{ "$id": "blockception.minecraft.behavior.entities.minecraft.exhaustion_values", "type": "object", "title": "Exhaustion Values", "additionalProperties": false, "description": "Defines how much exhaustion each player action should take.", "properties": { "attack": { "title": "Attack", "type": "number", "default": 0.1, "description": "Amount of exhaustion applied when attacking." }, "damage": { "title": "Damage", "type": "number", "default": 0.1, "description": "Amount of exhaustion applied when taking damage." }, "heal": { "title": "Heal", "type": "number", "default": 6, "description": "Amount of exhaustion applied when healed through food regeneration." }, "jump": { "title": "Jump", "type": "number", "default": 0.05, "description": "Amount of exhaustion applied when jumping." }, "mine": { "title": "Mine", "type": "number", "default": 0.005, "description": "Amount of exhaustion applied when mining." }, "sprint": { "title": "Sprint", "type": "number", "default": 0.01, "description": "Amount of exhaustion applied when sprinting." }, "sprint_jump": { "title": "Sprint Jump", "type": "number", "default": 0.2, "description": "Amount of exhaustion applied when sprint jumping." }, "swim": { "title": "Swim", "type": "number", "default": 0.01, "description": "Amount of exhaustion applied when swimming." }, "walk": { "title": "Walk", "type": "number", "default": 0, "description": "Amount of exhaustion applied when walking." } }, "examples": [ { "heal": 6, "jump": 0.05, "sprint_jump": 0.2, "mine": 0.005, "attack": 0.1, "damage": 0.1, "walk": 0.0, "sprint": 0.01, "swim": 0.01 } ] }