Flatterning entity
This commit is contained in:
@@ -1,95 +0,0 @@
|
||||
{
|
||||
"$id": "blockception.minecraft.behavior.1.10.0.animations",
|
||||
"definitions": {
|
||||
"animationspec": {
|
||||
"anyOf": [
|
||||
{ "title": "Animation Specification", "description": "A single string that specifies which animation there are", "type": "string" },
|
||||
{
|
||||
"type": "object",
|
||||
"title": "Animation Specification",
|
||||
"description": "A object specification on how to transition",
|
||||
"maxProperties": 1,
|
||||
"minProperties": 1,
|
||||
"additionalProperties": { "$ref": "../../../molang/string.json" }
|
||||
}
|
||||
]
|
||||
},
|
||||
"particle_effect_spec": {
|
||||
"additionalProperties": false,
|
||||
"type": "object",
|
||||
"required": ["effect"],
|
||||
"properties": {
|
||||
"bind_to_actor": {
|
||||
"title": "Bind To Actor",
|
||||
"type": "boolean",
|
||||
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor).",
|
||||
"const": false
|
||||
},
|
||||
"effect": { "type": "string", "description": "The name of a particle effect that should be played", "title": "Effect" },
|
||||
"locator": { "type": "string", "description": "The name of a locator on the actor where the effect should be located", "title": "Locator" },
|
||||
"pre_effect_script": {
|
||||
"type": "string",
|
||||
"description": "A molang script that will be run when the particle emitter is initialized",
|
||||
"title": "Pre Effect Script"
|
||||
}
|
||||
}
|
||||
},
|
||||
"commands": {
|
||||
"type": "string",
|
||||
"description": "The event or commands to execute",
|
||||
"title": "Commands",
|
||||
"anyOf": [
|
||||
{ "pattern": "^.*=.*;$", "title": "Variable" },
|
||||
{ "pattern": "^/[a-z].*$", "title": "Minecraft Command" },
|
||||
{ "pattern": "[A-Za-z][a-z]*\\.[a-z_0-9]*", "title": "Molang" },
|
||||
{ "pattern": "^@s .*$", "title": "Event" }
|
||||
]
|
||||
}
|
||||
},
|
||||
"type": "object",
|
||||
"title": "Animation 1.10.0",
|
||||
"description": "Animation for behavior for 1.10.0",
|
||||
"required": ["format_version", "animations"],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"format_version": {
|
||||
"title": "1.10.0 Format Version",
|
||||
"type": "string",
|
||||
"pattern": "^1.10.0$",
|
||||
"description": "A version that tells minecraft what type of data format can be expected when reading this file."
|
||||
},
|
||||
"animations": {
|
||||
"title": "Animations Schema",
|
||||
"description": "The animation 1.10.0 specification",
|
||||
"type": "object",
|
||||
"propertyNames": { "pattern": "^animation\\.[a-z\\.]+" },
|
||||
"additionalProperties": {
|
||||
"title": "Animation",
|
||||
"type": "object",
|
||||
"description": "A single animation definition for 1.10.0",
|
||||
"additionalProperties": false,
|
||||
"propertyNames": { "examples": ["animation.example.foo"] },
|
||||
"properties": {
|
||||
"animation_length": { "type": "number", "description": "The time in seconds this animation will last", "title": "Animation Length" },
|
||||
"loop": {
|
||||
"type": "boolean",
|
||||
"description": "Whenever this animation should loop once it reaches the end, will only happen if the animation is still active",
|
||||
"title": "Loop"
|
||||
},
|
||||
"timeline": {
|
||||
"title": "Timeline",
|
||||
"description": "A timeline specification, property names are timestamps",
|
||||
"type": "object",
|
||||
"propertyNames": { "pattern": "^(\\d+\\.\\d+|\\d+)$", "examples": ["0.0", "1.0"] },
|
||||
"additionalProperties": {
|
||||
"oneOf": [
|
||||
{ "type": "string", "$ref": "#/definitions/commands" },
|
||||
{ "type": "array", "title": "Collection Timelime Items", "items": { "$ref": "#/definitions/commands" } }
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,95 +0,0 @@
|
||||
{
|
||||
"$id": "blockception.minecraft.behavior.1.8.0.animations",
|
||||
"definitions": {
|
||||
"animationspec": {
|
||||
"anyOf": [
|
