": "Defines what sound to play, if any, when the on_damage filters are met.",
"title": "On Damage Sound Event"
}

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@@ -97,7 +97,7 @@
},
"play_sounds": {
"title": "Play Sounds",
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "List of sounds to play when the interaction occurs."
},

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@@ -54,13 +54,13 @@
"title": "Gravity"
},
"hit_ground_sound": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "The sound that plays when the projectile hits the ground.",
"title": "Hit Ground Sound"
},
"hit_sound": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "The sound that plays when the projectile hits something.",
"title": "Hit Sound"
@@ -601,7 +601,7 @@
"title": "Semi Random Diff Damage"
},
"shoot_sound": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "The sound that plays when the projectile is shot.",
"title": "Shoot Sound"

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@@ -69,7 +69,7 @@
"title": "Spawn Method"
},
"spawn_sound": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "plop",
"description": "Identifier of the sound effect to play when the entity is spawned.",
"title": "Spawn Sound"

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@@ -21,7 +21,7 @@
}
},
"begin_transform_sound": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"description": "Sound to play when the transformation starts.",
"title": "Begin Transform Sound"
},
@@ -106,7 +106,7 @@
"title": "Preserve Equipment"
},
"transformation_sound": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "Sound to play when the entity is done transforming.",
"title": "Transformation Sound"