Commit Graph

5 Commits

Author SHA1 Message Date
Piotr Brzozowski
cbd0262612 Update loot table schemas (#391)
* update loot table schemas

* remove entity_properties and use new int_or_range definition

* remove entity_properties from conditions.json as well
2025-10-15 19:48:05 +02:00
8Crafter
57b510cee3 Fixes to enchantments, loot tables, and materials, and typo fixes. (#372)
-   Added the missing enchantment types to the enum for the `minecraft:enchantable` item component.
-   Fixed a typo where the `killed_by_player_or_pets` condition was called "Killed By Player Or Pets Or Pets" instead of "Killed By Player Or Pets".
-   Fixed the match tool loot table condition to use the correct schema for the `enchantments` property.
-   Fixed a typo where the title of the match tool loot table condition schema was "Killed By Player" instead of "Match Tool".
-   Added the missing `skinning_alphatest` value to the variant enum for materials (this variant type is used in the vanilla material files).
-   Fixed a typo where the title of the `skins.json` schema was "Skip Pack" instead of "Skin Pack".
2025-08-28 17:55:05 +00:00
Xterionix
ba22100784 Misc improvements (#347)
* - Allow for items without namespaces in loot tables

* - Made rolls in loot table required

* - Account for match tag conditions by not requiring item and count

* - Allow forward / in feature (and rule) identifers

* - Added pattern for structure names

* - Change atlas > texture_name to const

* - Allow . in texture entries in atlas files

* - Food nutrition can only be ints
2025-05-03 11:15:47 +02:00
Xterionix
c9449c75d6 Updated for 1.21.70 along with other improvements (#337)
* Update vscode-settings.json

* - Updated map color

* - Added replaceable block component

* - Effect durations can be set to infinite now

* - Added support for entity sound variants

* - Fix description for renders_when_invisible entity component

* - Added is_collidable component

* - Updated entity_sensor

* - Added body_rotation_axis_aligned

* - Updated projectile > on_hit

* - Set min and max for collision_box

* - Added locator field to sounds in animation controllers and animations

* - Added new event response

* - Removed peak_factor from mountain_parameters component

* - Added isotropic field to material_instances

* - Added tint field to material_instances

* - Added input_air_controlled entity component

* - Added use_beta_features property to entity.json

* - Added missing match_tool property

* - Added use_home_position_restriction to float_wander goal

* - Added deferred client biome components

* - Added dry_foliage_color client biome component

* - Added destruction_particles

* - Marked biome tinting as experimental

* - Fix property_inheritance under breedable

* - Fix inconsistency with scatter feature

* - Update rideable description

* - Allowed event.add/remove to be strings

* - Added missing property in move_around_target behavior

* - Made features accept block references

* - Allowed repairable to use item descriptors

* - Fix typo
2025-03-03 08:44:05 +01:00
Xterionix
40569873a8 Updated for 1.21.60 (#334)
* - Add crafting item catalogs
* - Removed experimental warning for item visual
* - Added renders_when_invisible entity component
* - Removed experimental warning for liquid detection
* - Added property inheritance to breedable
* - Added min_looked_at_duration field to look_at component
* - Added combine_parent_colors to breedable
* - Update catalog file schema
* - Split storage item components
* - Added new entity filters
* - Added surface opacity to water appearance biome component
* - Remove actor_id loot table example as it is no longer the standard
* - Add set_armor_trim trim loot table function
* - Added match_tool loot table condition
* - Added creature_spawn_probability component
* - Added verticalFlySpeed to has_ability
* - Update descriptions and default values
* - Add base field to block_sounds
* - Removed block sounds enum as creators can specify custom ones too
* - Change default format version
2025-02-13 14:38:27 +01:00