Updated for 1.21.70 along with other improvements (#337)

* Update vscode-settings.json

* - Updated map color

* - Added replaceable block component

* - Effect durations can be set to infinite now

* - Added support for entity sound variants

* - Fix description for renders_when_invisible entity component

* - Added is_collidable component

* - Updated entity_sensor

* - Added body_rotation_axis_aligned

* - Updated projectile > on_hit

* - Set min and max for collision_box

* - Added locator field to sounds in animation controllers and animations

* - Added new event response

* - Removed peak_factor from mountain_parameters component

* - Added isotropic field to material_instances

* - Added tint field to material_instances

* - Added input_air_controlled entity component

* - Added use_beta_features property to entity.json

* - Added missing match_tool property

* - Added use_home_position_restriction to float_wander goal

* - Added deferred client biome components

* - Added dry_foliage_color client biome component

* - Added destruction_particles

* - Marked biome tinting as experimental

* - Fix property_inheritance under breedable

* - Fix inconsistency with scatter feature

* - Update rideable description

* - Allowed event.add/remove to be strings

* - Added missing property in move_around_target behavior

* - Made features accept block references

* - Allowed repairable to use item descriptors

* - Fix typo
This commit is contained in:
Xterionix
2025-03-03 12:44:05 +05:00
committed by GitHub
parent 8de19607a3
commit c9449c75d6
51 changed files with 589 additions and 139 deletions

View File

@@ -4,7 +4,7 @@
"title": "Spell Effects",
"additionalProperties": false,
"description": "Defines what mob effects to add and remove to the entity when adding this component.",
"required": [],
"required": [ ],
"properties": {
"add_effects": {
"type": "array",
@@ -32,8 +32,16 @@
"duration": {
"title": "Duration",
"description": "The amount of time in seconds the effect should last. This allows for fractional numbers. For example, instant effects should be set to 0.05 seconds (one tick).",
"type": "number",
"minimum": 0
"anyOf": [
{
"type": "integer",
"default": 1,
"minimum": 0
},
{
"const": "infinite"
}
]
},
"display_on_screen_animation": {
"type": "boolean",
@@ -63,7 +71,7 @@
{
"type": "array",
"items": {
"type": ["string"],
"type": [ "string" ],
"title": "Spell Effect ID",
"description": "identifier of the effect to be removed from this entity after adding this component."
}
@@ -76,7 +84,7 @@
},
"examples": [
{
"add_effects": []
"add_effects": [ ]
}
]
}