Xterionix
5503ea5612
1.21.100 ( #363 )
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* - Added replacements for enderman block place/take behaviors
* - Added transport items goal
* - Added grass_is_shaded property
* - Removed experimental tag for movable component
* - Remove experimental tag from random offset
* - Added can_wear_armor field
* - Added "none" heightmap projection
* - Improved descriptions for jigsaw rule
* - Added blockstate and random block state predicates
* - Improve rule descriptions
* - Added min and max values for terrain texture variations
* - Update template pool with empty pool
* - Improved surface builder component
* - Added humidity biome component
* - Added partially frozen biome component
* - Renamed to rotation_axis_aligned
* - Added map_tints biome component
2025-08-08 15:59:24 +02:00
Legopitstop
b2f33a0ca9
Replaced surface_parameters with surface_builder ( #362 )
2025-08-08 10:19:57 +02:00
Smell of curry
cd9e499382
Update tick.json to have actual items typed ( #360 )
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* Update tick.json to have actual items typed
* Update source/behavior/blocks/format/components/tick.json
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Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com >
2025-08-01 22:02:58 +02:00
QuazChick
0967f0790f
Correct collision/selection box schemas ( #359 )
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* Corrected collision box schema
* Corrected selection box schema
2025-07-09 11:35:04 +02:00
BrodBlox09
4e6f730320
Fill in some undocumented entries ( #356 )
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* Add permutations description
* Adjust grammar
* Update description of "num_mip_levels"
* Update "atlas_tile" and "blend_frames" property
Some properties had completely incorrect titles as well, those were fixed in this commit too.
* Update JSON UI schema
* Update item schema
* Update terrain_texture schema
* Update animations schema
* Update go_home.json
* Update textures schemas
2025-06-25 20:35:53 +02:00
Piotr Brzozowski
c5da42a423
fix: remove incorrect type definitions in features ( #353 )
2025-06-10 12:03:17 +02:00
Xterionix
b8bc676bd0
- Added is_vehicle_family filter ( #352 )
2025-06-03 12:57:17 +02:00
DaanV2
b3b377b2ef
last upgrade?
2025-06-02 22:07:56 +02:00
DaanV2
efad46fc70
maybe this will work
2025-06-02 22:03:14 +02:00
Daan Verstraten
b957fc93e8
chore: upgrading to v3 for json compression ( #351 )
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* chore: upgrading to v3 for json compression
* adding local build step
* adding test for compress
* auto: generate
2025-06-02 21:17:32 +02:00
Xterionix
caef874bf8
1.21.90 ( #350 )
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* - Added VV
* - Updated block culling
* - Added remove_in_peaceful
* - Added leashable_to
* - Updated leashable
* - Added body_rotation_always_follows_head
* - Added particle count to destruction_particles
* - Added uv_lock
* - Added liquid_settings to jigsaws
* - Added missing jigsaw fields
* - Added random_offset
* - Updated color grading description for one field
* - Added damaged_by_entity loot table condition
* - Added y offset to interact > spawn_items
* - Added is_riding_self filter
* - Added hides_player_location to wearable
* - Added henyey_greenstein_g to fog
* - Added block component movable
* - Removed internal markers for VV client biome components
* - Removed experimental marker for air controlled
2025-06-02 14:48:10 +02:00
Xterionix
64e084d95b
- Changed pattern to not require start to be "mystructure" ( #348 )
2025-05-03 20:16:40 +02:00
Xterionix
ba22100784
Misc improvements ( #347 )
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* - Allow for items without namespaces in loot tables
* - Made rolls in loot table required
* - Account for match tag conditions by not requiring item and count
* - Allow forward / in feature (and rule) identifers
* - Added pattern for structure names
* - Change atlas > texture_name to const
* - Allow . in texture entries in atlas files
* - Food nutrition can only be ints
2025-05-03 11:15:47 +02:00
Xterionix
ae9e79c04d
1.21.80 ( #343 )
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* - Updated old biome format
* - Added biome tags component
* - Added dismount mode, and rider enter/exit event
* - Made surface_color not required
* - Update float wander goal
* - Update follow mob behavior
* - Added music def field
* - Added camera fields to rideable
* - Add array snippet
* - Updated leashable component with presets
* - Made texture field optional in destruction particles
* - Marked isotropic as stable
* - Moved can_be_stolen back
* - Updated tempt goal
* - Added float tempt behavior
* - Made heightmap project optional
* - Added distance based render methods
* - Marked tint method as stable
