Add interact_button item component and update explorartion_map loot table function. (#399)

This commit is contained in:
8Crafter
2025-10-30 01:41:35 -07:00
committed by GitHub
parent 53f3ef22bc
commit c919f8ef3d
2 changed files with 30 additions and 2 deletions

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@@ -13,8 +13,29 @@
},
"destination": {
"type": "string",
"description": "The destination value defines what type of treasure map they receive.",
"enum": ["endcity", "fortress", "mineshaft", "monument", "ruins", "stronghold", "temple", "village", "mansion", "shipwreck", "buriedtreasure", "pillageroutpost"],
"description": "The destination value defines what type of treasure map they receive. (Note: The following do not work, even though the docs say they do: endcity, fortress, mineshaft, ruins, stronghold, temple, village, shipwreck, and pillageroutpost.)",
"enum": [
"endcity",
"fortress",
"mineshaft",
"monument",
"ruins",
"stronghold",
"temple",
"village_desert",
"village_plains",
"village_savanna",
"village_snowy",
"village_taiga",
"village",
"mansion",
"shipwreck",
"buriedtreasure",
"pillageroutpost",
"jungle_temple",
"swamp_hut",
"trial_chambers"
],
"title": "Destination"
}
}