||||
{ "title": "Animation Specification", "description": "A single string that specifies which animation there are", "type": "string" },
|
||||
{
|
||||
"type": "object",
|
||||
"title": "Animation Specification",
|
||||
"description": "A object specification on how to transition",
|
||||
"maxProperties": 1,
|
||||
"minProperties": 1,
|
||||
"additionalProperties": { "$ref": "../../../molang/string.json" }
|
||||
}
|
||||
]
|
||||
},
|
||||
"particle_effect_spec": {
|
||||
"additionalProperties": false,
|
||||
"type": "object",
|
||||
"required": ["effect"],
|
||||
"properties": {
|
||||
"bind_to_actor": {
|
||||
"title": "Bind To Actor",
|
||||
"type": "boolean",
|
||||
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor).",
|
||||
"const": false
|
||||
},
|
||||
"effect": { "type": "string", "description": "The name of a particle effect that should be played", "title": "Effect" },
|
||||
"locator": { "type": "string", "description": "The name of a locator on the actor where the effect should be located", "title": "Locator" },
|
||||
"pre_effect_script": {
|
||||
"type": "string",
|
||||
"description": "A molang script that will be run when the particle emitter is initialized",
|
||||
"title": "Pre Effect Script"
|
||||
}
|
||||
}
|
||||
},
|
||||
"commands": {
|
||||
"type": "string",
|
||||
"description": "The event or commands to execute",
|
||||
"title": "Commands",
|
||||
"anyOf": [
|
||||
{ "pattern": "^.*=.*;$", "title": "Variable" },
|
||||
{ "pattern": "^/[a-z].*$", "title": "Minecraft Command" },
|
||||
{ "pattern": "[A-Za-z][a-z]*\\.[a-z_0-9]*", "title": "Molang" },
|
||||
{ "pattern": "^@s .*$", "title": "Event" }
|
||||
]
|
||||
}
|
||||
},
|
||||
"type": "object",
|
||||
"title": "Animation 1.8.0",
|
||||
"description": "Animation for behaviors 1.8.0",
|
||||
"required": ["format_version", "animations"],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"format_version": {
|
||||
"title": "1.8.0 Format Version",
|
||||
"type": "string",
|
||||
"pattern": "^1.8.0$",
|
||||
"description": "A version that tells minecraft what type of data format can be expected when reading this file."
|
||||
},
|
||||
"animations": {
|
||||
"title": "Animations",
|
||||
"description": "The animation 1.8.0 specification",
|
||||
"type": "object",
|
||||
"propertyNames": { "pattern": "^animation\\.[a-z\\.]+" },
|
||||
"additionalProperties": {
|
||||
"title": "Animation",
|
||||
"type": "object",
|
||||
"description": "A single animation definition for 1.8.0",
|
||||
"additionalProperties": false,
|
||||
"propertyNames": { "examples": ["animation.example.foo"] },
|
||||
"properties": {
|
||||
"animation_length": { "type": "number", "description": "The time in seconds this animation will last", "title": "Animation Length" },
|
||||
"loop": {
|
||||
"type": "boolean",
|
||||
"description": "Wheter or not to loop this animation",
|
||||
"title": "Loop"
|
||||
},
|
||||
"timeline": {
|
||||
"title": "Timeline",
|
||||
"description": "A timeline specification, property names are timestamps",
|
||||
"type": "object",
|
||||
"propertyNames": { "pattern": "^(\\d+\\.\\d+|\\d+)$", "examples": ["0.0", "1.0"] },
|
||||
"additionalProperties": {
|
||||
"oneOf": [
|
||||
{ "type": "string", "$ref": "#/definitions/commands" },
|
||||
{ "type": "array", "title": "Collection Timelime Items", "items": { "$ref": "#/definitions/commands" } }
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,91 @@
|
||||
{
|
||||
"$id": "blockception.minecraft.behavior.animations",
|
||||
"examples": [{ "format_version": "1.10.0", "animations": { "animation.example": {} } }],
|
||||
"allOf": [
|
||||
{ "if": { "properties": { "format_version": { "type": "string", "const": "1.8.0" } } }, "then": { "$ref": "./1.8.0/animations.json" } },
|
||||
{ "if": { "properties": { "format_version": { "type": "string", "const": "1.10.0" } } }, "then": { "$ref": "./1.10.0/animations.json" } },