* - Added droop item y offset
* - Added has_equipment_tag filter
* - Remove unnused test.json
* - Allow for custom components
* - Add new block culling support
* - Removed enum for biome tags in support of custom biomes
* - Added replace_biomes component
* - Fix errors
2025-04-29 09:02:06 +02:00
Piotr Brzozowski
317e935a77
Fix BP entity snippet ( #342 )
2025-04-07 10:00:26 +02:00
Piotr Brzozowski
b4aacd0bf4
Make first_valid an array ( #341 )
2025-04-04 16:20:26 +02:00
Xterionix
94e80d956b
Updated float_wander ( #340 )
2025-03-26 08:58:08 +01:00
Xterionix
c9449c75d6
Updated for 1.21.70 along with other improvements ( #337 )
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* Update vscode-settings.json
* - Updated map color
* - Added replaceable block component
* - Effect durations can be set to infinite now
* - Added support for entity sound variants
* - Fix description for renders_when_invisible entity component
* - Added is_collidable component
* - Updated entity_sensor
* - Added body_rotation_axis_aligned
* - Updated projectile > on_hit
* - Set min and max for collision_box
* - Added locator field to sounds in animation controllers and animations
* - Added new event response
* - Removed peak_factor from mountain_parameters component
* - Added isotropic field to material_instances
* - Added tint field to material_instances
* - Added input_air_controlled entity component
* - Added use_beta_features property to entity.json
* - Added missing match_tool property
* - Added use_home_position_restriction to float_wander goal
* - Added deferred client biome components
* - Added dry_foliage_color client biome component
* - Added destruction_particles
* - Marked biome tinting as experimental
* - Fix property_inheritance under breedable
* - Fix inconsistency with scatter feature
* - Update rideable description
* - Allowed event.add/remove to be strings
* - Added missing property in move_around_target behavior
* - Made features accept block references
* - Allowed repairable to use item descriptors
* - Fix typo
2025-03-03 08:44:05 +01:00
Xterionix
40569873a8
Updated for 1.21.60 ( #334 )
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* - Add crafting item catalogs
* - Removed experimental warning for item visual
* - Added renders_when_invisible entity component
* - Removed experimental warning for liquid detection
* - Added property inheritance to breedable
* - Added min_looked_at_duration field to look_at component
* - Added combine_parent_colors to breedable
* - Update catalog file schema
* - Split storage item components
* - Added new entity filters
* - Added surface opacity to water appearance biome component
* - Remove actor_id loot table example as it is no longer the standard
* - Add set_armor_trim trim loot table function
* - Added match_tool loot table condition
* - Added creature_spawn_probability component
* - Added verticalFlySpeed to has_ability
* - Update descriptions and default values
* - Add base field to block_sounds
* - Removed block sounds enum as creators can specify custom ones too
* - Change default format version
2025-02-13 14:38:27 +01:00
DaanV2
968d0c70d2
formatted
2025-02-02 22:28:09 +01:00
Xterionix
ec99529c64
Updated to 1.21.50 ( #330 )
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* - Add new client biome components
* - Added built-in block tags
* - Add liquid detection block component
* - Add item visual component
* - Allow ambient_occlusion to use floats
* - Added cannot_be_attacked and ignore component
* - Added play_sound event response
* - Added summon_event property to summon_entity behavior
* - Updated home and looked_at components
* - Added compostable item component
* - Added jigsaws
* - Added processor_lists
* - Made identifier required in jigsaws
* - Added structure sets
* - Remove compressed volume file
* - Add template pools
* - Setup jigsaw schemas
* - Added broadcast_when_dying
* - Update interact.vibration
* - Fix format_version ref in jigsaw schemas
2024-12-05 16:54:27 +01:00
Nguyễn Văn Đức
160f09a092
fix: damage_sensor | triggers | deals_damage accept string only ( #328 )
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* damage_sensor.triggers.deals_damage accept string only
* fixing the damage_sensor json
---------
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com >
2024-12-03 09:24:35 +01:00
Lucy
97a728529c
Correct spelling of "mincraft" for geode features ( #326 )
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* Update minecraft.geode_feature.json
* Update geode_feature.json
2024-11-27 14:33:46 +01:00
Xterionix
32d6a0effb
- Updated for 1.21.40 ( #324 )
2024-11-18 15:33:19 +01:00
StealthyX
0151650784
Addded "minecraft:dimension_bound":{} with documentation. ( #323 )
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* Updated components.json list for auto completes.
