Xterionix
64e084d95b
- Changed pattern to not require start to be "mystructure" ( #348 )
2025-05-03 20:16:40 +02:00
Xterionix
ba22100784
Misc improvements ( #347 )
...
* - Allow for items without namespaces in loot tables
* - Made rolls in loot table required
* - Account for match tag conditions by not requiring item and count
* - Allow forward / in feature (and rule) identifers
* - Added pattern for structure names
* - Change atlas > texture_name to const
* - Allow . in texture entries in atlas files
* - Food nutrition can only be ints
2025-05-03 11:15:47 +02:00
Legopitstop
299afc41f8
Add uv_rotation to model_entity 1.21.0 ( #345 )
2025-04-30 10:18:37 +02:00
Xterionix
ae9e79c04d
1.21.80 ( #343 )
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* - Updated old biome format
* - Added biome tags component
* - Added dismount mode, and rider enter/exit event
* - Made surface_color not required
* - Update float wander goal
* - Update follow mob behavior
* - Added music def field
* - Added camera fields to rideable
* - Add array snippet
* - Updated leashable component with presets
* - Made texture field optional in destruction particles
* - Marked isotropic as stable
* - Moved can_be_stolen back
* - Updated tempt goal
* - Added float tempt behavior
* - Made heightmap project optional
* - Added distance based render methods
* - Marked tint method as stable
* - Added droop item y offset
* - Added has_equipment_tag filter
* - Remove unnused test.json
* - Allow for custom components
* - Add new block culling support
* - Removed enum for biome tags in support of custom biomes
* - Added replace_biomes component
* - Fix errors
2025-04-29 09:02:06 +02:00
Piotr Brzozowski
317e935a77
Fix BP entity snippet ( #342 )
2025-04-07 10:00:26 +02:00
Piotr Brzozowski
b4aacd0bf4
Make first_valid an array ( #341 )
2025-04-04 16:20:26 +02:00
Xterionix
94e80d956b
Updated float_wander ( #340 )
2025-03-26 08:58:08 +01:00
QuazChick
30a9de7a9b
Improve texture set schema ( #339 )
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* Added `metalness_emissive_roughness_subsurface` parameter
* Prevent incompatible parameters from being specified at the same time
* Corrected color array schema
* Improved color schemas
* Require `format_version` to be a supported value
* Require `format_version` and `minecraft:texture_set` to be included
* Sorted parameter definitions
* Prevent UI texture definition schema from being applied to texture sets
* Corrected `format_version` schema
2025-03-23 17:39:12 +01:00
DaanV2
871d32ae49
there might be a collision with other json files
2025-03-16 20:48:57 +01:00
Xterionix
c9449c75d6
Updated for 1.21.70 along with other improvements ( #337 )
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* Update vscode-settings.json
* - Updated map color
* - Added replaceable block component
* - Effect durations can be set to infinite now
* - Added support for entity sound variants
* - Fix description for renders_when_invisible entity component
* - Added is_collidable component
* - Updated entity_sensor
* - Added body_rotation_axis_aligned
* - Updated projectile > on_hit
* - Set min and max for collision_box
* - Added locator field to sounds in animation controllers and animations
* - Added new event response
* - Removed peak_factor from mountain_parameters component
* - Added isotropic field to material_instances
* - Added tint field to material_instances
* - Added input_air_controlled entity component
* - Added use_beta_features property to entity.json
* - Added missing match_tool property
* - Added use_home_position_restriction to float_wander goal
* - Added deferred client biome components
* - Added dry_foliage_color client biome component
* - Added destruction_particles
* - Marked biome tinting as experimental
* - Fix property_inheritance under breedable
* - Fix inconsistency with scatter feature
* - Update rideable description
* - Allowed event.add/remove to be strings
* - Added missing property in move_around_target behavior
* - Made features accept block references
* - Allowed repairable to use item descriptors
* - Fix typo
2025-03-03 08:44:05 +01:00
Xterionix
40569873a8
Updated for 1.21.60 ( #334 )
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* - Add crafting item catalogs
* - Removed experimental warning for item visual
* - Added renders_when_invisible entity component
* - Removed experimental warning for liquid detection
* - Added property inheritance to breedable
* - Added min_looked_at_duration field to look_at component
* - Added combine_parent_colors to breedable
* - Update catalog file schema
* - Split storage item components
* - Added new entity filters
* - Added surface opacity to water appearance biome component
* - Remove actor_id loot table example as it is no longer the standard
* - Add set_armor_trim trim loot table function
* - Added match_tool loot table condition
* - Added creature_spawn_probability component
* - Added verticalFlySpeed to has_ability
* - Update descriptions and default values
* - Add base field to block_sounds
* - Removed block sounds enum as creators can specify custom ones too
* - Change default format version
2025-02-13 14:38:27 +01:00
DaanV2
968d0c70d2
formatted
2025-02-02 22:28:09 +01:00
QuazChick
b4ddd0b31f
Added foliage and grass appearance components ( #333 )
2025-01-08 21:32:09 +01:00
Xterionix
4b804a844d
- Update block sounds list ( #332 )
2024-12-27 20:37:39 +01:00
Omniac
2d7ba56535
Update default format_version to 1.21.50 ( #331 )
2024-12-23 20:12:34 +01:00
Xterionix
ec99529c64
Updated to 1.21.50 ( #330 )
...
