Removed minecraft.
This commit is contained in:
280
source/behavior/entities/format/components/projectile.json
Normal file
280
source/behavior/entities/format/components/projectile.json
Normal file
@@ -0,0 +1,280 @@
|
||||
{
|
||||
"$id": "blockception.minecraft.behavior.entities.minecraft.interact",
|
||||
"type": "object",
|
||||
"title": "Interact",
|
||||
"description": "Allows the entity to be a thrown entity.",
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"anchor": { "type": "integer", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Anchor" },
|
||||
"angle_offset": {
|
||||
"type": "number",
|
||||
"default": 0,
|
||||
"description": "Determines the angle at which the projectile is thrown",
|
||||
"title": "Angle Offset"
|
||||
},
|
||||
"catch_fire": { "type": "boolean", "default": false, "description": "If true, the entity hit will be set on fire", "title": "Catch Fire" },
|
||||
"crit_particle_on_hurt": {
|
||||
"type": "boolean",
|
||||
"default": false,
|
||||
"description": "If true, the projectile will produce additional particles when a critical hit happens",
|
||||
"title": "Crit Particle On Hurt"
|
||||
},
|
||||
"destroy_on_hurt": {
|
||||
"type": "boolean",
|
||||
"default": false,
|
||||
"description": "If true, this entity will be destroyed when hit",
|
||||
"title": "Destroy On Hurt"
|
||||
},
|
||||
"filter": {
|
||||
"type": "string",
|
||||
"default": "",
|
||||
"description": "Entity Definitions defined here can't be hurt by the projectile",
|
||||
"title": "Filter"
|
||||
},
|
||||
"fire_affected_by_griefing": {
|
||||
"type": "boolean",
|
||||
"default": false,
|
||||
"description": "If true, whether the projectile causes fire is affected by the mob griefing game rule",
|
||||
"title": "Fire Affected By Griefing"
|
||||
},
|
||||
"gravity": {
|
||||
"type": "number",
|
||||
"default": 0.05,
|
||||
"description": "The gravity applied to this entity when thrown. The higher the value, the faster the entity falls",
|
||||
"title": "Gravity"
|
||||
},
|
||||
"hit_sound": { "type": "string", "default": "", "description": "The sound that plays when the projectile hits something", "title": "Hit Sound" },
|
||||
"homing": { "type": "boolean", "default": false, "description": "If true, the projectile homes in to the nearest entity", "title": "Homing" },
|
||||
"inertia": {
|
||||
"type": "number",
|
||||
"default": 0.99,
|
||||
"description": "The fraction of the projectile's speed maintained every frame while traveling in air",
|
||||
"title": "Inertia"
|
||||
},
|
||||
"is_dangerous": {
|
||||
"type": "boolean",
|
||||
"default": false,
|
||||
"description": "If true, the projectile will be treated as dangerous to the players",
|
||||
"title": "Is Dangerous"
|
||||
},
|
||||
"knockback": {
|
||||
"type": "boolean",
|
||||
"default": true,
|
||||
"description": "If true, the projectile will knock back the entity it hits",
|
||||
"title": "Knockback"
|
||||
},
|
||||
"lightning": { "type": "boolean", "default": false, "description": "If true, the entity hit will be struck by lightning", "title": "Lightning" },
|
||||
"liquid_inertia": {
|
||||
"type": "number",
|
||||
"default": 0.6,
|
||||
"description": "The fraction of the projectile's speed maintained every frame while traveling in water",
|
||||
"title": "Liquid Inertia"
|
||||
},
|
||||
"multiple_targets": {
|
||||
"type": "boolean",
|
||||
"default": true,
|
||||
"description": "If true, the projectile can hit multiple entities per flight",
|
||||
"title": "Multiple Targets"
|
||||
},
|
||||
"offset": {
|
||||
"type": "array",
|
||||
"default": [0, 0.5, 0],
|
||||
"description": "The offset from the entity's anchor where the projectile will spawn",
|
||||
"title": "Offset",
|
||||
"items": [
|
||||
{ "type": "number", "description": "X", "title": "X" },
|
||||
{ "type": "number", "description": "Y", "title": "Y" },
|
||||
{ "type": "number", "description": "Z", "title": "Z" }
|
||||
]
|
||||
},
|
||||
"on_fire_time": {
|
||||
"type": "number",
|
||||
"default": 5,
|
||||
"description": "Time in seconds that the entity hit will be on fire for",
|
||||
"title": "On Fire Time"
|
||||
},
|
||||
"on_hit": {
|
||||
