{ "$schema": "http://json-schema.org/draft-07/schema", "$id": "blockception.minecraft.behaviour.entities.1.16.0.minecraft.behavior.pickup_items", "description": "Allows the mob to pick up items on the ground.", "additionalProperties": false, "type": "object", "title": "Behavior.pickup_items 1.16.0", "properties": { "priority": { "ref": "types/base_priority.json" }, "speed_multiplier": { "ref": "types/base_speed_multiplier.json" }, "can_pickup_any_item": { "type": "boolean", "default": false, "description": "If true, the mob can pickup any item", "title": "Can pickup any item" }, "can_pickup_to_hand_or_equipment": { "type": "boolean", "default": true, "description": "If true, the mob can pickup items to its hand or armor slots", "title": "Can pickup to hand or equipment" }, "cooldown_after_being_attacked": { "type": "number", "default": true, "description": "UNDOCUMENTATED", "title": "UNDOCUMENTATED" }, "goal_radius": { "type": "number", "default": 0.5, "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "Goal radius" }, "max_dist": { "type": "number", "default": 0, "description": "Maximum distance this mob will look for items to pick up", "title": "Max dist" }, "pickup_based_on_chance": { "type": "boolean", "default": false, "description": "If true, depending on the difficulty, there is a random chance that the mob may not be able to pickup items", "title": "Pickup based on chance" }, "track_target": { "type": "boolean", "default": false, "description": "If true, this mob will chase after the target as long as it's a valid target", "title": "Track target" } } }