Updated for 1.21.70 along with other improvements (#337)

* Update vscode-settings.json

* - Updated map color

* - Added replaceable block component

* - Effect durations can be set to infinite now

* - Added support for entity sound variants

* - Fix description for renders_when_invisible entity component

* - Added is_collidable component

* - Updated entity_sensor

* - Added body_rotation_axis_aligned

* - Updated projectile > on_hit

* - Set min and max for collision_box

* - Added locator field to sounds in animation controllers and animations

* - Added new event response

* - Removed peak_factor from mountain_parameters component

* - Added isotropic field to material_instances

* - Added tint field to material_instances

* - Added input_air_controlled entity component

* - Added use_beta_features property to entity.json

* - Added missing match_tool property

* - Added use_home_position_restriction to float_wander goal

* - Added deferred client biome components

* - Added dry_foliage_color client biome component

* - Added destruction_particles

* - Marked biome tinting as experimental

* - Fix property_inheritance under breedable

* - Fix inconsistency with scatter feature

* - Update rideable description

* - Allowed event.add/remove to be strings

* - Added missing property in move_around_target behavior

* - Made features accept block references

* - Allowed repairable to use item descriptors

* - Fix typo
This commit is contained in:
Xterionix
2025-03-03 12:44:05 +05:00
committed by GitHub
parent 8de19607a3
commit c9449c75d6
51 changed files with 589 additions and 139 deletions

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@@ -0,0 +1,15 @@
{
"$id": "blockception.minecraft.resource.biomes.minecraft.atmosphere_identifier",
"title": "Atmosphere Identifier",
"description": "[INTERNAL - WORK IN PROGRESS] Set the atmosphere settings used during deferred rendering.\nBiomes without this component will have default atmosphere settings.",
"type": "object",
"additionalProperties": false,
"required": ["atmosphere_identifier"],
"properties": {
"atmosphere_identifier": {
"title": "Atmosphere Identifier",
"description": "Identifier of atmosphere definition to use",
"type": "string"
}
}
}

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@@ -0,0 +1,15 @@
{
"$id": "blockception.minecraft.resource.biomes.minecraft.color_grading_identifier",
"title": "Color Grading Identifier",
"description": "[INTERNAL - WORK IN PROGRESS] Set the color_grading settings used during deferred rendering.\nBiomes without this component will have default color_grading settings.",
"type": "object",
"additionalProperties": false,
"required": ["color_grading_identifier"],
"properties": {
"color_grading_identifier": {
"title": "Color Grading Identifier",
"description": "Identifier of color_grading definition to use",
"type": "string"
}
}
}

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{
"$id": "blockception.minecraft.resource.biomes.minecraft.dry_foliage_color",
"title": "Dry Foliage Color",
"description": "Set the dry foliage color used during rendering. Biomes without this component will have default dry foliage color behavior.",
"type": "object",
"additionalProperties": false,
"required": ["color"],
"properties": {
"color": {
"title": "Color",
"description": "RGB color of dry foliage",
"oneOf": [
{
"type": "string",
"format": "colox-hex",
"default": "#FFFFFF"
},
{
"type": "array",
"items": [
{
"title": "Red",
"type": "integer",
"default": 0,
"minimum": 0,
"maximum": 255
},
{
"title": "Green",
"type": "integer",
"default": 0,
"minimum": 0,
"maximum": 255
},
{
"title": "Blue",
"type": "integer",
"default": 0,
"minimum": 0,
"maximum": 255
}
]
}
]
}
}
}

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{
"$id": "blockception.minecraft.resource.biomes.minecraft.lighting_identifier",
"title": "Lighting Identifier",
"description": "[INTERNAL - WORK IN PROGRESS] Set the lighting settings used during deferred rendering.\nBiomes without this component will have default lighting settings.",
"type": "object",
"additionalProperties": false,
"required": ["lighting_identifier"],
"properties": {
"lighting_identifier": {
"title": "Lighting Identifier",
"description": "Identifier of lighting definition to use",
"type": "string"
}
}
}

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@@ -0,0 +1,15 @@
{
"$id": "blockception.minecraft.resource.biomes.minecraft.water_identifier",
"title": "Water Identifier",
"description": "[INTERNAL - WORK IN PROGRESS] Set the water settings used during deferred rendering.\nBiomes without this component will have default water settings.",
"type": "object",
"additionalProperties": false,
"required": ["water_identifier"],
"properties": {
"water_identifier": {
"title": "Water Identifier",
"description": "Identifier of water definition to use",
"type": "string"
}
}
}

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@@ -15,12 +15,17 @@
"properties": {
// Components
"minecraft:ambient_sounds": { "$ref": "./components/ambient_sounds.json" },
"minecraft:atmosphere_identifier": { "$ref": "./components/atmosphere_identifier.json" },
"minecraft:biome_music": { "$ref": "./components/biome_music.json" },
"minecraft:color_grading_identifier": { "$ref": "./components/color_grading_identifier.json" },
"minecraft:dry_foliage_color": { "$ref": "./components/dry_foliage_color.json" },
"minecraft:fog_appearance": { "$ref": "./components/fog_appearance.json" },
"minecraft:foliage_appearance": { "$ref": "./components/foliage_appearance.json" },
"minecraft:grass_appearance": { "$ref": "./components/grass_appearance.json" },
"minecraft:lighting_identifier": { "$ref": "./components/lighting_identifier.json" },
"minecraft:sky_color": { "$ref": "./components/sky_color.json" },
"minecraft:water_appearance": { "$ref": "./components/water_appearance.json" }
"minecraft:water_appearance": { "$ref": "./components/water_appearance.json" },
"minecraft:water_identifier": { "$ref": "./components/water_identifier.json" }
}
}
},