Commit Graph

607 Commits

Author SHA1 Message Date
Xterionix
b8bb6f8f8c - Fix surface_builder component validation (#404) 2025-11-04 14:16:09 +00:00
8Crafter
c919f8ef3d Add interact_button item component and update explorartion_map loot table function. (#399) 2025-10-30 09:41:35 +01:00
8Crafter
f2545673b2 Fixed the description of the slot property of the minecraft:enchantable component. (#395) 2025-10-23 09:32:31 +02:00
Xterionix
6d9e384781 1.21.120 (#392)
* - Fix typo "torse" -> "torso"

* - Added "main_hand" as an equipment location

* - Added support for "beta" version of script modules

* - Update point lights to local light

* - Added precipitation_interactions

* - Added control flags field to more goals

* - Update fire_resistant to not accept direct values

* - Added swing_duration component

* - Added emissive block rendering

* - Added emit_vibrations field to use_modifiers

* - Added underwater ambient sounds
- Added chance field to ambient sound addition

* - Added alpha_masked_tint

* - Added apply_knockback_to_blocking_targets field to projectile
2025-10-15 19:51:49 +02:00
Piotr Brzozowski
cbd0262612 Update loot table schemas (#391)
* update loot table schemas

* remove entity_properties and use new int_or_range definition

* remove entity_properties from conditions.json as well
2025-10-15 19:48:05 +02:00
Xterionix
2082ad8e86 1.21.110 (#376)
* - Added precipitation client biome component

* - Renamed input_air_controlled to free_camera_controlled

* - Added vertical_movement_action

* - Renamed dash to dash_action

* - Updated on_death documentation

* - Updated :interact slot list

* - Added drop_item event response

* - Removed experimental markers for poly_mesh

* - Removed experimental markers for texture_meshes

* - Added use_pixel_depth option to texture_mesh

* - Updated swamp surface builder

* - Updated roar behavior

* - Standardize control_flags definition

* - Updated slime_attack behavior

* - Added control_flags to certain goals based on vanilla schemas

* - Added direction to dash_action

* - Added fire_resistant component

* - Added underwater_music field to biome_music

* - Added redstone_producer block component

* - Added flower_pottable

* - Added embedded_visual component

* - Added embedded item_display_transform

* - Added y_rotation filter

* - Added on_take_flower trigger to give_flower behavior

* - Added passenger_of_entity loot condition

* - Added is_baby loot condition

* - Added manifest v3

* - Added stonecutter recipe tag
- Remove duplicate description in recipe schema

* - Give entity_placer block a type
2025-09-08 14:01:39 +02:00
8Crafter
57b510cee3 Fixes to enchantments, loot tables, and materials, and typo fixes. (#372)
-   Added the missing enchantment types to the enum for the `minecraft:enchantable` item component.
-   Fixed a typo where the `killed_by_player_or_pets` condition was called "Killed By Player Or Pets Or Pets" instead of "Killed By Player Or Pets".
-   Fixed the match tool loot table condition to use the correct schema for the `enchantments` property.
-   Fixed a typo where the title of the match tool loot table condition schema was "Killed By Player" instead of "Match Tool".
-   Added the missing `skinning_alphatest` value to the variant enum for materials (this variant type is used in the vanilla material files).
-   Fixed a typo where the title of the `skins.json` schema was "Skip Pack" instead of "Skin Pack".
2025-08-28 17:55:05 +00:00
Smell of curry
e771879d8c Update recipes.json to fix spelling (#369) 2025-08-19 18:43:45 +02:00
Xterionix
5503ea5612 1.21.100 (#363)
* - Added replacements for enderman block place/take behaviors
* - Added transport items goal
* - Added grass_is_shaded property
* - Removed experimental tag for movable component
* - Remove experimental tag from random offset
* - Added can_wear_armor field
* - Added "none" heightmap projection
* - Improved descriptions for jigsaw rule
* - Added blockstate and random block state predicates
* - Improve rule descriptions
* - Added min and max values for terrain texture variations
* - Update template pool with empty pool
* - Improved surface builder component
* - Added humidity biome component
* - Added partially frozen biome component
* - Renamed to rotation_axis_aligned
* - Added map_tints biome component
2025-08-08 15:59:24 +02:00
Legopitstop
b2f33a0ca9 Replaced surface_parameters with surface_builder (#362) 2025-08-08 10:19:57 +02:00
Smell of curry
cd9e499382 Update tick.json to have actual items typed (#360)
* Update tick.json to have actual items typed

