{ "$schema": "http://json-schema.org/draft-07/schema", "$id": "blockception.minecraft.behavior.cameras.preset", "defaultSnippets": [ { "format_version": "${1:1.20.80}", "minecraft:npc_dialogue": { "identifier": "$2", "inherit_from": "$3", "pos_x": 30, "pos_y": 90, "pos_z": -20, "rot_x": 10, "rot_y": 40 } } ], "examples": [ { "format_version": "1.20.80", "minecraft:npc_dialogue": { "identifier": "example:custom", "inherit_from": "minecraft:free", "pos_x": 30, "pos_y": 90, "pos_z": -20, "rot_x": 10, "rot_y": 40 } } ], "type": "object", "title": "Camera Preset", "description": "A camera preset is a set of values that define a camera's position and rotation. This can be used to quickly set a camera to a specific position and rotation.", "additionalProperties": false, "required": ["format_version", "minecraft:camera_preset"], "properties": { "format_version": { "$ref": "../../../general/format_version.json" }, "minecraft:camera_preset": { "identifier": { "type": "string", "description": "The identifier of the camera preset. This is used to reference the camera preset in other components.", "$ref": "../../../general/cameras/identifier.json" }, "inherit_from": { "type": "string", "description": "The identifier of the camera preset to inherit from. This will copy the values from the inherited camera preset and then apply the values from this camera preset.", "$ref": "../../../general/cameras/identifier.json" }, "player_effects": { "type": "boolean", "description": "If true, the camera will apply player effects such as nausea and blindness.", "default": false }, "listener": { "type": "string", "description": "Specifies what / who acts as the ears for the camera.", "examples": ["player"] }, "pos_x": { "type": "number", "description": "The x position of the camera.", "default": 0 }, "pos_y": { "type": "number", "description": "The y position of the camera.", "default": 0 }, "pos_z": { "type": "number", "description": "The z position of the camera.", "default": 0 }, "rot_x": { "type": "number", "description": "The pitch of the camera. positive values look down, negative values look up.", "default": 0, "examples": [0, 22.5, 45, 67.5, 90, -22.5, -45, -67.5, -90] }, "rot_y": { "type": "number", "description": "The yaw of the camera. This is the direction the camera is facing.", "default": 0, "examples": [0, 90, 180, 270] } } } }