Add sound event schema and use where appropriate (#120)
* Fix typo in module name * Add sound_event schema and add it where appropriate
This commit is contained in:
@@ -10,7 +10,7 @@
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},
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"admire_item_sound": {
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"title": "Admire Item Sound",
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"description": "The sound event to play when admiring the item."
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},
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"on_admire_item_start": {
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@@ -44,9 +44,9 @@
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"items": { "title": "Block ID", "$ref": "../../../../general/item/descriptor.json" }
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},
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"avoid_block_sound": {
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"type": "string",
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"title": "Avoid Block Sound",
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"description": "The sound event to play when the mob is avoiding a block."
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"description": "The sound event to play when the mob is avoiding a block.",
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"$ref": "../../../../general/sound_event.json"
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},
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"walk_speed_modifier": {
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"type": "number",
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@@ -11,9 +11,9 @@
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},
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"avoid_mob_sound": {
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"title": "Avoid Mob Sound",
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"type": "string",
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"default": "",
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"description": "The sound event to play when the mob is avoiding another mob."
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"description": "The sound event to play when the mob is avoiding another mob.",
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"$ref": "../../../../general/sound_event.json"
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},
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"avoid_target_xz": {
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"title": "Avoid Target XZ",
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@@ -7,10 +7,10 @@
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"properties": {
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"priority": { "$ref": "types/priority.json" },
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"celebration_sound": {
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"type": "string",
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"default": "",
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"description": "The sound event to trigger during the celebration.",
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"title": "Celebration Sound"
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"title": "Celebration Sound",
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"$ref": "../../../../general/sound_event.json"
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},
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"duration": {
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"type": "number",
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@@ -10,7 +10,7 @@
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},
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"aggro_sound": {
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"title": "Aggro Sound",
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"default": "",
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"description": "Sound to occasionally play while defending."
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},
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@@ -152,7 +152,6 @@
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"random_stop_interval": 0,
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"reach_multiplier": 2,
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"require_complete_path": true,
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"sound_event": "example",
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"track_target": false
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}
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]
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@@ -15,7 +15,7 @@
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},
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"eat_mob_sound": {
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"title": "Eat Mob Sound",
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"default": "",
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"description": "Sets the sound that should play when eating a mob."
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},
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@@ -45,7 +45,7 @@
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},
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"throw_sound": {
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"title": "Throw Sound",
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"default": "",
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"description": "Sound to play when this mob throws an item."
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},
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@@ -40,7 +40,7 @@
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},
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"throw_sound": {
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"title": "Throw Sound",
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"default": "item_thrown",
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"description": "Sound to play when this mob throws an item."
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},
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@@ -29,7 +29,7 @@
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},
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"lay_egg_sound": {
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"title": "Lay Egg Sound",
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"default": "lay_egg",
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"description": "[EXPERIMENTAL] Sound event name for laying egg. Defaulted to lay_egg which is used for Turtles."
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},
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@@ -41,7 +41,7 @@
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},
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"panic_sound": {
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"title": "Panic Sound",
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"description": "The sound event to play when this mob is in panic."
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},
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"sound_interval": {
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@@ -46,7 +46,7 @@
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},
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"pre_ram_sound": {
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"title": "Pre Ram Sound",
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"default": "",
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"description": "The sound to play when an entity is about to perform a ram attack."
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},
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@@ -58,7 +58,7 @@
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},
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"ram_impact_sound": {
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"title": "Ram Impact Sound",
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"default": "",
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"description": "The sound to play when an entity is impacting on a ram attack."
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},
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@@ -23,7 +23,7 @@
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"description": "The event to send to the entity."
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},
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"sound_event": {
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"default": "",
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"description": "The sound event to play when this step happens."
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}
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@@ -101,7 +101,7 @@
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"$comment": "UNDOCUMENTED"
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},
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"start_sound_event": {
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"title": "Start Sound Event",
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"description": "The sound event to play when using this spell.",
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"$comment": "UNDOCUMENTED"
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@@ -34,7 +34,7 @@
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"pattern": "^loot_tables/.*.json$"
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},
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"prepare_sound": {
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"default": "",
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"description": "Sound to play when the sneeze is about to happen.",
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"title": "Prepare Sound"
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@@ -54,7 +54,7 @@
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"title": "Probability"
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},
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"sound": {
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"default": "",
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"description": "Sound to play when the sneeze occurs.",
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"title": "Sound"
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@@ -33,13 +33,13 @@
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},
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"attack_sound": {
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"title": "Attack Sound",
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"default": "",
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"description": "Sound event for the attack."
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},
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"charge_sound": {
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"title": "Charge Sound",
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"default": "",
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"description": "Sound event for the charge up."
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},
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@@ -153,7 +153,6 @@
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"random_stop_interval": 0,
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"reach_multiplier": 2,
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"require_complete_path": false,
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"sound": "example",
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"track_target": false,
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"stomp_range_multiplier": 0.0,
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"no_damage_range_multiplier": 0.0
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@@ -121,7 +121,7 @@
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"title": "Size"
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},
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"sound_event": {
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"description": "The sound event to play for this step.",
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"title": "Sound Event"
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},
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@@ -147,7 +147,7 @@
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}
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},
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"start_sound_event": {
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"description": "The sound event to play when using this spell.",
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"title": "Start Sound Event"
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},
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@@ -50,7 +50,7 @@
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]
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},
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"tempt_sound": {
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"type": "string",
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"$ref": "../../../../general/sound_event.json",
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"description": "Sound to play while the mob is being tempted.",
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"title": "Tempt Sound"
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},
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