* Update source/behavior/blocks/format/components/tick.json

---------

Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com>
2025-08-01 22:02:58 +02:00
QuazChick
0967f0790f Correct collision/selection box schemas (#359)
* Corrected collision box schema

* Corrected selection box schema
2025-07-09 11:35:04 +02:00
BrodBlox09
4e6f730320 Fill in some undocumented entries (#356)
* Add permutations description

* Adjust grammar

* Update description of "num_mip_levels"

* Update "atlas_tile" and "blend_frames" property

Some properties had completely incorrect titles as well, those were fixed in this commit too.

* Update JSON UI schema

* Update item schema

* Update terrain_texture schema

* Update animations schema

* Update go_home.json

* Update textures schemas
2025-06-25 20:35:53 +02:00
Piotr Brzozowski
c5da42a423 fix: remove incorrect type definitions in features (#353) 2025-06-10 12:03:17 +02:00
Xterionix
b8bc676bd0 - Added is_vehicle_family filter (#352) 2025-06-03 12:57:17 +02:00
DaanV2
b3b377b2ef last upgrade? 2025-06-02 22:07:56 +02:00
DaanV2
efad46fc70 maybe this will work 2025-06-02 22:03:14 +02:00
Daan Verstraten
b957fc93e8 chore: upgrading to v3 for json compression (#351)
* chore: upgrading to v3 for json compression

* adding local build step

* adding test for compress

* auto: generate
2025-06-02 21:17:32 +02:00
Xterionix
caef874bf8 1.21.90 (#350)
* - Added VV

* - Updated block culling

* - Added remove_in_peaceful

* - Added leashable_to

* - Updated leashable

* - Added body_rotation_always_follows_head

* - Added particle count to destruction_particles

* - Added uv_lock

* - Added liquid_settings to jigsaws

* - Added missing jigsaw fields

* - Added random_offset

* - Updated color grading description for one field

* - Added damaged_by_entity loot table condition

* - Added y offset to interact > spawn_items

* - Added is_riding_self filter

* - Added hides_player_location to wearable

* - Added henyey_greenstein_g to fog

* - Added block component movable

* - Removed internal markers for VV client biome components

* - Removed experimental marker for air controlled
2025-06-02 14:48:10 +02:00
Xterionix
64e084d95b - Changed pattern to not require start to be "mystructure" (#348) 2025-05-03 20:16:40 +02:00
Xterionix
ba22100784 Misc improvements (#347)
* - Allow for items without namespaces in loot tables

* - Made rolls in loot table required

* - Account for match tag conditions by not requiring item and count

* - Allow forward / in feature (and rule) identifers

* - Added pattern for structure names

* - Change atlas > texture_name to const

* - Allow . in texture entries in atlas files

* - Food nutrition can only be ints
2025-05-03 11:15:47 +02:00
Xterionix
ae9e79c04d 1.21.80 (#343)
* - Updated old biome format

