11 Commits

Author SHA1 Message Date
Xterionix
c9449c75d6 Updated for 1.21.70 along with other improvements (#337)
* Update vscode-settings.json

* - Updated map color

* - Added replaceable block component

* - Effect durations can be set to infinite now

* - Added support for entity sound variants

* - Fix description for renders_when_invisible entity component

* - Added is_collidable component

* - Updated entity_sensor

* - Added body_rotation_axis_aligned

* - Updated projectile > on_hit

* - Set min and max for collision_box

* - Added locator field to sounds in animation controllers and animations

* - Added new event response

* - Removed peak_factor from mountain_parameters component

* - Added isotropic field to material_instances

* - Added tint field to material_instances

* - Added input_air_controlled entity component

* - Added use_beta_features property to entity.json

* - Added missing match_tool property

* - Added use_home_position_restriction to float_wander goal

* - Added deferred client biome components

* - Added dry_foliage_color client biome component

* - Added destruction_particles

* - Marked biome tinting as experimental

* - Fix property_inheritance under breedable

* - Fix inconsistency with scatter feature

* - Update rideable description

* - Allowed event.add/remove to be strings

* - Added missing property in move_around_target behavior

* - Made features accept block references

* - Allowed repairable to use item descriptors

* - Fix typo
2025-03-03 08:44:05 +01:00
Xterionix
40569873a8 Updated for 1.21.60 (#334)
* - Add crafting item catalogs
* - Removed experimental warning for item visual
* - Added renders_when_invisible entity component
* - Removed experimental warning for liquid detection
* - Added property inheritance to breedable
* - Added min_looked_at_duration field to look_at component
* - Added combine_parent_colors to breedable
* - Update catalog file schema
* - Split storage item components
* - Added new entity filters
* - Added surface opacity to water appearance biome component
* - Remove actor_id loot table example as it is no longer the standard
* - Add set_armor_trim trim loot table function
* - Added match_tool loot table condition
* - Added creature_spawn_probability component
* - Added verticalFlySpeed to has_ability
* - Update descriptions and default values
* - Add base field to block_sounds
* - Removed block sounds enum as creators can specify custom ones too
* - Change default format version
2025-02-13 14:38:27 +01:00
DaanV2
9424aeea7d Fixing sounds 2024-01-06 23:32:11 +01:00
DaanV2
8b3778de6d Adding dots to description 2022-07-22 19:41:04 +02:00
DaanV2
dce3df2580 Updated schemas for #17 2021-11-20 11:30:59 +01:00
Blockception Bot
77b8b88cc1 auto: Formatted json files 2021-06-06 10:07:19 +00:00
DaanV2
a98fbfbaa8 Updated 2021-05-26 01:23:51 +02:00
DaanV2
5b784a9cfc auto: Formatted documents 2021-05-18 23:32:44 +02:00
DaanV2
7cafb5cfc6 Updated 2021-04-04 14:00:43 +02:00
DaanV2
698ee42623 Updated 2021-03-21 15:18:38 +01:00
DaanV2
ac0f3d12d6 Moved to source folder 2021-02-01 18:39:12 +01:00