Xterionix
6d9e384781
1.21.120 ( #392 )
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* - Fix typo "torse" -> "torso"
* - Added "main_hand" as an equipment location
* - Added support for "beta" version of script modules
* - Update point lights to local light
* - Added precipitation_interactions
* - Added control flags field to more goals
* - Update fire_resistant to not accept direct values
* - Added swing_duration component
* - Added emissive block rendering
* - Added emit_vibrations field to use_modifiers
* - Added underwater ambient sounds
- Added chance field to ambient sound addition
* - Added alpha_masked_tint
* - Added apply_knockback_to_blocking_targets field to projectile
2025-10-15 19:51:49 +02:00
Xterionix
2082ad8e86
1.21.110 ( #376 )
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* - Added precipitation client biome component
* - Renamed input_air_controlled to free_camera_controlled
* - Added vertical_movement_action
* - Renamed dash to dash_action
* - Updated on_death documentation
* - Updated :interact slot list
* - Added drop_item event response
* - Removed experimental markers for poly_mesh
* - Removed experimental markers for texture_meshes
* - Added use_pixel_depth option to texture_mesh
* - Updated swamp surface builder
* - Updated roar behavior
* - Standardize control_flags definition
* - Updated slime_attack behavior
* - Added control_flags to certain goals based on vanilla schemas
* - Added direction to dash_action
* - Added fire_resistant component
* - Added underwater_music field to biome_music
* - Added redstone_producer block component
* - Added flower_pottable
* - Added embedded_visual component
* - Added embedded item_display_transform
* - Added y_rotation filter
* - Added on_take_flower trigger to give_flower behavior
* - Added passenger_of_entity loot condition
* - Added is_baby loot condition
* - Added manifest v3
* - Added stonecutter recipe tag
- Remove duplicate description in recipe schema
* - Give entity_placer block a type
2025-09-08 14:01:39 +02:00
BrodBlox09
4e6f730320
Fill in some undocumented entries ( #356 )
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* Add permutations description
* Adjust grammar
* Update description of "num_mip_levels"
* Update "atlas_tile" and "blend_frames" property
Some properties had completely incorrect titles as well, those were fixed in this commit too.
* Update JSON UI schema
* Update item schema
* Update terrain_texture schema
* Update animations schema
* Update go_home.json
* Update textures schemas
2025-06-25 20:35:53 +02:00
Xterionix
ae9e79c04d
1.21.80 ( #343 )
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* - Updated old biome format
* - Added biome tags component
* - Added dismount mode, and rider enter/exit event
* - Made surface_color not required
* - Update float wander goal
* - Update follow mob behavior
* - Added music def field
* - Added camera fields to rideable
* - Add array snippet
* - Updated leashable component with presets
* - Made texture field optional in destruction particles
* - Marked isotropic as stable
* - Moved can_be_stolen back
* - Updated tempt goal
* - Added float tempt behavior
* - Made heightmap project optional
* - Added distance based render methods
* - Marked tint method as stable
* - Added droop item y offset
* - Added has_equipment_tag filter
* - Remove unnused test.json
* - Allow for custom components
* - Add new block culling support
* - Removed enum for biome tags in support of custom biomes
* - Added replace_biomes component
* - Fix errors
2025-04-29 09:02:06 +02:00
Xterionix
40569873a8
Updated for 1.21.60 ( #334 )
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* - Add crafting item catalogs
* - Removed experimental warning for item visual
* - Added renders_when_invisible entity component
* - Removed experimental warning for liquid detection
* - Added property inheritance to breedable
* - Added min_looked_at_duration field to look_at component
* - Added combine_parent_colors to breedable
* - Update catalog file schema
* - Split storage item components
* - Added new entity filters
* - Added surface opacity to water appearance biome component
* - Remove actor_id loot table example as it is no longer the standard
