@@ -110,7 +110,7 @@
|
||||
"reach_multiplier": {
|
||||
"title": "Reach Multiplier",
|
||||
"type": "number",
|
||||
"default": 2,
|
||||
"default": 1.5,
|
||||
"description": "Used with the base size of the entity to determine minimum target-distance before trying to deal attack damage."
|
||||
},
|
||||
"require_complete_path": {
|
||||
@@ -133,7 +133,7 @@
|
||||
"track_target": {
|
||||
"title": "Track Target",
|
||||
"type": "boolean",
|
||||
"default": false,
|
||||
"default": true,
|
||||
"description": "Allows the entity to track the attack target, even if the entity has no sensing."
|
||||
},
|
||||
"x_max_rotation": {
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
"active_speed": {
|
||||
"title": "Active Speed",
|
||||
"type": "number",
|
||||
"default": 1,
|
||||
"default": 3,
|
||||
"description": "The speed this entity moves when this behavior has started or while it's active."
|
||||
},
|
||||
"continue_charge_threshold_time": {
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
"active_speed": {
|
||||
"title": "Active Speed",
|
||||
"type": "number",
|
||||
"default": 1,
|
||||
"default": 3,
|
||||
"description": "The speed this entity moves when this behavior has started or while it's active."
|
||||
},
|
||||
"fireball_range": {
|
||||
|
||||
@@ -18,13 +18,13 @@
|
||||
"probability": {
|
||||
"type": "number",
|
||||
"default": 0.02,
|
||||
"description": "The probability of looking at the target. A value of 1.00 is 100%",
|
||||
"description": "The probability of looking at the target. A value of 1.00 is 100%.",
|
||||
"title": "Probability"
|
||||
},
|
||||
"look_time": {
|
||||
"$ref": "../types/range_number_type.json",
|
||||
"default": [2, 4],
|
||||
"description": "Time range to look at the entity.",
|
||||
"description": "Time range to look at the nearest entity.",
|
||||
"title": "Look Time"
|
||||
},
|
||||
"angle_of_view_vertical": {
|
||||
|
||||
@@ -31,13 +31,13 @@
|
||||
"type": "number",
|
||||
"default": 0.02,
|
||||
"minimum": 0,
|
||||
"description": "The probability of looking at the target. A value of 1.00 is 100%"
|
||||
"description": "The probability of looking at the target. A value of 1.00 is 100%."
|
||||
},
|
||||
"look_time": {
|
||||
"title": "Look Time",
|
||||
"type": "array",
|
||||
"default": [2, 4],
|
||||
"description": "Time range to look at the entity.",
|
||||
"description": "Time range to look at the nearest player.",
|
||||
"items": [
|
||||
{ "type": "number", "title": "Minimum", "description": "The minimum amount of time to look." },
|
||||
{ "type": "number", "title": "Maximum", "description": "The maximum amount of time to look." }
|
||||
|
||||
@@ -12,19 +12,19 @@
|
||||
"look_distance": {
|
||||
"type": "number",
|
||||
"default": 8.0,
|
||||
"description": "The distance in blocks from which the entity will look at.",
|
||||
"description": "The distance in blocks from which the entity will look at this mob's current target.",
|
||||
"title": "Look Distance"
|
||||
},
|
||||
"probability": {
|
||||
"type": "number",
|
||||
"default": 0.02,
|
||||
"description": "The probability of looking at the target. A value of 1.00 is 100%",
|
||||
"description": "The probability of looking at the target. A value of 1.00 is 100%.",
|
||||
"title": "Probability"
|
||||
},
|
||||
"look_time": {
|
||||
"$ref": "../types/range_number_type.json",
|
||||
"default": [2, 4],
|
||||
"description": "Time range to look at the entity.",
|
||||
"description": "Time range to look at this mob's current target.",
|
||||
"title": "Look Time"
|
||||
},
|
||||
"angle_of_view_vertical": {
|
||||
|
||||
@@ -12,19 +12,19 @@
|
||||
"look_distance": {
|
||||
"type": "number",
|
||||
"default": 8.0,
|
||||
"description": "The distance in blocks from which the entity will look at.",
|
||||
"description": "The distance in blocks from which the entity will look at the player this mob is trading with.",
|
||||
"title": "Look Distance"
|
||||
},
|
||||
"probability": {
|
||||
"type": "number",
|
||||
"default": 0.02,
|
||||
"description": "The probability of looking at the target. A value of 1.00 is 100%",
|
||||
"description": "The probability of looking at the target. A value of 1.00 is 100%.",
|
||||
"title": "Probability"
|
||||
},
|
||||
"look_time": {
|
||||
"$ref": "../types/range_number_type.json",
|
||||
"default": [2, 4],
|
||||
"description": "Time range to look at the entity.",
|
||||
"description": "Time range to look at the player this mob is trading with.",
|
||||
"title": "Look Time"
|
||||
},
|
||||
"angle_of_view_vertical": {
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
"items": {
|
||||
"$ref": "../../../../general/entity/damage_source.json"
|
||||
},
|
||||
"default": [["all"]],
|
||||
"default": ["campfire", "entity_attack", "entity_explosion", "fire", "fire_tick", "fireworks", "freezing", "lava", "lightning", "magic", "magma", "projectile", "ram_attack", "sonic_boom", "soul_campfire", "temperature", "wither"],
|
||||
"description": "The list of Entity Damage Sources that will cause this mob to panic."
|
||||
},
|
||||
"force": {
|
||||
|
||||
Reference in New Issue
Block a user