"additionalProperties": false,
|
||||
"type": "object",
|
||||
"description": "UNDOCUMENTED",
|
||||
"$comment": "UNDOCUMENTED",
|
||||
"title": "On Hit",
|
||||
"properties": {
|
||||
"catch_fire": {
|
||||
"additionalProperties": false,
|
||||
"description": "UNDOCUMENTED",
|
||||
"$comment": "UNDOCUMENTED",
|
||||
"title": "Catch Fire",
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"fire_affected_by_griefing": {
|
||||
"type": "boolean",
|
||||
"description": "UNDOCUMENTED",
|
||||
"$comment": "UNDOCUMENTED",
|
||||
"title": "Fire Affected By Griefing"
|
||||
}
|
||||
}
|
||||
},
|
||||
"definition_event": {
|
||||
"additionalProperties": false,
|
||||
"description": "UNDOCUMENTED",
|
||||
"$comment": "UNDOCUMENTED",
|
||||
"title": "Event",
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"affect_projectile": { "type": "boolean", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Affect Projectile" },
|
||||
"event_trigger": { "$ref": "../types/event.json" }
|
||||
}
|
||||
},
|
||||
"douse_fire": { "type": "object", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Douse Fire" },
|
||||
"impact_damage": {
|
||||
"additionalProperties": false,
|
||||
"type": "object",
|
||||
"description": "UNDOCUMENTED",
|
||||
"$comment": "UNDOCUMENTED",
|
||||
"title": "Impact Damage",
|
||||
"properties": {
|
||||
"filter": { "type": "string", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Filter" },
|
||||
"catch_fire": { "type": "boolean", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Catch Fire" },
|
||||
"damage": { "type": "integer", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Damage" },
|
||||
"destroy_on_hit": { "type": "boolean", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Destroy On Hit" },
|
||||
"knockback": { "type": "boolean", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Knockback" },
|
||||
"semi_random_diff_damage": {
|
||||
"type": "boolean",
|
||||
"description": "UNDOCUMENTED",
|
||||
"$comment": "UNDOCUMENTED",
|
||||
"title": "Semi Random Diff Damage"
|
||||
}
|
||||
}
|
||||
},
|
||||
"particle_on_hit": {
|
||||
"additionalProperties": false,
|
||||
"type": "object",
|
||||
"description": "UNDOCUMENTED",
|
||||
"$comment": "UNDOCUMENTED",
|
||||
"title": "Particle On Hit",
|
||||
"properties": {
|
||||
"particle_type": { "type": "string", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Particle Type" },
|
||||
"num_particles": { "type": "integer", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Num Particles" },
|
||||
"on_entity_hit": { "type": "boolean", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "On Entity Hit" },
|
||||
"on_other_hit": { "type": "boolean", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "On Other Hit" }
|
||||
}
|
||||
},
|
||||
"remove_on_hit": {
|
||||
"additionalProperties": false,
|
||||
"type": "object",
|
||||
"description": "UNDOCUMENTED",
|
||||
"$comment": "UNDOCUMENTED",
|
||||
"title": "Remove On Hit"
|
||||
},
|
||||
"spawn_chance": {
|
||||
"additionalProperties": false,
|
||||
"type": "object",
|
||||
"description": "UNDOCUMENTED",
|
||||
"$comment": "UNDOCUMENTED",
|
||||
"title": "Spawn Chance",
|
||||
"properties": {
|
||||
"first_spawn_percent_chance": {
|
||||
"type": "number",
|
||||
"description": "UNDOCUMENTED",
|
||||
"$comment": "UNDOCUMENTED",
|
||||
"title": "First Spawn Percent Chance"
|
||||
},
|
||||
"first_spawn_chance": { "type": "integer", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "First Spawn Chance" },
|
||||
"second_spawn_chance": { "type": "integer", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Second Spawn Chance" },
|
||||
"first_spawn_count": { "type": "integer", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "First Spawn Count" },
|
||||
"second_spawn_count": { "type": "integer", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Second Spawn Count" },
|
||||
"spawn_definition": { "type": "string", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Spawn Definition" },
|
||||
"spawn_baby": { "type": "boolean", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Spawn Baby" }
|
||||
}
|
||||
},
|
||||
"spawn_aoe_cloud": {
|
||||
