Commit Graph

20 Commits

Author SHA1 Message Date
8Crafter
57b510cee3 Fixes to enchantments, loot tables, and materials, and typo fixes. (#372)
-   Added the missing enchantment types to the enum for the `minecraft:enchantable` item component.
-   Fixed a typo where the `killed_by_player_or_pets` condition was called "Killed By Player Or Pets Or Pets" instead of "Killed By Player Or Pets".
-   Fixed the match tool loot table condition to use the correct schema for the `enchantments` property.
-   Fixed a typo where the title of the match tool loot table condition schema was "Killed By Player" instead of "Match Tool".
-   Added the missing `skinning_alphatest` value to the variant enum for materials (this variant type is used in the vanilla material files).
-   Fixed a typo where the title of the `skins.json` schema was "Skip Pack" instead of "Skin Pack".
2025-08-28 17:55:05 +00:00
DaanV2
efad46fc70 maybe this will work 2025-06-02 22:03:14 +02:00
Xterionix
caef874bf8 1.21.90 (#350)
* - Added VV

* - Updated block culling

* - Added remove_in_peaceful

* - Added leashable_to

* - Updated leashable

* - Added body_rotation_always_follows_head

* - Added particle count to destruction_particles

* - Added uv_lock

* - Added liquid_settings to jigsaws

* - Added missing jigsaw fields

* - Added random_offset

* - Updated color grading description for one field

* - Added damaged_by_entity loot table condition

* - Added y offset to interact > spawn_items

* - Added is_riding_self filter

* - Added hides_player_location to wearable

* - Added henyey_greenstein_g to fog

* - Added block component movable

* - Removed internal markers for VV client biome components

* - Removed experimental marker for air controlled
2025-06-02 14:48:10 +02:00
Xterionix
ba22100784 Misc improvements (#347)
* - Allow for items without namespaces in loot tables

* - Made rolls in loot table required

* - Account for match tag conditions by not requiring item and count

* - Allow forward / in feature (and rule) identifers

* - Added pattern for structure names

* - Change atlas > texture_name to const

* - Allow . in texture entries in atlas files

* - Food nutrition can only be ints
2025-05-03 11:15:47 +02:00
Xterionix
c9449c75d6 Updated for 1.21.70 along with other improvements (#337)
* Update vscode-settings.json

* - Updated map color

* - Added replaceable block component

* - Effect durations can be set to infinite now

* - Added support for entity sound variants

* - Fix description for renders_when_invisible entity component

* - Added is_collidable component

* - Updated entity_sensor

* - Added body_rotation_axis_aligned

* - Updated projectile > on_hit

* - Set min and max for collision_box

* - Added locator field to sounds in animation controllers and animations

* - Added new event response

* - Removed peak_factor from mountain_parameters component

* - Added isotropic field to material_instances

* - Added tint field to material_instances

* - Added input_air_controlled entity component

* - Added use_beta_features property to entity.json

* - Added missing match_tool property

* - Added use_home_position_restriction to float_wander goal

* - Added deferred client biome components

* - Added dry_foliage_color client biome component

* - Added destruction_particles

* - Marked biome tinting as experimental

* - Fix property_inheritance under breedable

* - Fix inconsistency with scatter feature

* - Update rideable description

* - Allowed event.add/remove to be strings

* - Added missing property in move_around_target behavior

* - Made features accept block references

* - Allowed repairable to use item descriptors

* - Fix typo
2025-03-03 08:44:05 +01:00
Xterionix
40569873a8 Updated for 1.21.60 (#334)
* - Add crafting item catalogs
* - Removed experimental warning for item visual
* - Added renders_when_invisible entity component
* - Removed experimental warning for liquid detection
* - Added property inheritance to breedable
* - Added min_looked_at_duration field to look_at component
* - Added combine_parent_colors to breedable
* - Update catalog file schema
* - Split storage item components
* - Added new entity filters
* - Added surface opacity to water appearance biome component
* - Remove actor_id loot table example as it is no longer the standard
* - Add set_armor_trim trim loot table function
* - Added match_tool loot table condition
* - Added creature_spawn_probability component
* - Added verticalFlySpeed to has_ability
* - Update descriptions and default values
* - Add base field to block_sounds
* - Removed block sounds enum as creators can specify custom ones too
* - Change default format version
2025-02-13 14:38:27 +01:00
Xterionix
32d6a0effb - Updated for 1.21.40 (#324) 2024-11-18 15:33:19 +01:00
DaanV2
8b3778de6d Adding dots to description 2022-07-22 19:41:04 +02:00
DaanV2
0ec4ebf49b Added comments 2022-03-18 08:51:06 +01:00
DaanV2
5ec27268ea Updated 2021-07-01 16:42:21 +02:00
DaanV2
0f15d47659 Updated Comments 2021-07-01 16:37:41 +02:00
DaanV2
9bf12e0823 Updated comments 2021-07-01 16:35:56 +02:00
DaanV2
ba94cceb50 Updated UNDOCUMENTED 2021-07-01 11:35:53 +02:00
DaanV2
93b0a7f030 Updated Comments 2021-06-19 15:05:41 +02:00
DaanV2
9036e74f6e Replaced undocumented 2021-06-16 16:19:12 +02:00
DaanV2
b68ba1865c UNDOCUMENTATED description 2021-06-09 09:41:09 +02:00
Blockception Bot
77b8b88cc1 auto: Formatted json files 2021-06-06 10:07:19 +00:00
DaanV2
a98fbfbaa8 Updated 2021-05-26 01:23:51 +02:00
DaanV2
5b784a9cfc auto: Formatted documents 2021-05-18 23:32:44 +02:00
DaanV2
75bd662053 Refactor 2021-04-04 13:52:35 +02:00