* - Added biome tags component

* - Added dismount mode, and rider enter/exit event

* - Made surface_color not required

* - Update float wander goal

* - Update follow mob behavior

* - Added music def field

* - Added camera fields to rideable

* - Add array snippet

* - Updated leashable component with presets

* - Made texture field optional in destruction particles

* - Marked isotropic as stable

* - Moved can_be_stolen back

* - Updated tempt goal

* - Added float tempt behavior

* - Made heightmap project optional

* - Added distance based render methods

* - Marked tint method as stable

* - Added droop item y offset

* - Added has_equipment_tag filter

* - Remove unnused test.json

* - Allow for custom components

* - Add new block culling support

* - Removed enum for biome tags in support of custom biomes

* - Added replace_biomes component

* - Fix errors
2025-04-29 09:02:06 +02:00
Piotr Brzozowski
317e935a77 Fix BP entity snippet (#342) 2025-04-07 10:00:26 +02:00
Piotr Brzozowski
b4aacd0bf4 Make first_valid an array (#341) 2025-04-04 16:20:26 +02:00
Xterionix
94e80d956b Updated float_wander (#340) 2025-03-26 08:58:08 +01:00
Xterionix
c9449c75d6 Updated for 1.21.70 along with other improvements (#337)
* Update vscode-settings.json

* - Updated map color

* - Added replaceable block component

* - Effect durations can be set to infinite now

* - Added support for entity sound variants

* - Fix description for renders_when_invisible entity component

* - Added is_collidable component

* - Updated entity_sensor

* - Added body_rotation_axis_aligned

* - Updated projectile > on_hit

* - Set min and max for collision_box

* - Added locator field to sounds in animation controllers and animations

* - Added new event response

* - Removed peak_factor from mountain_parameters component

* - Added isotropic field to material_instances

* - Added tint field to material_instances

* - Added input_air_controlled entity component

* - Added use_beta_features property to entity.json

* - Added missing match_tool property

* - Added use_home_position_restriction to float_wander goal

* - Added deferred client biome components

* - Added dry_foliage_color client biome component

* - Added destruction_particles

* - Marked biome tinting as experimental

* - Fix property_inheritance under breedable

* - Fix inconsistency with scatter feature

* - Update rideable description

* - Allowed event.add/remove to be strings

* - Added missing property in move_around_target behavior

* - Made features accept block references

* - Allowed repairable to use item descriptors

* - Fix typo
2025-03-03 08:44:05 +01:00
Xterionix
40569873a8 Updated for 1.21.60 (#334)
* - Add crafting item catalogs
* - Removed experimental warning for item visual
* - Added renders_when_invisible entity component
* - Removed experimental warning for liquid detection
* - Added property inheritance to breedable
* - Added min_looked_at_duration field to look_at component
* - Added combine_parent_colors to breedable
* - Update catalog file schema
* - Split storage item components
* - Added new entity filters
* - Added surface opacity to water appearance biome component
* - Remove actor_id loot table example as it is no longer the standard
* - Add set_armor_trim trim loot table function
* - Added match_tool loot table condition
* - Added creature_spawn_probability component
* - Added verticalFlySpeed to has_ability
* - Update descriptions and default values
* - Add base field to block_sounds
* - Removed block sounds enum as creators can specify custom ones too
* - Change default format version
2025-02-13 14:38:27 +01:00
DaanV2
968d0c70d2 formatted 2025-02-02 22:28:09 +01:00
Xterionix
ec99529c64 Updated to 1.21.50 (#330)
* - Add new client biome components
* - Added built-in block tags
* - Add liquid detection block component
* - Add item visual component
* - Allow ambient_occlusion to use floats
* - Added cannot_be_attacked and ignore component
* - Added play_sound event response
* - Added summon_event property to summon_entity behavior
* - Updated home and looked_at components
* - Added compostable item component
* - Added jigsaws
* - Added processor_lists
* - Made identifier required in jigsaws
* - Added structure sets
* - Remove compressed volume file
* - Add template pools
* - Setup jigsaw schemas
* - Added broadcast_when_dying
* - Update interact.vibration
* - Fix format_version ref in jigsaw schemas
2024-12-05 16:54:27 +01:00
Nguyễn Văn Đức
160f09a092 fix: damage_sensor | triggers | deals_damage accept string only (#328)
* damage_sensor.triggers.deals_damage accept string only
* fixing the damage_sensor json

---------

Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com>
2024-12-03 09:24:35 +01:00
Lucy
97a728529c Correct spelling of "mincraft" for geode features (#326)
* Update minecraft.geode_feature.json

