* - Allow for items without namespaces in loot tables
* - Made rolls in loot table required
* - Account for match tag conditions by not requiring item and count
* - Allow forward / in feature (and rule) identifers
* - Added pattern for structure names
* - Change atlas > texture_name to const
* - Allow . in texture entries in atlas files
* - Food nutrition can only be ints
CHANGELOG:
Added description for the "num_mip_levels" property, describing its function in setting mipmap levels.
Added description for the "padding" property, describing its function in adding buffer space to prevent texture bleeding.
Moved it towards the correct placements.
* Implement some missing `ui/` schemas
- Add `allow_debug_missing_texture`
- Add `propagate_alpha`
- Add `use_child_anchors`
* Tweak descriptions of `item_ref`
It should be noted that UI are referred to as "elements."
Moreover, the examples used colon (`:`) instead of dots (`.`) which contradicts the given description.
* Add more enum values to the `easing` property
These are all known values, aside from the five that was given.
* Update damage_source.json
The list of damage sources have been updated and added new possible damage sources.
Damage source `attack` has been deprecated going forward and has been split into two, namely: `entity_attack` and `entity_explosion`.
Damage source `fatal` has also been deprecated in newer format/`min_engine` versions, and has caused content log errors upon testing. But will remain for backwards compatibility.
This commit aims to resolve#185. Please refer to the damage sensor documentation here: https://github.com/MicrosoftDocs/minecraft-creator/blob/main/creator/Reference/Content/EntityReference/Examples/EntityComponents/minecraftComponent_damage_sensor.md
* Define `pack_scope` and `product_type` fields for pack manifests
With the release of Add-Ons in the marketplace, these property fields have become present in pack manifests.
* Tweak RegExp for defining texture names
- It will now match for a colon text (`:`) whereby namespaces are defined with
- Fix completely off-the-mark RegExp for `item_texture.json` and `terrain_texture.json` files.
* Add `FANCY` material enum
* Merge branch