"additionalProperties": false,
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"radius": { "type": "number", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Radius" },
|
||||
"radius_on_use": { "type": "number", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Radius On Use" },
|
||||
"potion": { "type": "integer", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Potion" },
|
||||
"particle": { "type": "string", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Particle" },
|
||||
"duration": { "type": "integer", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Duration" },
|
||||
"color": {
|
||||
"description": "UNDOCUMENTED",
|
||||
"$comment": "UNDOCUMENTED",
|
||||
"title": "Color",
|
||||
"type": "array",
|
||||
"format": "color-array",
|
||||
"items": [
|
||||
{ "type": "integer", "minimum": 0, "maximum": 255, "description": "R", "title": "R" },
|
||||
{ "type": "integer", "minimum": 0, "maximum": 255, "description": "G", "title": "G" },
|
||||
{ "type": "integer", "minimum": 0, "maximum": 255, "description": "B", "title": "B" }
|
||||
]
|
||||
},
|
||||
"affect_owner": { "type": "boolean", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Affect Owner" },
|
||||
"reapplication_delay": { "type": "integer", "description": "UNDOCUMENTED", "$comment": "UNDOCUMENTED", "title": "Reapplication Delay" }
|
||||
}
|
||||
},
|
||||
"stick_in_ground": {
|
||||
"additionalProperties": false,
|
||||
"type": "object",
|
||||
"description": "UNDOCUMENTED",
|
||||
"$comment": "UNDOCUMENTED",
|
||||
"title": "Stick In Ground"
|
||||
},
|
||||
"teleport_owner": {
|
||||
"additionalProperties": false,
|
||||
"type": "object",
|
||||
"description": "UNDOCUMENTED",
|
||||
"$comment": "UNDOCUMENTED",
|
||||
"title": "Teleport Owner"
|
||||
}
|
||||
}
|
||||
},
|
||||
"particle": { "type": "string", "default": "iconcrack", "description": "Particle to use upon collision", "title": "Particle" },
|
||||
"potion_effect": {
|
||||
"type": "integer",
|
||||
"default": -1,
|
||||
"description": "Defines the effect the arrow will apply to the entity it hits",
|
||||
"title": "Potion Effect"
|
||||
},
|
||||
"power": { "type": "number", "default": 1.3, "description": "Determines the velocity of the projectile", "title": "Power" },
|
||||
"reflect_on_hurt": {
|
||||
"type": "boolean",
|
||||
"default": false,
|
||||
"description": "If true, this entity will be reflected back when hit",
|
||||
"title": "Reflect On Hurt"
|
||||
},
|
||||
"semi_random_diff_damage": {
|
||||
"type": "boolean",
|
||||
"default": false,
|
||||
"description": "If true, damage will be randomized based on damage and speed",
|
||||
"title": "Semi Random Diff Damage"
|
||||
},
|
||||
"shoot_sound": { "type": "string", "default": "", "description": "The sound that plays when the projectile is shot", "title": "Shoot Sound" },
|
||||
"shoot_target": {
|
||||
"type": "boolean",
|
||||
"default": true,
|
||||
"description": "If true, the projectile will be shot towards the target of the entity firing it",
|
||||
"title": "Shoot Target"
|
||||
},
|
||||
"should_bounce": { "type": "boolean", "default": false, "description": "If true, the projectile will bounce upon hit", "title": "Should Bounce" },
|
||||
"splash_potion": {
|
||||
"type": "boolean",
|
||||
"default": false,
|
||||
"description": "If true, the projectile will be treated like a splash potion",
|
||||
"title": "Splash Potion"
|
||||
},
|
||||
"splash_range": { "type": "number", "default": 4, "description": "Radius in blocks of the `splash` effect", "title": "Splash Range" },
|
||||
"uncertainty_base": {
|
||||
"type": "number",
|
||||
"default": 0,
|
||||
"description": "The base accuracy. Accuracy is determined by the formula uncertaintyBase - difficultyLevel * uncertaintyMultiplier",
|
||||
"title": "Uncertainty Base"
|
||||
},
|
||||
"uncertainty_multiplier": {
|
||||
"type": "number",
|
||||
"default": 0,
|
||||
"description": "Determines how much difficulty affects accuracy. Accuracy is determined by the formula uncertaintyBase - difficultyLevel * uncertaintyMultiplier",
|
||||
"title": "Uncertainty Multiplier"
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user