|
||||
{ "properties": { "format_version": { "$ref": "../../general/format_version.json" } } }
|
||||
]
|
||||
"examples": [{ "format_version": "1.17.0", "animations": { "animation.example": {} } }],
|
||||
"definitions": {
|
||||
"animationspec": {
|
||||
"anyOf": [
|
||||
{ "title": "Animation Specification", "description": "A single string that specifies which animation there are", "type": "string" },
|
||||
{
|
||||
"type": "object",
|
||||
"title": "Animation Specification",
|
||||
"description": "A object specification on how to transition",
|
||||
"maxProperties": 1,
|
||||
"minProperties": 1,
|
||||
"additionalProperties": { "$ref": "../../../molang/string.json" }
|
||||
}
|
||||
]
|
||||
},
|
||||
"particle_effect_spec": {
|
||||
"additionalProperties": false,
|
||||
"type": "object",
|
||||
"required": ["effect"],
|
||||
"properties": {
|
||||
"bind_to_actor": {
|
||||
"title": "Bind To Actor",
|
||||
"type": "boolean",
|
||||
"description": "Set to false to have the effect spawned in the world without being bound to an actor (by default an effect is bound to the actor).",
|
||||
"const": false
|
||||
},
|
||||
"effect": { "type": "string", "description": "The name of a particle effect that should be played", "title": "Effect" },
|
||||
"locator": { "type": "string", "description": "The name of a locator on the actor where the effect should be located", "title": "Locator" },
|
||||
"pre_effect_script": {
|
||||
"type": "string",
|
||||
"description": "A molang script that will be run when the particle emitter is initialized",
|
||||
"title": "Pre Effect Script"
|
||||
}
|
||||
}
|
||||
},
|
||||
"commands": {
|
||||
"type": "string",
|
||||
"description": "The event or commands to execute",
|
||||
"title": "Commands",
|
||||
"anyOf": [
|
||||
{ "pattern": "^.*=.*;$", "title": "Variable", "description": "Sets the value to a molang variable" },
|
||||
{ "pattern": "^/[a-z].*$", "title": "Minecraft Command", "description": "Executes a minecraft command" },
|
||||
{ "pattern": "[A-Za-z][a-z]*\\.[a-z_0-9]*", "title": "Molang" },
|
||||
{ "pattern": "^@s .*$", "title": "Event", "description": "An event to be called upon within the executing entity" }
|
||||
]
|
||||
}
|
||||
},
|
||||
"type": "object",
|
||||
"title": "Animation",
|
||||
"description": "Animation for behavior for",
|
||||
"required": ["format_version", "animations"],
|
||||
"additionalProperties": false,
|
||||
"properties": {
|
||||
"format_version": { "$ref": "../../general/format_version.json" },
|
||||
"animations": {
|
||||
"title": "Animations Schema",
|
||||
"description": "The animation specification",
|
||||
"type": "object",
|
||||
"propertyNames": { "pattern": "^animation\\.[a-z\\.]+" },
|
||||
"additionalProperties": {
|
||||
"title": "Animation",
|
||||
"type": "object",
|
||||
"description": "A single animation definition for",
|
||||
"additionalProperties": false,
|
||||
"propertyNames": { "examples": ["animation.example.foo"] },
|
||||
"properties": {
|
||||
"animation_length": { "type": "number", "description": "The time in seconds this animation will last", "title": "Animation Length" },
|
||||
"loop": {
|
||||
"type": "boolean",
|
||||
"description": "Whenever this animation should loop once it reaches the end, will only happen if the animation is still active",
|
||||
"title": "Loop"
|
||||
},
|
||||
"timeline": {
|
||||
"title": "Timeline",
|
||||
"description": "A timeline specification, property names are timestamps",
|
||||
"type": "object",
|
||||
"propertyNames": { "pattern": "^(\\d+\\.\\d+|\\d+)$", "examples": ["0.0", "1.0"] },
|
||||
"additionalProperties": {
|
||||
"oneOf": [
|
||||
{ "type": "string", "$ref": "#/definitions/commands" },
|
||||
{ "type": "array", "title": "Collection Timelime Items", "items": { "$ref": "#/definitions/commands" } }
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user