Updated for 1.21.70 along with other improvements (#337)

* Update vscode-settings.json

* - Updated map color

* - Added replaceable block component

* - Effect durations can be set to infinite now

* - Added support for entity sound variants

* - Fix description for renders_when_invisible entity component

* - Added is_collidable component

* - Updated entity_sensor

* - Added body_rotation_axis_aligned

* - Updated projectile > on_hit

* - Set min and max for collision_box

* - Added locator field to sounds in animation controllers and animations

* - Added new event response

* - Removed peak_factor from mountain_parameters component

* - Added isotropic field to material_instances

* - Added tint field to material_instances

* - Added input_air_controlled entity component

* - Added use_beta_features property to entity.json

* - Added missing match_tool property

* - Added use_home_position_restriction to float_wander goal

* - Added deferred client biome components

* - Added dry_foliage_color client biome component

* - Added destruction_particles

* - Marked biome tinting as experimental

* - Fix property_inheritance under breedable

* - Fix inconsistency with scatter feature

* - Update rideable description

* - Allowed event.add/remove to be strings

* - Added missing property in move_around_target behavior

* - Made features accept block references

* - Allowed repairable to use item descriptors

* - Fix typo
This commit is contained in:
Xterionix
2025-03-03 12:44:05 +05:00
committed by GitHub
parent 8de19607a3
commit c9449c75d6
51 changed files with 589 additions and 139 deletions

View File

@@ -42,7 +42,7 @@
{
"type": "object",
"additionalProperties": false,
"required": ["sound"],
"required": [ "sound" ],
"properties": {
"volume": { "$ref": "#/definitions/volume" },
"sound": { "type": "string", "title": "Sound Event", "description": "The sound event described in sound_definitions.json" },
@@ -63,6 +63,38 @@
"title": "Events",
"propertyNames": { "pattern": "[a-z\\._]+" },
"additionalProperties": { "$ref": "#/definitions/sound_event" }
},
"variants": {
"title": "Variants",
"description": "Defines sound variants based on the runtime entity",
"type": "object",
"additionalProperties": false,
"properties": {
"key": {
"title": "Key",
"description": "Key returning the enum string for variants, can use any Molang expression resulting in a string.",
"type": "string"
},
"map": {
"title": "Map",
"description": "Contains key-value pairs of a variant identifier and the sound events it overrides",
"type": "object",
"additionalProperties": {
"type": "object",
"additionalProperties": false,
"properties": {
"volume": { "$ref": "#/definitions/volume" },
"pitch": { "$ref": "#/definitions/pitch" },
"events": {
"type": "object",
"title": "Events",
"propertyNames": { "pattern": "[a-z\\._]+" },
"additionalProperties": { "$ref": "#/definitions/sound_event" }
}
}
}
}
}
}
}
}
@@ -163,7 +195,7 @@
"events": {
"type": "object",
"title": "Events",
"propertyNames": { "enum": ["default", "fall", "step", "hit", "jump", "land"] },
"propertyNames": { "enum": [ "default", "fall", "step", "hit", "jump", "land" ] },
"additionalProperties": {
"title": "Sound Event",
"description": "A single sound event definition.",