* - Add set_armor_trim trim loot table function
* - Added match_tool loot table condition
* - Added creature_spawn_probability component
* - Added verticalFlySpeed to has_ability
* - Update descriptions and default values
* - Add base field to block_sounds
* - Removed block sounds enum as creators can specify custom ones too
* - Change default format version
2025-02-13 14:38:27 +01:00
Xterionix
ec99529c64
Updated to 1.21.50 ( #330 )
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* - Add new client biome components
* - Added built-in block tags
* - Add liquid detection block component
* - Add item visual component
* - Allow ambient_occlusion to use floats
* - Added cannot_be_attacked and ignore component
* - Added play_sound event response
* - Added summon_event property to summon_entity behavior
* - Updated home and looked_at components
* - Added compostable item component
* - Added jigsaws
* - Added processor_lists
* - Made identifier required in jigsaws
* - Added structure sets
* - Remove compressed volume file
* - Add template pools
* - Setup jigsaw schemas
* - Added broadcast_when_dying
* - Update interact.vibration
* - Fix format_version ref in jigsaw schemas
2024-12-05 16:54:27 +01:00
Daan Verstraten
8e59f63167
Feature/jest2 ( #322 )
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* Adding more tests
* adding jest
* fixing tests
* fixing linting
* removing 1 slash less
* fixing more tests
* fixing last test
* more last fixes
2024-11-09 10:08:30 +01:00
Xterionix
ca1b07bc2d
Update from 1.21.0 to 1.21.30 ( #307 )
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* - Remove deprecated biome components
* - Remove block hcf
* - Add item specific destroy speeds
* - Add owner distance filter
* - Update scatter feature distribution property
* - Add new entity components
- Remove behavior.peek
* - Add new item components
- Remove hcf item stuff
* - Remove volumes
* - Add set_potion loot table function
* - Mark fields as required
* - Add item display transforms
* - Add redstone conductivity block component
* - Add is_navigating filter
* - Fix move around target ref
* - Add pack namespaced loot tables functions
2024-09-22 13:25:16 +02:00
Xterionix
bef0c52a63
- Custom components ( #287 )
2024-05-24 12:50:22 +02:00
Xterionix
c3516b06cf
- Add separate ref to creative tabs and groups ( #233 )
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- Change description so it's not UNDOCUMENTED
2024-03-20 09:16:15 +01:00
Xterionix
c56338d900
Update blocks and items to newest format ( #215 )
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* Add emit_vibration
* Add min and max bounds to collision_box
* Remove experimental label from crafting_table
* Fix flammable definition
* Add geometry.cross
* Add culling property to block_culling_rules
* Add max length to loot
* Remove part visibility
* Remove experimental label from placement filter
* Add min max bounds to selection box
* Remove unit cube as deprecated
* Remove armor component
* Add protection to wearable
* Remove render offsets
* Remove on_dig
* Remove dye powder
* Remove knockback resistance
* Update durability
* Remove foil
* Add glint
* Update hand_equipped
* Update food
* Remove frame from :icon
* Remove max damage
* Remove on_use
* Remove on_use_on
* Update max stack size
* Update repairable
* Updated :shooter
* Update stacked by data
* Add use modifiers
* Remove use_duration
* Remove weapon
* Add allow_off_hand
* Add can_destroy_in_creative
* Add damage
* Fix max_stack_size
* Add enchantable
* Add hover text color
* Add liquid clipped
* Add record
* Add should_despawn
* Tags component
* Add use_animation
* Update item components
* Update block components
* Update source/behavior/entities/format/events.json
---------
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com >
2024-02-11 12:05:56 +01:00
DaanV2
4a19fcee61
Adding menu_category to items
2024-01-14 16:31:31 +01:00
Piotr Brzozowski
35b901a25d
Add minecraft:foil item component ( #110 )
2022-09-08 10:42:30 +02:00
DaanV2
8b3778de6d
Adding dots to description
2022-07-22 19:41:04 +02:00
DaanV2
8b85afe464
Updating items
2022-07-20 21:25:32 +02:00
DaanV2
bbd36afa70
Refactored item
2022-06-07 20:49:57 +02:00