{ "$id": "blockception.minecraft.behavior.entities.minecraft.lookat", "description": "Defines the behavior when another entity looks at this entity.", "type": "object", "title": "Lookat", "additionalProperties": false, "properties": { "allow_invulnerable": { "type": "boolean", "default": false, "description": "If true, invulnerable entities (e.g. Players in creative mode) are considered valid targets.", "title": "Allow Invulnerable" }, "filters": { "$ref": "../../filters/filters.json", "description": "Defines the entities that can trigger this component.", "title": "Filters" }, "look_cooldown": { "$ref": "../types/range_number_type.json", "default": [0.0, 0.0], "description": "The range for the random amount of time during which the entity is `cooling down` and won't get angered or look for a target.", "title": "Look Cooldown" }, "look_event": { "description": "The event identifier to run when the entities specified in filters look at this entity.", "title": "Look Event", "$ref": "../types/event_object.json" }, "search_radius": { "type": "number", "default": 10, "description": "Maximum distance this entity will look for another entity looking at it.", "title": "Search Radius" }, "set_target": { "type": "boolean", "default": true, "description": "If true, this entity will set the attack target as the entity that looked at it.", "title": "Set Target" } }, "examples": [ { "allow_invulnerable": false, "search_radius": 10, "set_target": true } ] }