Updated for 1.21.70 along with other improvements (#337)
* Update vscode-settings.json * - Updated map color * - Added replaceable block component * - Effect durations can be set to infinite now * - Added support for entity sound variants * - Fix description for renders_when_invisible entity component * - Added is_collidable component * - Updated entity_sensor * - Added body_rotation_axis_aligned * - Updated projectile > on_hit * - Set min and max for collision_box * - Added locator field to sounds in animation controllers and animations * - Added new event response * - Removed peak_factor from mountain_parameters component * - Added isotropic field to material_instances * - Added tint field to material_instances * - Added input_air_controlled entity component * - Added use_beta_features property to entity.json * - Added missing match_tool property * - Added use_home_position_restriction to float_wander goal * - Added deferred client biome components * - Added dry_foliage_color client biome component * - Added destruction_particles * - Marked biome tinting as experimental * - Fix property_inheritance under breedable * - Fix inconsistency with scatter feature * - Update rideable description * - Allowed event.add/remove to be strings * - Added missing property in move_around_target behavior * - Made features accept block references * - Allowed repairable to use item descriptors * - Fix typo
This commit is contained in:
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{
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"$id": "blockception.minecraft.resource.biomes.minecraft.atmosphere_identifier",
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"title": "Atmosphere Identifier",
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"description": "[INTERNAL - WORK IN PROGRESS] Set the atmosphere settings used during deferred rendering.\nBiomes without this component will have default atmosphere settings.",
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"type": "object",
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"additionalProperties": false,
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"required": ["atmosphere_identifier"],
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"properties": {
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"atmosphere_identifier": {
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"title": "Atmosphere Identifier",
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"description": "Identifier of atmosphere definition to use",
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"type": "string"
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}
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}
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}
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{
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"$id": "blockception.minecraft.resource.biomes.minecraft.color_grading_identifier",
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"title": "Color Grading Identifier",
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"description": "[INTERNAL - WORK IN PROGRESS] Set the color_grading settings used during deferred rendering.\nBiomes without this component will have default color_grading settings.",
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"type": "object",
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"additionalProperties": false,
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"required": ["color_grading_identifier"],
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"properties": {
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"color_grading_identifier": {
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"title": "Color Grading Identifier",
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"description": "Identifier of color_grading definition to use",
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"type": "string"
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}
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}
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}
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@@ -0,0 +1,47 @@
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{
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"$id": "blockception.minecraft.resource.biomes.minecraft.dry_foliage_color",
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"title": "Dry Foliage Color",
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"description": "Set the dry foliage color used during rendering. Biomes without this component will have default dry foliage color behavior.",
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"type": "object",
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"additionalProperties": false,
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"required": ["color"],
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"properties": {
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"color": {
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"title": "Color",
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"description": "RGB color of dry foliage",
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"oneOf": [
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{
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"type": "string",
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"format": "colox-hex",
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"default": "#FFFFFF"
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},
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{
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"type": "array",
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"items": [
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{
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"title": "Red",
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"type": "integer",
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"default": 0,
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"minimum": 0,
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"maximum": 255
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},
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{
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"title": "Green",
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"type": "integer",
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"default": 0,
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"minimum": 0,
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"maximum": 255
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},
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{
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"title": "Blue",
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"type": "integer",
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"default": 0,
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"minimum": 0,
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"maximum": 255
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}
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]
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}
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]
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}
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}
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}
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{
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"$id": "blockception.minecraft.resource.biomes.minecraft.lighting_identifier",
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"title": "Lighting Identifier",
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"description": "[INTERNAL - WORK IN PROGRESS] Set the lighting settings used during deferred rendering.\nBiomes without this component will have default lighting settings.",
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"type": "object",
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"additionalProperties": false,
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"required": ["lighting_identifier"],
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"properties": {
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"lighting_identifier": {
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"title": "Lighting Identifier",
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"description": "Identifier of lighting definition to use",
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"type": "string"
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}
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}
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}
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{
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"$id": "blockception.minecraft.resource.biomes.minecraft.water_identifier",
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"title": "Water Identifier",
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"description": "[INTERNAL - WORK IN PROGRESS] Set the water settings used during deferred rendering.\nBiomes without this component will have default water settings.",
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"type": "object",
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"additionalProperties": false,
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"required": ["water_identifier"],
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"properties": {
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"water_identifier": {
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"title": "Water Identifier",
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"description": "Identifier of water definition to use",
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"type": "string"
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}
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}
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}
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@@ -15,12 +15,17 @@
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"properties": {
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// Components
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"minecraft:ambient_sounds": { "$ref": "./components/ambient_sounds.json" },
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"minecraft:atmosphere_identifier": { "$ref": "./components/atmosphere_identifier.json" },
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"minecraft:biome_music": { "$ref": "./components/biome_music.json" },
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"minecraft:color_grading_identifier": { "$ref": "./components/color_grading_identifier.json" },
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"minecraft:dry_foliage_color": { "$ref": "./components/dry_foliage_color.json" },
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"minecraft:fog_appearance": { "$ref": "./components/fog_appearance.json" },
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"minecraft:foliage_appearance": { "$ref": "./components/foliage_appearance.json" },
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"minecraft:grass_appearance": { "$ref": "./components/grass_appearance.json" },
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"minecraft:lighting_identifier": { "$ref": "./components/lighting_identifier.json" },
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"minecraft:sky_color": { "$ref": "./components/sky_color.json" },
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"minecraft:water_appearance": { "$ref": "./components/water_appearance.json" }
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"minecraft:water_appearance": { "$ref": "./components/water_appearance.json" },
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"minecraft:water_identifier": { "$ref": "./components/water_identifier.json" }
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}
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}
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},
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