* - Add new client biome components
* - Added built-in block tags
* - Add liquid detection block component
* - Add item visual component
* - Allow ambient_occlusion to use floats
* - Added cannot_be_attacked and ignore component
* - Added play_sound event response
* - Added summon_event property to summon_entity behavior
* - Updated home and looked_at components
* - Added compostable item component
* - Added jigsaws
* - Added processor_lists
* - Made identifier required in jigsaws
* - Added structure sets
* - Remove compressed volume file
* - Add template pools
* - Setup jigsaw schemas
* - Added broadcast_when_dying
* - Update interact.vibration
* - Fix format_version ref in jigsaw schemas
2024-12-05 16:54:27 +01:00
Nguyễn Văn Đức
160f09a092
fix: damage_sensor | triggers | deals_damage accept string only ( #328 )
...
* damage_sensor.triggers.deals_damage accept string only
* fixing the damage_sensor json
---------
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com >
2024-12-03 09:24:35 +01:00
Lucy
97a728529c
Correct spelling of "mincraft" for geode features ( #326 )
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* Update minecraft.geode_feature.json
* Update geode_feature.json
2024-11-27 14:33:46 +01:00
Xterionix
32d6a0effb
- Updated for 1.21.40 ( #324 )
2024-11-18 15:33:19 +01:00
StealthyX
0151650784
Addded "minecraft:dimension_bound":{} with documentation. ( #323 )
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* Updated components.json list for auto completes.
* Add dimension_bound.json with documentation
2024-11-09 23:06:23 +01:00
Daan Verstraten
8e59f63167
Feature/jest2 ( #322 )
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* Adding more tests
* adding jest
* fixing tests
* fixing linting
* removing 1 slash less
* fixing more tests
* fixing last test
* more last fixes
2024-11-09 10:08:30 +01:00
QuazChick
bad3e5d6d5
Added client biome schema ( #319 )
2024-10-12 16:47:16 +02:00
Beltsazar
fa09417d60
Fix item damage component and event object schema ( #316 )
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* Fix item damage component
* Remove duplicate event schema and unnecessary pattern match
2024-10-08 13:37:06 +02:00
Xterionix
ca1b07bc2d
Update from 1.21.0 to 1.21.30 ( #307 )
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* - Remove deprecated biome components
* - Remove block hcf
* - Add item specific destroy speeds
* - Add owner distance filter
* - Update scatter feature distribution property
* - Add new entity components
- Remove behavior.peek
* - Add new item components
- Remove hcf item stuff
* - Remove volumes
* - Add set_potion loot table function
* - Mark fields as required
* - Add item display transforms
* - Add redstone conductivity block component
* - Add is_navigating filter
* - Fix move around target ref
* - Add pack namespaced loot tables functions
2024-09-22 13:25:16 +02:00
HIPPOKLEIDES
6e7eee9f31
Fix ingredients in shapeless recipe schema ( #309 )
2024-09-21 12:10:27 +02:00
Xterionix
a84820d612
- Some misc tweaks ( #301 )
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* - Remove molang examples
* - Update has damage because apparently not every value is accepted
* - Add materials enum and adjust entity/attachable accordingly
* - Update damage source list
* - Change to example
---------
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com >
2024-08-17 11:04:11 +02:00
StealthyX
2aa26b104a
Fixed terrain_texture.json edits and added descriptions on "num_mip_levels" and "padding" ( #304 )
...
CHANGELOG:
Added description for the "num_mip_levels" property, describing its function in setting mipmap levels.
Added description for the "padding" property, describing its function in adding buffer space to prevent texture bleeding.
Moved it towards the correct placements.
