Fixing manifest to support gametests
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@@ -120,8 +120,8 @@
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},
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},
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"type": {
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"type": {
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"type": "string",
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"type": "string",
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"enum": ["resources", "data", "client_data", "interface", "world_template"],
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"enum": ["resources", "data", "client_data", "interface", "world_template", "javascript"],
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"description": "This is the type of the module. Can be any of the following: resources, data, client_data, interface, world_template",
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"description": "This is the type of the module.",
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"title": "Type"
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"title": "Type"
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},
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},
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"uuid": {
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"uuid": {
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@@ -133,6 +133,11 @@
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"$ref": "#/definitions/version",
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"$ref": "#/definitions/version",
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"description": "This is the version of your pack in the format [majorVersion, minorVersion, revision]. The version number is used when importing a pack that has been imported before. The new pack will replace the old one if the version is higher, and ignored if it's the same or lower",
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"description": "This is the version of your pack in the format [majorVersion, minorVersion, revision]. The version number is used when importing a pack that has been imported before. The new pack will replace the old one if the version is higher, and ignored if it's the same or lower",
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"title": "Version"
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"title": "Version"
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},
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"entry": {
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"type": "string",
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"title": "Entry",
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"description": "The javascript entry point for tests, only works if types has been set to `javascript`"
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}
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}
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}
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}
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}
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}
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