Commit Graph
174 Commits
Author SHA1 Message Date
StealthyX 2aa26b104a Fixed terrain_texture.json edits and added descriptions on "num_mip_levels" and "padding" (#304)
CHANGELOG:

Added description for the "num_mip_levels" property, describing its function in setting mipmap levels.

Added description for the "padding" property, describing its function in adding buffer space to prevent texture bleeding.

Moved it towards the correct placements.
2024-08-15 07:43:47 +02:00
DaanV2 b0be25825d cleanup 2024-07-23 21:26:23 +02:00
Xterionix 4067bae98a Allow 1.8.0 as a format version for bp/rp animations and render controllers (#299)
* - change rp animation format_version

* - change bp animation format_version

* Update render controller format_version
2024-07-14 14:01:24 +02:00
Xterionix 1638a68050 Update geometry identifier to allow for : in it (#297)
* - Add : to 1.16.0 model

* - Add : to 1.8.0 model

* - Fix

* - Fix 2
2024-07-03 19:39:09 +02:00
Xterionix 822ed538f9 Some more misc fixes (#295)
* - Add mob effects enum

* - Add biome and biome tags to enum

* - Fix feature rules only showing with 1.13.0 format version

* - Replace 1.20.41 -> 1.20.80
- Make certain format versions restricted to 1.10.0

* - Remove example stick (having this here was annoying)

* - Fix

* - Remove empty sounds example

* - Misc fixes for entity components
2024-06-28 21:06:53 +02:00
Xterionix 2516480535 - Add block sounds enum and remove default texture value under material instance (#293)
* Update material_instances.json

* - Add block sounds enum
2024-06-17 08:22:44 +02:00
ライゼン1920 38ea808af5 Minor changes to texture definition RegExp, & added "FANCY" material enum (#290)
* Implement some missing `ui/` schemas

- Add `allow_debug_missing_texture`
- Add `propagate_alpha`
- Add `use_child_anchors`

* Tweak descriptions of `item_ref`

It should be noted that UI are referred to as "elements."

Moreover, the examples used colon (`:`) instead of dots (`.`) which contradicts the given description.

* Add more enum values to the `easing` property

These are all known values, aside from the five that was given.

* Update damage_source.json

The list of damage sources have been updated and added new possible damage sources.

Damage source `attack` has been deprecated going forward and has been split into two, namely: `entity_attack` and `entity_explosion`.

Damage source `fatal` has also been deprecated in newer format/`min_engine` versions, and has caused content log errors upon testing. But will remain for backwards compatibility.

This commit aims to resolve #185. Please refer to the damage sensor documentation here: https://github.com/MicrosoftDocs/minecraft-creator/blob/main/creator/Reference/Content/EntityReference/Examples/EntityComponents/minecraftComponent_damage_sensor.md

* Define `pack_scope` and `product_type` fields for pack manifests

With the release of Add-Ons in the marketplace, these property fields have become present in pack manifests.

* Tweak RegExp for defining texture names

- It will now match for a colon text (`:`) whereby namespaces are defined with
- Fix completely off-the-mark RegExp for `item_texture.json` and `terrain_texture.json` files.

* Add `FANCY` material enum

* Merge branch
2024-05-28 08:49:27 +02:00
Xterionix 588da5e77c Closing up issues I'd opened before (#286)
* - Add particles opaque

* - Add 16 stack size example
2024-05-16 10:44:20 +02:00
Beltsazar ebac7a0ab1 Add snippets (#278) 2024-04-29 15:24:55 +02:00
QuazChick d6f46144c0 Corrected name of "textures_list.json" (#273) 2024-04-03 20:07:53 +02:00
QuazChick 0380207991 Add Texture Set schema (#266) 2024-04-02 09:55:24 +02:00
Xterionix 9f82422759 - Anim time update for bpa (#252) 2024-03-27 08:34:57 +01:00
Xterionix 91ceff66e2 - Block culling rules (#251) 2024-03-26 15:45:17 +01:00
Piotr Brzozowski c65df9018d Update particle schemas (#220) 2024-03-06 13:07:04 +01:00
Xterionix 4778547e37 Update can fly (#218)
* - Add min to health

