Add sound event schema and use where appropriate (#120)

* Fix typo in module name

* Add sound_event schema and add it where appropriate
This commit is contained in:
Piotr Brzozowski
2022-10-02 21:51:03 +02:00
committed by GitHub
parent 8b599b4562
commit c60e5c0d39
28 changed files with 444 additions and 38 deletions

View File

@@ -54,13 +54,13 @@
"title": "Gravity"
},
"hit_ground_sound": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "The sound that plays when the projectile hits the ground.",
"title": "Hit Ground Sound"
},
"hit_sound": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "The sound that plays when the projectile hits something.",
"title": "Hit Sound"
@@ -601,7 +601,7 @@
"title": "Semi Random Diff Damage"
},
"shoot_sound": {
"type": "string",
"$ref": "../../../../general/sound_event.json",
"default": "",
"description": "The sound that plays when the projectile is shot.",
"title": "Shoot Sound"