Removed minecraft.behavior
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43
source/behavior/entities/format/behaviors/sleep.json
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43
source/behavior/entities/format/behaviors/sleep.json
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{
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"$id": "blockception.minecraft.behavior.entities.minecraft.behavior.sleep",
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"additionalProperties": false,
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"description": "Allows mobs that own a bed to in a village to move to and sleep in it.",
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"type": "object",
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"title": "Sleep",
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"required": [],
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"properties": {
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"priority": { "$ref": "types/priority.json" },
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"speed_multiplier": { "$ref": "types/speed_multiplier.json" },
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"cooldown_time": {
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"type": "number",
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"default": 0,
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"description": "Time in seconds the mob has to wait before using the goal again",
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"title": "Cooldown Time"
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},
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"goal_radius": { "type": "number", "default": 0, "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Goal Radius" },
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"sleep_collider_height": {
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"type": "number",
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"default": 1,
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"description": "The height of the mob's collider while sleeping",
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"title": "Sleep Collider Height"
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},
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"sleep_collider_width": {
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"type": "number",
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"default": 1,
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"description": "The width of the mob's collider while sleeping",
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"title": "Sleep Collider Width"
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},
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"sleep_y_offset": {
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"type": "number",
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"default": 1,
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"description": "The y offset of the mob's collider while sleeping",
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"title": "Sleep Y Offset"
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},
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"timeout_cooldown": {
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"type": "number",
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"default": 8,
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"description": "The cooldown time in seconds before the goal can be reused after a internal failure or timeout condition",
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"title": "Timeout Cooldown"
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}
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}
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}
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