* - Update timer flag to match sniffer.json

* - Update can_fly

* - Remove load on low memory
2024-02-21 19:17:56 +01:00
DaanV2 9424aeea7d Fixing sounds 2024-01-06 23:32:11 +01:00
DaanV2 a579b602ea Fixing biome client 2024-01-06 23:32:07 +01:00
DaanV2 2dee8706a0 Moving modificiations because of ciruliaur dependencies 2023-12-14 18:59:27 +01:00
DaanV2 0a7d6eed75 Adding titles 2023-12-14 18:53:21 +01:00
DaanV2 0e87d1ac8c Fixing up some things 2023-12-14 18:50:54 +01:00
DaanV2 6f15eaf41a Ungrouping ui 2023-12-14 18:17:35 +01:00
Piotr Brzozowski c76affe4ba Add aseprite flipbook schema (#197)
* Add aseprite flipbook schema

* Probably hash is unneeded

* Add new UI texture definition file to compress_specification.json
2023-12-14 14:42:38 +01:00
Piotr Brzozowski 7141769e54 Add modifications to JSON UI and refactor a bit (#198)
- Added modifications to JSON UI
- Moved grouped-ui definition to grouped-ui.json file
- Added all animation types to anim_type
2023-12-13 15:17:44 +01:00
DaanV2 47344e20ae Updating format version 2023-11-28 19:49:09 +01:00
DaanV2 3d3406a463 Formatted 2023-11-09 19:43:30 +01:00
ライゼン1920 e4b2710423 Update JSON UI schemas (#192)
* Implement some missing `ui/` schemas

- Add `allow_debug_missing_texture`
- Add `propagate_alpha`
- Add `use_child_anchors`

* Tweak descriptions of `item_ref`

It should be noted that UI are referred to as "elements."

Moreover, the examples used colon (`:`) instead of dots (`.`) which contradicts the given description.

* Add more enum values to the `easing` property

These are all known values, aside from the five that was given.
2023-11-06 21:04:26 +01:00
DaanV2 2fd2dc4c9c Fixing reference 2023-11-04 19:39:49 +01:00
DaanV2 21d1724c68 Fixing circular ref 2023-11-04 19:36:05 +01:00
DaanV2 322f89d9be Moving around refs 2023-11-04 19:30:10 +01:00
DaanV2 ac117b95a6 Add variables 2023-11-01 20:41:33 +01:00
DaanV2 7dd66d0c4d Fixing variable reference 2023-10-29 19:56:18 +01:00
DaanV2 b79f694f7a Updating filters and behaviors 2023-10-24 21:58:11 +02:00
DaanV2 a4b0c3e571 Fixing schemas 2023-10-24 20:28:27 +02:00
DaanV2 1f7449f3e1 Moved and cleaned 2023-10-24 20:00:09 +02:00
DaanV2 41ba8d8df0 Sorted properties 2023-10-24 19:53:37 +02:00
DaanV2 9ddf4d225e Separating ui file into its components 2023-10-24 19:49:51 +02:00
Daan Verstraten 325b02b2e3 Adding ui-json schemas (#188) 2023-10-24 00:31:52 +02:00
Piotr Brzozowski 7063bd82aa Add 9Slice schema (#184)
* Add 9Slice schema
* Add nineslice schema to vscode settings
2023-10-06 11:33:06 +02:00
DaanV2 5e95c47562 Updated to support v1.20.10 2023-07-15 16:39:46 +02:00
DaanV2 e0b9bbd0ee Fixed format_version 2023-02-18 20:20:16 +01:00
StealthyX e6608c5ed2 Fixed "format_version" in blocks.json + changes. (#157)
* Fixed "format_version" in blocks.json + changes.
2023-02-18 20:17:11 +01:00
DaanV2 e4dc49b722 Updated 2022-10-28 15:13:52 +02:00
Piotr Brzozowski 5ecd5f3f9c Add various enums and constraints and direction property in particle (#114)
* Add enums and constraints
* Add particle direction property
2022-10-01 19:30:23 +02:00
DoubleFelix 75da2f1bbd Fixed spelling error (evualated to evaluated) (#112) 2022-10-01 01:18:57 +02:00
DaanV2 8b3778de6d Adding dots to description 2022-07-22 19:41:04 +02:00
DaanV2 95080f236a Updated 2022-07-20 21:30:00 +02:00
DaanV2 368ace709e Added mangrove_swamp 2022-06-07 22:01:24 +02:00
DaanV2 ae918117b8 Updated format_version to 1.19 in examples 2022-06-07 21:34:00 +02:00
DaanV2 b9f4cc97c9 Updated fogs 2022-06-07 21:01:20 +02:00
DaanV2 1dd681ab32 Fixing paths 2022-03-27 14:12:24 +02:00