Xterionix
c9449c75d6
Updated for 1.21.70 along with other improvements ( #337 )
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* Update vscode-settings.json
* - Updated map color
* - Added replaceable block component
* - Effect durations can be set to infinite now
* - Added support for entity sound variants
* - Fix description for renders_when_invisible entity component
* - Added is_collidable component
* - Updated entity_sensor
* - Added body_rotation_axis_aligned
* - Updated projectile > on_hit
* - Set min and max for collision_box
* - Added locator field to sounds in animation controllers and animations
* - Added new event response
* - Removed peak_factor from mountain_parameters component
* - Added isotropic field to material_instances
* - Added tint field to material_instances
* - Added input_air_controlled entity component
* - Added use_beta_features property to entity.json
* - Added missing match_tool property
* - Added use_home_position_restriction to float_wander goal
* - Added deferred client biome components
* - Added dry_foliage_color client biome component
* - Added destruction_particles
* - Marked biome tinting as experimental
* - Fix property_inheritance under breedable
* - Fix inconsistency with scatter feature
* - Update rideable description
* - Allowed event.add/remove to be strings
* - Added missing property in move_around_target behavior
* - Made features accept block references
* - Allowed repairable to use item descriptors
* - Fix typo
2025-03-03 08:44:05 +01:00
Xterionix
40569873a8
Updated for 1.21.60 ( #334 )
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* - Add crafting item catalogs
* - Removed experimental warning for item visual
* - Added renders_when_invisible entity component
* - Removed experimental warning for liquid detection
* - Added property inheritance to breedable
* - Added min_looked_at_duration field to look_at component
* - Added combine_parent_colors to breedable
* - Update catalog file schema
* - Split storage item components
* - Added new entity filters
* - Added surface opacity to water appearance biome component
* - Remove actor_id loot table example as it is no longer the standard
* - Add set_armor_trim trim loot table function
* - Added match_tool loot table condition
* - Added creature_spawn_probability component
* - Added verticalFlySpeed to has_ability
* - Update descriptions and default values
* - Add base field to block_sounds
* - Removed block sounds enum as creators can specify custom ones too
* - Change default format version
2025-02-13 14:38:27 +01:00
Beltsazar
fa09417d60
Fix item damage component and event object schema ( #316 )
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* Fix item damage component
* Remove duplicate event schema and unnecessary pattern match
2024-10-08 13:37:06 +02:00
DaanV2
b79f694f7a
Updating filters and behaviors
2023-10-24 21:58:11 +02:00
Daan Verstraten
86171d9732
Fixes ( #177 )
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* Adding block minecraft:transformation #176
* Updated heartbeat #171
* Fixing #152
2023-05-21 17:11:28 +02:00
Piotr Brzozowski
4b7a779f2c
Expand block reference schema ( #121 )
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* Fix typo in module name
* Add sound_event schema and add it where appropriate
* Add more fields to block reference and fill some missing fields
* Use molang definition for tags
2022-10-06 13:03:40 +02:00
ChibiMango
534d77c389
Created & applied new event_object type ( #109 )
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Created new event type.
some components only allow for an event to be an object, not a string
Co-authored-by: Daan Verstraten <daanverstraten@hotmail.com >
2022-08-22 20:13:13 +02:00
DaanV2
8b3778de6d
Adding dots to description
2022-07-22 19:41:04 +02:00
DaanV2
67ccb3d2d1
Added base examples
2021-10-11 18:10:42 +02:00
DaanV2
ec608d9fb7
Removed minecraft.
2021-10-08 13:18:16 +02:00