2024-08-15 07:43:47 +02:00
DaanV2
8e9af595ee
fixing has_damaged_equipment
2024-08-14 20:22:58 +02:00
DaanV2
b0be25825d
cleanup
2024-07-23 21:26:23 +02:00
Xterionix
9a31d2cb9a
Update example recipe tags, make tags required and add support for extent and distribution in feature rules ( #300 )
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* - Update example recipe tags
* - Make tags required
* - Add support for extent and distribution
2024-07-18 10:34:52 +02:00
Xterionix
4067bae98a
Allow 1.8.0 as a format version for bp/rp animations and render controllers ( #299 )
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* - change rp animation format_version
* - change bp animation format_version
* Update render controller format_version
2024-07-14 14:01:24 +02:00
Xterionix
ce3770c2b4
- Add vanilla entity enum for runtime ids ( #298 )
2024-07-03 19:42:23 +02:00
Xterionix
1638a68050
Update geometry identifier to allow for : in it ( #297 )
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* - Add : to 1.16.0 model
* - Add : to 1.8.0 model
* - Fix
* - Fix 2
2024-07-03 19:39:09 +02:00
Xterionix
822ed538f9
Some more misc fixes ( #295 )
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* - Add mob effects enum
* - Add biome and biome tags to enum
* - Fix feature rules only showing with 1.13.0 format version
* - Replace 1.20.41 -> 1.20.80
- Make certain format versions restricted to 1.10.0
* - Remove example stick (having this here was annoying)
* - Fix
* - Remove empty sounds example
* - Misc fixes for entity components
2024-06-28 21:06:53 +02:00
Xterionix
2516480535
- Add block sounds enum and remove default texture value under material instance ( #293 )
...
* Update material_instances.json
* - Add block sounds enum
2024-06-17 08:22:44 +02:00
Xterionix
d8b8727d9e
1.21 ( #292 )
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* - Add new block material
* - Update to 1.21
2024-06-14 08:52:09 +02:00
Xterionix
642cbb0ca3
- Add new block material ( #291 )
2024-06-08 23:14:59 +02:00
ライゼン1920
38ea808af5
Minor changes to texture definition RegExp, & added "FANCY" material enum ( #290 )
...
* Implement some missing `ui/` schemas
- Add `allow_debug_missing_texture`
- Add `propagate_alpha`
- Add `use_child_anchors`
* Tweak descriptions of `item_ref`
It should be noted that UI are referred to as "elements."
Moreover, the examples used colon (`:`) instead of dots (`.`) which contradicts the given description.
* Add more enum values to the `easing` property
These are all known values, aside from the five that was given.
* Update damage_source.json
The list of damage sources have been updated and added new possible damage sources.
Damage source `attack` has been deprecated going forward and has been split into two, namely: `entity_attack` and `entity_explosion`.
Damage source `fatal` has also been deprecated in newer format/`min_engine` versions, and has caused content log errors upon testing. But will remain for backwards compatibility.
This commit aims to resolve #185 . Please refer to the damage sensor documentation here: https://github.com/MicrosoftDocs/minecraft-creator/blob/main/creator/Reference/Content/EntityReference/Examples/EntityComponents/minecraftComponent_damage_sensor.md
* Define `pack_scope` and `product_type` fields for pack manifests
With the release of Add-Ons in the marketplace, these property fields have become present in pack manifests.
* Tweak RegExp for defining texture names
- It will now match for a colon text (`:`) whereby namespaces are defined with
- Fix completely off-the-mark RegExp for `item_texture.json` and `terrain_texture.json` files.
* Add `FANCY` material enum
* Merge branch
2024-05-28 08:49:27 +02:00
Xterionix
24e6cba950
Remove random ":" ( #289 )
2024-05-25 17:01:35 +02:00
Xterionix
042ff4d60c
- Additional block custom component stuff ( #288 )
2024-05-25 11:28:48 +02:00
Xterionix
bef0c52a63
- Custom components ( #287 )
2024-05-24 12:50:22 +02:00
Xterionix
588da5e77c
Closing up issues I'd opened before ( #286 )
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* - Add particles opaque
* - Add 16 stack size example
2024-05-16 10:44:20 +02:00
Daan Verstraten
03d02a4afe
Adding deferred lightning schemas ( #285 )
2024-05-11 12:11:19 +02:00
DaanV2
606c76812b
Fixing up bp items
2024-05-11 11:48:20 +02:00
DaanV2
7b008f8257
Adding 1.20.81
2024-05-11 11:26:43 +02:00
QuazChick
0ed8493085
Support single values for item components ( #268 )
2024-05-11 11:24:22 +02:00
DaanV2
c727935dd0
Fixing camera
2024-05-11 11:13:21 +02:00
Daan Verstraten
46c737356c
Adding cameras schemas ( #283 )
2024-05-11 11:10:17 +02:00
Beltsazar
ebac7a0ab1
Add snippets ( #278 )
2024-04-29 15:24:55 +02:00
Xterionix
f3c02e7e93
- Updates for 1.20.80 ( #281 )
2024-04-29 15:22:36 +02:00