{ "$schema": "http://json-schema.org/draft-07/schema", "$id": "blockception.minecraft.behaviour.entities.1.8.0.minecraft.behavior.move_to_village", "type": "object", "title": "Behavior.move_to_village 1.8.0", "additionalProperties": false, "description": "Allows the mob to move into a random location within a village.", "required": [], "properties": { "priority": { "$ref": "types/base_priority.json" }, "speed_multiplier": { "$ref": "types/base_speed_multiplier.json" }, "cooldown_time": { "type": "number", "default": 0, "description": "Time in seconds the mob has to wait before using the goal again", "title": "TODO title" }, "goal_radius": { "type": "number", "default": 0.5, "description": "Distance in blocks within the mob considers it has reached the goal. This is the \"wiggle room\" to stop the AI from bouncing back and forth trying to reach a specific spot", "title": "TODO title" }, "search_range": { "type": "integer", "default": 0, "description": "The distance in blocks to search for villages. If <= 0, find the closest village regardless of distance.", "title": "TODO title" } } }