* Update geode_feature.json
2024-11-27 14:33:46 +01:00
Xterionix
32d6a0effb - Updated for 1.21.40 (#324) 2024-11-18 15:33:19 +01:00
StealthyX
0151650784 Addded "minecraft:dimension_bound":{} with documentation. (#323)
* Updated components.json list for auto completes.
* Add dimension_bound.json with documentation
2024-11-09 23:06:23 +01:00
Daan Verstraten
8e59f63167 Feature/jest2 (#322)
* Adding more tests
* adding jest
* fixing tests
* fixing linting
* removing 1 slash less
* fixing more tests
* fixing last test
* more last fixes
2024-11-09 10:08:30 +01:00
Beltsazar
fa09417d60 Fix item damage component and event object schema (#316)
* Fix item damage component
* Remove duplicate event schema and unnecessary pattern match
2024-10-08 13:37:06 +02:00
Xterionix
ca1b07bc2d Update from 1.21.0 to 1.21.30 (#307)
* - Remove deprecated biome components
* - Remove block hcf
* - Add item specific destroy speeds
* - Add owner distance filter
* - Update scatter feature distribution property
* - Add new entity components
- Remove behavior.peek
* - Add new item components
- Remove hcf item stuff
* - Remove volumes
* - Add set_potion loot table function
* - Mark fields as required
* - Add item display transforms
* - Add redstone conductivity block component
* - Add is_navigating filter
* - Fix move around target ref
* - Add pack namespaced loot tables functions
2024-09-22 13:25:16 +02:00
HIPPOKLEIDES
6e7eee9f31 Fix ingredients in shapeless recipe schema (#309) 2024-09-21 12:10:27 +02:00
Xterionix
a84820d612 - Some misc tweaks (#301)
* - Remove molang examples
* - Update has damage because apparently not every value is accepted
* - Add materials enum and adjust entity/attachable accordingly
* - Update damage source list
* - Change to example

---------

Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com>
2024-08-17 11:04:11 +02:00
DaanV2
8e9af595ee fixing has_damaged_equipment 2024-08-14 20:22:58 +02:00
DaanV2
b0be25825d cleanup 2024-07-23 21:26:23 +02:00
Xterionix
9a31d2cb9a Update example recipe tags, make tags required and add support for extent and distribution in feature rules (#300)
* - Update example recipe tags

* - Make tags required

* - Add support for extent and distribution
2024-07-18 10:34:52 +02:00
Xterionix
4067bae98a Allow 1.8.0 as a format version for bp/rp animations and render controllers (#299)
* - change rp animation format_version

* - change bp animation format_version

* Update render controller format_version
2024-07-14 14:01:24 +02:00
Xterionix
ce3770c2b4 - Add vanilla entity enum for runtime ids (#298) 2024-07-03 19:42:23 +02:00
Xterionix
822ed538f9 Some more misc fixes (#295)
* - Add mob effects enum

* - Add biome and biome tags to enum

* - Fix feature rules only showing with 1.13.0 format version

* - Replace 1.20.41 -> 1.20.80
- Make certain format versions restricted to 1.10.0

* - Remove example stick (having this here was annoying)

* - Fix

* - Remove empty sounds example

* - Misc fixes for entity components
2024-06-28 21:06:53 +02:00
Xterionix
2516480535 - Add block sounds enum and remove default texture value under material instance (#293)
* Update material_instances.json

* - Add block sounds enum
2024-06-17 08:22:44 +02:00
Xterionix
d8b8727d9e 1.21 (#292)
* - Add new block material

* - Update to 1.21
2024-06-14 08:52:09 +02:00
Xterionix
642cbb0ca3 - Add new block material (#291) 2024-06-08 23:14:59 +02:00
Xterionix
24e6cba950 Remove random ":" (#289) 2024-05-25 17:01:35 +02:00
Xterionix
042ff4d60c - Additional block custom component stuff (#288) 2024-05-25 11:28:48 +02:00
Xterionix
bef0c52a63 - Custom components (#287) 2024-05-24 12:50:22 +02:00