* Add dimension_bound.json with documentation
2024-11-09 23:06:23 +01:00
Daan Verstraten
8e59f63167
Feature/jest2 ( #322 )
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* Adding more tests
* adding jest
* fixing tests
* fixing linting
* removing 1 slash less
* fixing more tests
* fixing last test
* more last fixes
2024-11-09 10:08:30 +01:00
Beltsazar
fa09417d60
Fix item damage component and event object schema ( #316 )
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* Fix item damage component
* Remove duplicate event schema and unnecessary pattern match
2024-10-08 13:37:06 +02:00
Xterionix
ca1b07bc2d
Update from 1.21.0 to 1.21.30 ( #307 )
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* - Remove deprecated biome components
* - Remove block hcf
* - Add item specific destroy speeds
* - Add owner distance filter
* - Update scatter feature distribution property
* - Add new entity components
- Remove behavior.peek
* - Add new item components
- Remove hcf item stuff
* - Remove volumes
* - Add set_potion loot table function
* - Mark fields as required
* - Add item display transforms
* - Add redstone conductivity block component
* - Add is_navigating filter
* - Fix move around target ref
* - Add pack namespaced loot tables functions
2024-09-22 13:25:16 +02:00
HIPPOKLEIDES
6e7eee9f31
Fix ingredients in shapeless recipe schema ( #309 )
2024-09-21 12:10:27 +02:00
Xterionix
a84820d612
- Some misc tweaks ( #301 )
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* - Remove molang examples
* - Update has damage because apparently not every value is accepted
* - Add materials enum and adjust entity/attachable accordingly
* - Update damage source list
* - Change to example
---------
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com >
2024-08-17 11:04:11 +02:00
DaanV2
8e9af595ee
fixing has_damaged_equipment
2024-08-14 20:22:58 +02:00
DaanV2
b0be25825d
cleanup
2024-07-23 21:26:23 +02:00
Xterionix
9a31d2cb9a
Update example recipe tags, make tags required and add support for extent and distribution in feature rules ( #300 )
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* - Update example recipe tags
* - Make tags required
* - Add support for extent and distribution
2024-07-18 10:34:52 +02:00
Xterionix
4067bae98a
Allow 1.8.0 as a format version for bp/rp animations and render controllers ( #299 )
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* - change rp animation format_version
* - change bp animation format_version
* Update render controller format_version
2024-07-14 14:01:24 +02:00
Xterionix
ce3770c2b4
- Add vanilla entity enum for runtime ids ( #298 )
2024-07-03 19:42:23 +02:00
Xterionix
822ed538f9
Some more misc fixes ( #295 )
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* - Add mob effects enum
* - Add biome and biome tags to enum
* - Fix feature rules only showing with 1.13.0 format version
* - Replace 1.20.41 -> 1.20.80
- Make certain format versions restricted to 1.10.0
* - Remove example stick (having this here was annoying)
* - Fix
* - Remove empty sounds example
* - Misc fixes for entity components
2024-06-28 21:06:53 +02:00
Xterionix
2516480535
- Add block sounds enum and remove default texture value under material instance ( #293 )
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* Update material_instances.json
* - Add block sounds enum
2024-06-17 08:22:44 +02:00
Xterionix
d8b8727d9e
1.21 ( #292 )
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* - Add new block material
* - Update to 1.21
2024-06-14 08:52:09 +02:00
Xterionix
642cbb0ca3
- Add new block material ( #291 )
2024-06-08 23:14:59 +02:00
Xterionix
24e6cba950
Remove random ":" ( #289 )
2024-05-25 17:01:35 +02:00
Xterionix
042ff4d60c
- Additional block custom component stuff ( #288 )
2024-05-25 11:28:48 +02:00
Xterionix
bef0c52a63
- Custom components ( #287 )
2024-05-24 12:50:22 +02:00
Xterionix
588da5e77c
Closing up issues I'd opened before ( #286 )
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* - Add particles opaque
* - Add 16 stack size example
2024-05-16 10:44:20 +02:00
Daan Verstraten
03d02a4afe
Adding deferred lightning schemas ( #285 )
2024-05-11 12:11:19 +02:00
DaanV2
606c76812b
Fixing up bp items
2024-05-11 11:48:20 +02:00
QuazChick
0ed8493085
Support single values for item components ( #268 )
2024-05-11 11:24:22 +02:00
DaanV2
c727935dd0
Fixing camera
2024-05-11 11:13:21 +02:00
Daan Verstraten
46c737356c
Adding cameras schemas ( #283 )
2024-05-11 11:10:17 +02:00
Beltsazar
ebac7a0ab1
Add snippets ( #278 )
2024-04-29 15:24:55 +02:00
Xterionix
f3c02e7e93
- Updates for 1.20.80 ( #281 )
2024-04-29 15:22:36 +02:00